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#901 Heart Collector

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Posted 07 March 2014 - 07:57 AM

View PostStargate, on 06 March 2014 - 06:58 PM, said:

Speaking of performance. I am not elected to any Beta and neither do I have much time for that. If it becomes full OPEN Beta I might be interested to try. I don't know if NDA has been lifted but IF it has it would be very interesting to know what
kind of hardware you have and what performance when you play ESO.

Example:
CPU:
GPU(Graphic card);
RAM:
and then tell I run with 1368*768 resolution with medium settings and it is pretty good smooth gameplay with good fps generally.

Intel Core 2 Quad at 2.8gHz
AMD Radeon R9 270X (2GB)
8Gb RAM

Game runs perfectly at almost max settings (I disabled depth of field because I don't like it). Only problem were some random freezes, but I think that was the game's fault not my computers (and I did hear others commenting on short freezes). Since I don't get these freezes running any other game including Star Citizens completely unoptimized hangar module it's almost definitely the game :P It's to be expected in beta anyway, especially on the months old stress test version we were playing.

#902 FoxBat

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Posted 08 March 2014 - 05:19 PM

The game is definitely less demanding and smoother than GW2 in terms of CPU. It has to be if its going to run on consoles.

#903 Stargate

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Posted 08 March 2014 - 09:10 PM

View PostHeart Collector, on 07 March 2014 - 07:57 AM, said:

Intel Core 2 Quad at 2.8gHz
AMD Radeon R9 270X (2GB)
8Gb RAM

Game runs perfectly at almost max settings (I disabled depth of field because I don't like it). Only problem were some random freezes, but I think that was the game's fault not my computers (and I did hear others commenting on short freezes). Since I don't get these freezes running any other game including Star Citizens completely unoptimized hangar module it's almost definitely the game :P It's to be expected in beta anyway, especially on the months old stress test version we were playing.
Thanks my forum friend :) . Once again you provide nice good answers. As for you graphiccard be happy it is really good:
http://www.tomshardw...rks,3669-4.html
Battlefield 4 is a state of the art graphics game and your graphiccard performs very well.

EDIT: Tomshardware reports that your graphiccard is subject to latency peaks in more then one game so that might be a explanation why it freezes.

View PostFoxBat, on 08 March 2014 - 05:19 PM, said:

The game is definitely less demanding and smoother than GW2 in terms of CPU. It has to be if its going to run on consoles.
Nice to hear yes I do hope it is good optimized and the fact that it supports Direct X11 is very good.

Edited by Stargate, 08 March 2014 - 09:26 PM.


#904 Heart Collector

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Posted 09 March 2014 - 04:18 PM

View PostStargate, on 08 March 2014 - 09:10 PM, said:

Thanks my forum friend :) . Once again you provide nice good answers. As for you graphiccard be happy it is really good:
http://www.tomshardw...rks,3669-4.html
Battlefield 4 is a state of the art graphics game and your graphiccard performs very well.

EDIT: Tomshardware reports that your graphiccard is subject to latency peaks in more then one game so that might be a explanation why it freezes.

My pleasure man :)

I'm quite pleased with that card. My old one was not cutting it anymore, and Star Citizen's hangar module not working was the last straw.

#905 rendolphe

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Posted 09 March 2014 - 09:19 PM

Here my tutorial video on how CC works in ESO:

https://www.youtube....h?v=6oMCHmPHp0U

#906 rendolphe

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Posted 12 March 2014 - 09:33 PM

Another video here showing the difference between Cyrodiil and Eternal Battleground.



#907 xarallei

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Posted 15 March 2014 - 02:10 AM

To be honest. It's too big. I feel like most of my time is spent just running around instead of actually doing anything. Tried to do some quests there as well to see what that's like, but it's so horribly dull because you need to go so far for the quest objective. Plus it just doesn't feel like a viable way to level at the moment. It's faster just questing in the normal world (where you don't have to go a million miles to do things).

