Since there are so many kits that give such a diverse experience, I thought it would be fitting to have a thread to discuss them as well as our beta experience with them (as always, mods, if there is already a thread for this I didn't find, feel free to take this down).
Honestly, I have found every kit to really suck (at least in PvP). The only exception is the elixir gun, which gives excellent support, condition dealing and survivability. Other than that, however, they literally are all useless. The grenade kit gives nice conditions but the damage is far too low and the cool downs for the best grenades are far too long. The bomb kit seems good on paper but I can't seem to have any success with it. The mine kit is a good idea, having the ability to detonate all of them without having the kit open so you can use your other weapons, but the damage they deal is far too low for it to even be viable. The tool kit is just laughable in my opinion. I like the idea of the flamethrower a lot, but the limited range and, again, lackluster damage don't make it viable either.
I just don't see the point of using a utility slot for any of these (other than the elixir gun) when you could just throw an elixir or turret in there and have far more versatility and success. Has anyone else had a better experience with them or have specific ideas on how to improve them?
Edited by kcpat, 28 April 2012 - 06:12 AM.










