POST PVP VIDEOS HERE
#31
Posted 17 May 2012 - 03:36 PM
#32
Posted 18 May 2012 - 05:39 AM
#33
Posted 21 May 2012 - 10:40 AM
Aragiel Renegade, on 18 May 2012 - 05:39 AM, said:
That build gonna be so nerfed..enjoy it while you can
#35
Posted 27 May 2012 - 07:34 PM
This was just some footage I nabbed during the stress test. Its the first Video I've ever made, and the footage I got wasn't all the best. Next BWE I'll have a lot more footage and several tutorials dropping.
#36
Posted 27 May 2012 - 10:29 PM
#37
Posted 02 June 2012 - 12:48 AM
#38
Posted 08 June 2012 - 01:52 PM
vVv Rinzler Stress Test Thief Video :
#39
Posted 09 June 2012 - 11:35 AM
sorry for the 480p
Edited by Aule, 09 June 2012 - 11:08 PM.
#40
Posted 09 June 2012 - 11:49 PM
Build: http://www.gw2tools....aaaa;ZaXe;ZRUjY
Let me know what you think.
Whole playlist of 10 matches:
Video of buying chest reward at glory vendor:
Edited by Jurrit, 19 June 2012 - 03:55 PM.
#41
Posted 10 June 2012 - 05:31 PM
Let me know what you think of the new editing style. Do you like it? Is it too much?
Working on a commentary for the bleeds build, will do one for the instagib one as well.
Edited by kerplop, 10 June 2012 - 06:02 PM.
#42
Posted 10 June 2012 - 05:38 PM
Here is a new PvP burst spec I came up with, it's called 'Double Eviscerate' and is using 3 axes and a shield:
#43
Posted 10 June 2012 - 07:37 PM
#44
Posted 10 June 2012 - 07:57 PM
#45
Posted 10 June 2012 - 08:42 PM
Skeliv, on 10 June 2012 - 07:37 PM, said:
bleeds and instagib
10/0/0/30/30 for bleed
mug
fleet of foot, vigorous recovery, quick recovery
uncatchable, trickster, hastened replenishment
geomancer/earth sigils, undead runes, carrion amulet
infiltrator's signet, roll for initiative, devourer venom
30/30/0/0/10 for backstab/instagib
mug, dagger training, panic strike
side strike, fast signets, signets of power
flanking strikes
intelligence/doom sigils, eagle runes, berserker amulet
signet of shadows, assassin signet, infiltrator signet
instagib gets shut down in tourneys but it's fun for pub play
if you are good with the "bleed" spec, you'll be unkillable with all the dodges
use withdraw heal with both, it's the best heal thieves have
#46
Posted 10 June 2012 - 08:44 PM
#47
Posted 10 June 2012 - 08:45 PM
I got footage from the 3rd game (final). I was a defensive point controller, as evidenced by the video
#48
Posted 10 June 2012 - 11:39 PM
#49
Posted 11 June 2012 - 02:37 AM
#50
Posted 11 June 2012 - 05:14 AM
Unedited full matches from my Guardian
Edited versions and commentary to come
Sword/Shield & Great Sword
Sigil of Air/Earth & Geomancy or Fire
Knights Amulet w/ Berserker's Jewel
Rune of the Eagle (6)
Traits:
20 II - X
0
30 I - X - XII
0
20 I - VIII
hope you enjoy
Part 1
Part 2
Part 3
Part 4
Part 5
For Parts 6 - 20 See my Youtube channel "itsZiz"
(forums wont let me load any more)
Edited by Ziz, 11 June 2012 - 05:14 AM.
#51
Posted 11 June 2012 - 09:26 AM
Edited by LethalConcept, 11 June 2012 - 09:27 AM.
#52
Posted 11 June 2012 - 09:39 AM
#53
Posted 11 June 2012 - 02:39 PM
Looking forward for more.
#54
Posted 11 June 2012 - 04:11 PM
Edited by Sekushu, 11 June 2012 - 04:20 PM.
#55
Posted 11 June 2012 - 05:25 PM
LethalConcept, on 11 June 2012 - 09:26 AM, said:
care to elaborate on "improvements to my gameplay" aside from the few random flukes where shadowstep didn't actually put me to my target?
Sekushu, on 11 June 2012 - 04:11 PM, said:
the instagib build does not fare well at all against competitive teams. we faced alpha collective at one point during the beta during one of the only matches i tried using instagib and they kicked it into the ground...all their players built for sustain and any toughness stacking results in little to no damage coming from backstab, even with signets of might and all your signets popped, including assassin signet.
if you notice in the video, the fights where i completely wrecked people were the ones where i used the bleed/mobility build (which has 2 stunbreaks, i lol at warriors now). i was completely untouchable. but there's cleanses for that too, there isn't really any thief build that is good in the end, and i think that's why thieves are so underpowered compared to other classes...just my thought though.
Edited by kerplop, 11 June 2012 - 05:27 PM.
#56
Posted 11 June 2012 - 05:48 PM
kerplop, on 11 June 2012 - 05:25 PM, said:
Yes, 2 stun breaks is a must against warrs. I also laugh at them when they bull charge me and instantly get feared. But I digress. I too do agree with the Thief being underpower after the recent nerfs. Surprisingly the only good Thief I've faced was the one using Flanking Strikes. Yes, Flanking Freaking Strikes. He uses it in combination with a lot of stealths. I doubt that he'll get me the second time without the surprise factor but it got me pondering for minute or two when after looking at my deathcap. The only build that should work on theory is Crit/Cond with 3-4 Sigils of Superior Earth. Even with the Nerf to Shortbow Cluster Bomb you can still stacks 5-6 bleeds in one use with Sigils because all the scatter shots can still hit 1 target. They can no longer deal more than 3 stacks of bleed to a single target but with all the Crits you can input 5-6 stacks easily.
Edited by Sekushu, 11 June 2012 - 05:50 PM.
#58
Posted 11 June 2012 - 08:08 PM
We went full nerding this weekend, i’ve recorded many hours of gameplay. I will upload them in the next days, stay tuned.
Edited by unraveled, 12 June 2012 - 10:43 AM.
Merged with existing video thread. Also, we have a recruitment forum. It isn't this one.
#59
Posted 11 June 2012 - 08:08 PM
kerplop, on 11 June 2012 - 08:00 PM, said:
It's the only way of doing a condition build. You can double your bleed stacking ability. Imagine Unload with all the Crits and Bleeds. Trait for both vulnerability and cripple per Crits and you can negate people removing your stacks with their 1 condition removal skills. This is what truly makes Crit/Cond viable.
#60
Posted 11 June 2012 - 08:19 PM
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