I also wish there was a simple "leave Cryodiil" button. Maybe there is one and I don't see it because of the horrible UI. If someone knows of a faster way to get out, please tell me. But as of the moment if you want to leave you need to use the wayshrine that is all the way back in your alliance's start area. Now you can teleport around all the keeps your alliance holds as long as there is a path open between them. But if you are far in it's quite a bit of travel to just even get to the keep to then teleport to the start area and use the wayshrine. You can't just teleport directly to a wayshrine like you can when you are in the normal pve world. You need to either walk there physically or travel to the nearest keep your alliance holds and then hop to the wayshrine and then from there hop out of Cyrodiil. It's a pain in the ass. I just want to get out of the damn place, let me do it quickly for god's sake.

#908 Stargate

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Posted 15 March 2014 - 04:44 AM

View Postxarallei, on 15 March 2014 - 02:10 AM, said:

To be honest. It's too big. I feel like most of my time is spent just running around instead of actually doing anything. Tried to do some quests there as well to see what that's like, but it's so horribly dull because you need to go so far for the quest objective. Plus it just doesn't feel like a viable way to level at the moment. It's faster just questing in the normal world (where you don't have to go a million miles to do things).

I also wish there was a simple "leave Cryodiil" button. Maybe there is one and I don't see it because of the horrible UI. If someone knows of a faster way to get out, please tell me. But as of the moment if you want to leave you need to use the wayshrine that is all the way back in your alliance's start area. Now you can teleport around all the keeps your alliance holds as long as there is a path open between them. But if you are far in it's quite a bit of travel to just even get to the keep to then teleport to the start area and use the wayshrine. You can't just teleport directly to a wayshrine like you can when you are in the normal pve world. You need to either walk there physically or travel to the nearest keep your alliance holds and then hop to the wayshrine and then from there hop out of Cyrodiil. It's a pain in the ass. I just want to get out of the damn place, let me do it quickly for god's sake.
I can understand you. What you described to me sound like most Elder Scrolls to me a big sandbox game that I do not like.

There is a fine line and of course subjective taste. For example I must admit that in Neverwinter MMO many areas seem to small so there you go we want sometimes smaller or bigger areas. I also don't like huge timesinks anymore and I think quality is more important then quantity(how much).

Edited by Stargate, 15 March 2014 - 04:45 AM.


#909 xarallei

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Posted 15 March 2014 - 03:48 PM

View PostStargate, on 15 March 2014 - 04:44 AM, said:

I can understand you. What you described to me sound like most Elder Scrolls to me a big sandbox game that I do not like.

There is a fine line and of course subjective taste. For example I must admit that in Neverwinter MMO many areas seem to small so there you go we want sometimes smaller or bigger areas. I also don't like huge timesinks anymore and I think quality is more important then quantity(how much).

Well, the normal pve world is fine. It's just the right size.....not too small, but not ridiculous like Cyrodiil. There's just too much open space with NOTHING in Cyrodiil and it's too far to travel to things. It's very boring to me. Now once you get to a fight, it's fun and all but there is just too much travel time wasted. In the pve world it's large, but there is a reasonable distance between things. Quest objective are near by. Going to the next town is not that long of a run and if you have wayshrines open you can jump around the map that way.

I can understand you don't want wayshrines all over the map in Cyrodiil. That's fine. But I am baffled as to why I am not allowed to just directly jump to a wayshrine outside of Cyrodiil so I can just get the hell out of the map. Instead I have to do all this BS just to get out. You'd think they'd be keen on getting people who no longer want to be on the map out, so that new people can get in. Right now the fastest way to get to the starter area wayshrine (if you aren't near a keep linked to the wayshrine starter area) in order to leave the map is to just go and kill yourself so that you can choose the wayshrine area to rez at. That's idiotic.

Edited by xarallei, 15 March 2014 - 03:50 PM.


#910 master21

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Posted 15 March 2014 - 06:17 PM

View Postrendolphe, on 12 March 2014 - 09:33 PM, said:

Another video here showing the difference between Cyrodiil and Eternal Battleground.




