5% chance to gain retaliation for 10s when hit. (cooldown: 30s)
and the two traits in Spite line: Spiteful Spirit and Spiteful Vigor and the Axe#3 Unholy Feast to get an almost permanent Retaliation.But I was soon disappointed. First, Spiteful Vigor only triggers with skill #6. It doesn't even trigger with Deathly Invigoration.
Well, I could live with that. As I already could keep up an almost permanent retaliation. But I finally gave up on this build when
It ignores armour and does a constant damage independent from the damage received.
So, what do you think of this? I can't find a reason for this, as it makes all necro builds to rely on condition damage. I understand conditions are our thing. But I really don't like DoTs, I like conditions to build pressure and I want to kill by doing direct damage. And that's specially important in group PvP as you want to kill people fast. Well, at least, that's the playstyle I want to choose.
Why can't retaliation be calculated based on the damage received? It would make so much more sense!
Edited by Aggelos, 05 May 2012 - 06:15 AM.










