What are the best traits/stats/weapons/races for a Thief?
#1
Posted 05 May 2012 - 08:04 AM
- Traits
- Weapons
- Stats
- Race (Race doesn't really matter but which racial skills are the most useful to a Thief)
#2
Posted 05 May 2012 - 08:51 AM
Necrojection, on 05 May 2012 - 08:04 AM, said:
- Traits
- Weapons
- Stats
- Race (Race doesn't really matter but which racial skills are the most useful to a Thief)
This is all extremely subjective, sir!
You have to be a little more specific. There are certain niches for certain things -- for example, if you want pure damage? Dagger / Dagger is good for that -- but if you want RANGED pure damage, Pistol / Pistol is king there.
Do you want a condition build?
High-mobility build?
Trap Build?
Offensive Build?
Defensive Build?
Edit: Also, welcome to the Thief forums, and congratulations on your first post.
Edited by Jaehan, 05 May 2012 - 08:52 AM.
#3
Posted 05 May 2012 - 09:14 AM
ill also add that sword/pistol, dagger/pistol, pistol/dagger all seem weak in comparison to sword/dagger, dagger/dagger, pistol/pistol and shortbow
try not to dump too many stat points in one area, if you do you will find some alarming lackness of another, race really doesnt have an effect, honestly i find them more as an aesthetic reason
#4
Posted 05 May 2012 - 09:23 AM
That's actually one of the bigger questions.
Thieves have a fair number of fantastic things when it comes to duo'ing
Edited by Garethh, 05 May 2012 - 09:24 AM.
#5
Posted 05 May 2012 - 10:33 AM
Thieves can be built in many ways - spike damage, control, split, support, deception. So what do YOU want?
#6
Posted 05 May 2012 - 11:18 AM
#8
Posted 05 May 2012 - 12:16 PM
But I would like to have an offensive build (preferably melee) with lots of damage.
I would like to know which traits and and which stats I need to be a good Thief!
#9
Posted 05 May 2012 - 12:24 PM
#10
Posted 05 May 2012 - 12:29 PM
Almost everything is certainly viable, and you just have to experiment what works for you.
#11
Posted 05 May 2012 - 01:49 PM
- Precision
- Might
Edited by Necrojection, 05 May 2012 - 01:49 PM.
#12
Posted 05 May 2012 - 02:05 PM
#13
Posted 05 May 2012 - 02:08 PM
Necrojection, on 05 May 2012 - 01:49 PM, said:
- Precision
- Might
this is my preferred style, abit of both, i would slightly lean more towards might (by might do you mean power!?!?)
this is the reason why, with might(power?) you would hit harder, adding precision would make you crit do hit 150% of your damage, but the thing is if you pour more into precision, you would hit so low that critting wouldnt help, and if you did vice versa, you would deal decent damage, but not get any consistent great spike damage
getting a bit more of ... im gonna say power this time, than precision is because in pvp, teammates can give certain buffs that increase precision so that you get quite a nice chunk, like if you trait steal you get a 10s fury might and swiftness, fury which increases crit chance by 20%, which is alot, on average ur AVERAGE thief (not speccing into anything specific, just average) would yield around 20%-30% crit chance, with fury it would be around 40%-50%, which allows for a nice consistant spiking and still dealing noticeable amounts of damage without crit
Edited by LethalConcept, 05 May 2012 - 02:11 PM.
#14
Posted 05 May 2012 - 02:13 PM
LethalConcept, on 05 May 2012 - 02:08 PM, said:
this is the reason why, with might(power?) you would hit harder, adding precision would make you crit do hit 150% of your damage, but the thing is if you pour more into precision, you would hit so low that critting wouldnt help, and if you did vice versa, you would deal decent damage, but not get any consistent great spike damage getting a bit more of ... im gonna say power this time, than precision is because in pvp, teammates can give certain buffs that increase precision so that you get quite a nice chunk, like if you trait steal you get a 10s fury might and swiftness, fury which increases crit chance by 20%, which is alot, on average ur AVERAGE thief (not speccing into anything specific, just average) would yield around 20%-30% crit chance, with fury it would be around 40%-50%, which allows for a nice consistant spiking and still dealing noticeable amounts of damage without crit
Alexandriea, on 05 May 2012 - 02:05 PM, said:
Okay. I think i'll make a mix of 'Precision' and 'Power' (I meant Power).
But I looked at the traits and which trait lines are the best for a combination of D/D and an offensive build.
#15
Posted 05 May 2012 - 02:42 PM
Necrojection, on 05 May 2012 - 02:13 PM, said:
But I looked at the traits and which trait lines are the best for a combination of D/D and an offensive build.
really, traits are just there to enhance your style of play, so ill give you pointers, but you are REALLY better of choosing your own traits so that you can make your own thief which fits you
1. Compare traits, alot of times some traits are glaringly stronger than others, like "Thrill of Crime" which gives you and all allies might fury and swiftness when you steal compared to "Bountiful thief" which when you steal you get either might fury OR swiftness, its obvious thrill of crime is better
2. Find traits which are more suited to your playstyle/weapon set, like if you are using sword/dagger (which focuses on flanking attacks) you would be more often going for the flanking traits
If you find you are still unsure of what to choose, go to http://www.guildwars...ild-discussion/ and check out the builds there, then see if you like what they have done, if not modify and suite yourself
also the wiki is great for checking traits as a whole http://wiki.guildwar...of_thief_traits
#18
Posted 05 May 2012 - 04:20 PM
#19
Posted 05 May 2012 - 04:33 PM
#21
Posted 27 August 2012 - 07:22 PM
Perhaps it is the close-ranged battles that are getting me, I will play with it more tonight.
Also tagged with one or more of these keywords: Thief, Traits, stats, Weapons, Game, Race
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