So
From tower to tower (so from one objective to another) with mount we have quite the same distance as from one base wp to another.
On the way in ESO we had some tree, grass, and some more grass.
In gw2 we had 4 towers, 2 keeps, couple of camps even freakin sm.

Aren't this just showing that map in ESO is just too big and too empty? Where is the action? What's the point in that huge map? Running similator?

#911 xarallei

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Posted 15 March 2014 - 07:05 PM

That's what I mean....people praise ESO for Cyrodiil being so large, yet I wonder if they've even really played in it. To me, it was rather miserable. I would take EB and Edge of the Mists over Cyrodiil any day. It's a shame because the actual fights are kind of fun in ESO. The map is just way too large and there is just so much nothing as you run from one point to another. Plus overall, I still prefer GW2's combat to ESO.

edit: One thing I do admit about ESO...it runs REALLY well. Very smoothly, even when there are a ton of people on the screen. That said, the world is not nearly as pretty as GW2's world. The color palette is a bit too muted for my taste.

Edited by xarallei, 15 March 2014 - 07:17 PM.


#912 Locuz

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Posted 16 March 2014 - 07:21 AM

Thing with TESOs combat is that it tries to be everything, but ends up being nothing.

I can understand if a game uses less hotkeys and has less depth rotation wise if its action based. Fast paced and twitch, where you have to react fast to avoid incoming projectiles etc. The gameplay is relatively slow though like a traditional MMO. And the core gameplay is as simplified as the most straightforward / easy to play class in GW2.

Its new so its understandable people want to try it out. But i cant imagine that people stick with something that has gameplay like this.

#913 Kamatsu

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Posted 06 April 2014 - 08:36 AM

Is anyone playing this? What do you think of it now that it's launched?

I've been reading some of the forum threads in the ESO forums, and boy is it interesting. Not good interesting mind you... but bad, OMG, how-could-they type of interesting. Then again, these are official forums... which are generally huge big cesspits, no matter what the game.

- Bugs, bugs galore. Apparently lots of major quest's bugged to hell, including quest's that got reported in the early beta's.

- People finding out they are unable to activate their accounts because of "payment authorization" rubbish. To activate a key you need to setup a sub plan... no big deal right? Wrong. Problem is they straight away do a test-authorization on the payment method nominated... and if you do not happen to have enough in that account at the time to pay the fee, then you can not create an account and play - even though the game comes with 3 days free game time, you will not be able to use those 3 free days unless you can actually afford to pay for your sub straight away. This authorization is supposed to be released straight away, but the time it takes for these funds to be released back to you... supposedly depends on your bank.

I have to say... I've subbed for both Eve Online and WoW... and this would be the 1st MMO that won't let me use my free time until I can afford my sub fee right then and there.

- This authorization issue is causing havok, because a lot of ppl are finding out that they can't play the game... because they do not have enough funds to pay the sub fee right at that point, even if they otherwise could afford the game. And what is ZOS doing? Well their PR speak says they will be ensuring ppl get their 30 free days... but from what I've read all that's happening is people are getting an extra 3-4 days to come up with the money into their accounts so they don't loose any of the "free" time. Really pathetic.

- There apparently is little incentive to do more than monthly subs. As apparently going 3-6 month subs is only saving like $3-4 total, whereas most other MMO's discount the total enough that you can get free gametime by subbing for longer - ie you get roughly 1/2 a month of free subtime in WoW by using the 6-month sub option.

- As expected, you already have ppl maxxed level. Apparently only took them around 1 day. Oh, and apart from PvP... they have nothing to do, unless they want to go play other faction's story or level a new character. And considering these ppl rushed, story is irrelevant to them.

- Dungeon's have been nerfed hard. Apparently mobs in public dungeons only give like 1-3 xp each. Pfft.

- Lots of complaints about the UI, and being forced to rely on player made addon's for basic things...

But anyways, there are a lot of post's from people enjoying the game. Just the above issue's make me shake my head. Would love to know if anyone is playing it, and what they think of the game themselves.

Have you had any issue getting  account setup? How's the dungeons? How's the questing? Had any bugs? What's the in-game community like? How's the crafting? etc.

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#914 FoxBat

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Posted 06 April 2014 - 09:40 AM

View PostKamatsu, on 06 April 2014 - 08:36 AM, said:

- Dungeon's have been nerfed hard. Apparently mobs in public dungeons only give like 1-3 xp each. Pfft.

Public dungeons are a broken idea that this is the bandaid for. I've read about hordes of people camping boss spawns as is.

#915 xarallei

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Posted 06 April 2014 - 04:06 PM

I'm playing. And yes there are still bugs. You can sometimes fix them by logging out and logging back in and praying you get a different megaserver instance that isn't buggy, but that doesn't always work. And yes, the public dungeons are kind of a mess right now with people just standing around spawns and insta-killing them for loot. I've been leveling slow so I don't know how the end game is going.

#916 Rhododendron

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Posted 07 April 2014 - 11:26 AM

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#917 Rabbit

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Posted 07 April 2014 - 12:05 PM

View PostKamatsu, on 06 April 2014 - 08:36 AM, said:

Have you had any issue getting  account setup? How's the dungeons? How's the questing? Had any bugs? What's the in-game community like? How's the crafting? etc.

Here is a video where Force is showing some pretty bad dungeon bugs and issues:
https://www.youtube....h?v=KLBHjwCw088

#918 Kamatsu

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Posted 07 April 2014 - 12:35 PM

View PostRabbit, on 07 April 2014 - 12:05 PM, said:

Here is a video where Force is showing some pretty bad dungeon bugs and issues:
https://www.youtube....h?v=KLBHjwCw088
I am utterly flabbergasted after watching that video. Just who thought it would be a good idea to allow that?

- Bosses not guaranteeing at least a certain level of loot.
- Chest's having better loot than dungeon bosses
- No loot rolls on chest loot
- Not being able to kick a troll/trouble-maker from your instance of the dungeon

Also reading quite a few complaints on the official forums that resource nodes for crafting are old-school 'first hit, first get' and not shared for all... along with hordes of ppl defending that style of gameplay. Pfft.

Edit - OMG. Even more head-shaking...

- Apparently New Zealander's are being charged Euro's, instead of US or AUD. This means that they end up pay around $21 NZ per month, instead of $17 NZ a month if they were charged US$. Which is nuts, also considering they connect to US megaserver's... but get charged Euro's? Pfft.

Edit #2 - OMG. I just read this from their TOS....

"If You have subscribed for an automatic subscription renewal, You agree that Bethesda may continue charging You on an automatic recurring basis for Your current subscription preferences unless You cancel Your subscription at least thirty (30) days prior to the expiration of the subscription."

So basically they will always get another automatic payment out of you, unless you cancel your sub on the 1st day of your month period - assuming your on a monthly sub, bigger ouchies if your on a 3 or 6 month sub and cancel within the last 30 days. This would be the first monthly sub that I have *EVER* seen this in their TOS - and this includes MMO's like UO, WoW, Eve Online, STO & LOTRO. Not one of them stated they would charge you your next payment unless you cancelled on the 1st day of sub.

I'm 100% sure they have done this because they know there will be a lot of ppl who intend to cancel before the 3 days 'free' time is over, thus not paying a sub. And so these people will all find that they get wacked with the $15, or whatever the fee for the sub plan they choose at the start, even though they have cancelled their subscription. This also lets them catch people who have subbed with 3 or 6 month subs and cancel their sub in the last month of their sub, which is when most ppl cancel their sub, as this TOS will then allow them to charge for another 3-6 months sub time at renewal time... even though the person has cancelled their sub.

This will also help to artificially inflate sub numbers once the first 3 days is up, as basically everyone who created an account will be forced to pay for 1 month's sub no matter what. Moreover, it will help inflate sub numbers in the 3-12 month bracket as well... as those caught out unsubbing in the last month with 3 or 6 month subs will get charged anyways and be counted as active subs, even though they cancelled their accounts... so add another 3-6 month 'active' sub.

So looks like a perfect way to gouge at least 1 month sub out of people who would normally not pay a sub, as well as artificially inflating sub numbers in the first 6-12 months of the game's life... while keeping sub income up by gouging ppl who cancel their accounts at the last minute.

Just to compare, here's Blizzards TOS regarding this issue: "If you choose a recurring subscription for any Game, you acknowledge that payments will be processed automatically (e.g., debited from your Blizzard.net Balance or charged to your credit card) until you cancel the subscription or the Account." <-- So when you cancel your sub, it's cancelled. No bolluck's of "we may charge you anyways". And yes, over the past 8 years I've cancelled a WoW sub multiple times, and never have they ever charged me after I clicked the final cancel sub button.

It will be interesting to see if they do actually charge ppl like the TOS says they might, or if they'll not. We'll find out in a month's time if they do or do not.

Edited by Kamatsu, 07 April 2014 - 01:26 PM.

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#919 Mordakai

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Posted 07 April 2014 - 04:45 PM

Oh man, so glad I did not get this.

Bugs are to be expected, but the credit card scheme is just BAD.

Let me get this straight:

You have to pay in advance to get your "free" 30 days.

If you cancel 29 days before your sub ends, you get charged another month.

I think alot of people are going to get charged for 2 months, because they won't cancel in time.

#920 Kamatsu

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Posted 08 April 2014 - 03:59 AM

Mordakai - yes, you've understood it correctly.

You have to ensure you can pay for your sub at the start, just to get your free 30 days. Most ppl are getting the pre-authorization funds back like they should, but this is the 1st MMO I've come across that requires you to have the funds for the sub fee when you 1st create your account. And if you can't use paypal and/or CC for whatever reason, you can use time-cards.... but good luck getting a hold of them as apparently they haven't been shipped yet to most placed.

And yes, if you cancel your account with 29 days or less remaining of play time you agree that they can still charge you for the next payment - as you agreed to the TOS, whether you actually read it or not. Now because the free time that ppl got from purchasing apparently starts with "29 days remaining"... this means that according to the TOS, every single account created can be charged for the sub they selected irrespective of when they hit the cancel button. It also means that since most ppl usually cancel in the last week or 2 of their sub, this will catch all the 3 & 6 month subber's... who will find themselves paying for another 3 or 6 month sub fee.

Reading the official forums... there is a lot of anger about the pre-authorization issue. Very little being said about the TOS issue... but then again, most ppl don't read the TOS so are likely unaware... I'm sure in 3-4 weeks time when the free 30 days is up, and all the ppl who decide to quit the game get charged anyways for the 1st sub time, we'll get lots and lots of angry posting about this. Well, assuming they do go ahead and charge ppl for the 1st sub time even though they cancelled their account/subscription.

If they do charge ppl.... they will get money they normally wouldn't, and can lie about their sub #'s. It'll be interesting to see what happens. Makes me really glad I was put off enough by my time in the beta's not to buy into this.

Edit - holy crap. I decided to go read the support forums a bit more... and o_O

Apparently quite a few ppl are actually being fully charged for their sub choice. This is not what Zenimax have claimed should happen - they stated ppl should only get a pre-authorization hold, after it's done successfully the hold is supposed to be released and the money becomes available for the person to use again. However, it seems they are now just outright charging ppl fully for the sub fee selected.

So yes, to get your 30 'free' days... you need to buy the game AND pay for the 1st month. Pfft.

Looks like the backlash regarding all the issue's this game is having at launch - bugs, dungeon stuff, authorization garbage, terrible ui, anti-social game, no group support, etc - has got them scared and they are changing the TOS and official post's and news stories to reflect the changes.... and grabbing as much money from as many ppl as they can, while they still can.

Based on this... F2P or closed before the end of the year. Heck, the rate they appear to be getting so desperate for money... F2P within 3-6 month's.

Just to quote changes they have made:

Original:

"Players who purchase the physical Standard Edition (PC/Mac) of The Elder Scrolls Online will have 30 days of unlimited play before being required to activate a subscription.
Players who purchase the physical Imperial Edition (PC/Mac) of The Elder Scrolls Online will have 30 days of unlimited play before being required to activate a subscription, as well as an exclusive collection of in-game rewards and premium physical items."

Changed to:

"Once players purchase the game, they will have unlimited access for the first 30 days and can continue beyond that with a subscription of $14.99/30 days (€12.99 / £8.99). The first 30 days begin at or after the official launch of the game when players select their preferred subscription plan."

That's one huge massive change right there - going from being able to play with the 3 days with no sub selected, like virtually all MMO's, to having to setup a sub before you get to access the free days.

------------

And just for more lol's. all the threads from ppl getting banned.... including ppl who haven't been able to pass the pre-authorization step - which means they haven't even been able to fully activate their accounts, but still got banned from the game. Oh and one person had a CS rep tell them "You were banned, but no reason stated as to why you were banned". So they got banned... for who knows what reason. Pfft.

Edited by Kamatsu, 08 April 2014 - 04:47 AM.

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#921 Kysio

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Posted 08 April 2014 - 08:27 AM

From what I see people get banned for farming bosses as well, which is rather silly reason to say at least.
There are also claims that anti-spam is banning people who had nothing to do with gold trading and such, so there's a good chance it is faulty or they simply set it to ban everyone that types too many lines in short time.

Overall I'm happy that I did not bother with trying it out at all after reading all of this.

Edit: lol there are people defending subscription plan being mandatory to receive 30 days by saying that other mmos require the same. I wonder how did I play vanilla wow then with just code from a box years ago.

Edited by Kysio, 08 April 2014 - 08:37 AM.


#922 Tevesh

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Posted 08 April 2014 - 01:56 PM

From what I can gather from first-hand accounts of my buddies covering a range of levels, classes and factions, the game is rather good, if a bit conservative during leveling.

However, the credit card shenenigans leave a bad taste in your mouth, and are actually quite illegal in many countries (at least they are around here - their EULA would be voided by any russian court.) the way they are set up.  Actually, even the fact that they force you to pick a sub which involves freezing of funds on your bank account or another game card is illegal, but who cares? They don't even have an official retailer around here.. I'm not an expert on other countries' consumer laws, but I guess many countries have similar restrictions. However, since it's the online gaming market we are talking, no enforcement is ever due to come their way even if they treat you worse than a slave. Especially since their head office is juridically somewhere in California I guess.

I'm still torn up on wether it was the mighty lord Satan or the mightly lord Funcom that advised them on their billing and subscription systems, although I do admit, nothing plausible in this reality will ever exceed the utter failure that the launch of AOC was. I'm not buying it unless they fix their account management, but even then, I hardly believe they will save their face after this billing disaster.

Quote

Edit: lol there are people defending subscription plan being mandatory to receive 30 days by saying that other mmos require the same. I wonder how did I play vanilla wow then with just code from a box years ago.

The people are either delusional or just blatant trolls. I've played pretty much every major mmo out there in the recent years, and between WoW, Rift, Eq2, Swtor, Tera, AoC, WAR and others I have never seen anything close. IIRC Swtor had you pick your subscription plan as well, but it did not even validate your credit card during the process and it did not care if you provided correct information. This or you could even skip that altogether, other games did not bother with it at all.

Edited by Tevesh, 08 April 2014 - 01:59 PM.


#923 Kitanul

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Posted 08 April 2014 - 02:06 PM

You can subscribe, get in, unsubscribe, still play for the month.

#924 Tevesh

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Posted 08 April 2014 - 05:27 PM

Or you can subscribe, get in, and have 15$ (or whatever the sum of your subscription plan) locked up on your account as a pending transaction. Your bank will eventually refund it, but it will take a month or so. And if your funds are insufficient, bad luck, no free 30 days unless you have the customer service fix it manually for you. Which basically requires you to call their office somewhere in america, since their tickets take forever to resolve. Which is yet again more money you are forced to waste in order to access your 'free' 30 days.

#925 Kitanul

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Posted 08 April 2014 - 06:14 PM

Not at all, zenimax cancel it probably at the same time as they make it.
there are NO money taken at this time.

I know because i did it.

Edited by Kitanul, 08 April 2014 - 06:16 PM.


#926 Stargate

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Posted 08 April 2014 - 08:51 PM

View PostKysio, on 08 April 2014 - 08:27 AM, said:

From what I see people get banned for farming bosses as well, which is rather silly reason to say at least.
I wonder if that was the true reason they got banned or they misunderstood the reason they got banned? That is ridiculous reason I am absolutely NOT an explorer sandbox player.

Farming bosses if it is lucractive(I mean really worth the effort) is something I would like to do not all the time of course, but more or less.

EDIT! I did some research. It is complicated thing. I am not sure how it works, but in some cases yes people can get banned for farming bosses. However in those cases it is 72 hours ban and not permanent ban. Perhaps it works that if they get reported say another player takes a screenshot and report them they get banned. Means you can get banned for that 72 hours if you get reported.

Edited by Kamatsu, 08 April 2014 - 10:46 PM.
Removed GW2 commentary. Lets not turn this into a ESO vs GW2 thread.


#927 Kamatsu

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Posted 08 April 2014 - 11:47 PM

View PostKitanul, on 08 April 2014 - 02:06 PM, said:

You can subscribe, get in, unsubscribe, still play for the month.
And if you read the TOS that you agreed upon... you'll find yourself still being charged $15 for that 1st month because when you created your account you had "29 days remaining", and their TOS allows them to charge you for your next billing period if there is under 30 days remaining to your subscription.

Also, you should go check the official customer support forums - as what Tevesh is saying is happening to a lot of people. Also, Zenimax has changed the way they do the whole authorization issue - at first they would do the pre-authorization charge and then release the funds, now they are just outright taking the sub plan's charge right there and then. You have to pay for a sub time to get your 'free' time. Prior to this change you might not have noticed the authorization charge if you didn't check your paypal/bank/CC account at the time as it might have been pre-authorized and released fairly quickly.

And as he stated - if you don't have the funds for that pre-authorization check, or now the pre-payment of your sub, you can't get access to the 30 free day's you already paid for with the purchase of the game.

Tevesh - actually, all that their support will do for you if you don't have the fund right then... is give you a temporary key that will let you play the game for 1-3 days. They give you this 1-3 days to come up with the funds to do the pre-authorization check... and if you can't come up with the funds in that time, your screwed - you won't be able to play the game till you get the money, and your free time is ticking down and going to waste.

Here's some interesting & relevant threads in their support forums:

69+ page Sticky - go read the last few pages for up-to-date discussion: http://forums.elders...t-being-charged

http://forums.elders...mmediate-refund
http://forums.elders...on-cancellation
http://forums.elders...-not-authorized
http://forums.elders...my-subscription
http://forums.elders...d-4-8-14-4-15pm
http://forums.elders...4/access-denied
http://forums.elders...info-over-email
http://forums.elders...d-now-not-happy

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#928 Kitanul

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Posted 09 April 2014 - 12:53 AM

Good, didnt happen to me, didnt have any fund either.

#929 Kratimas

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Posted 09 April 2014 - 08:19 PM

I couldn't wait for this to come out until the day they announced it would be P2P.

I will not be getting this game. Well until it becomes F2P which shouldn't be too long after release.

#930 Kamatsu

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Posted 10 April 2014 - 01:53 AM

The fun and games continue. Apparently people are unable to do Vampire quest lines now, because a set of guilds are camping the spawn spots and killing all the spawned mobs. This means there is no way for anyone do get infected with vampirism and start these quest chains. Well, they can.... as these guilds are all infected, so they'll infect other players, if the player is willing to pay over gold for it. So the game mechanic's allow players to completely grief other players and prevent a whole gameplay style and questline.... pfft.

Oh, and this is also apparently happening with the Werewolves as well. So both Werewolves & Vampires have their own skills, abilities, playstyle & questlines... and both have long respawn rates, and thus both can be prevented to the majority of players due to the actions of a small group/guild of players.

http://forums.elders...ly-come-to-this

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