Jump to content

  • Curse Sites
Help
* * * * * 1 votes

Hall of Monuments (HOM) question

HOM Hall of Monuments

This topic has been archived. This means that you cannot reply to this topic.
11 replies to this topic

#1 Serpentear

Serpentear

    Asuran Acolyte

  • Members
  • 82 posts

Posted 05 May 2012 - 06:10 PM

I haven't been able to find the answer myself, so perhaps someone here knows. My question is this:

Will the equipment received through HOM grow with our characters? Meaning, if I select the Fellblade for my Norn Guardian as a level 1 character, inherently it would be a weaker great sword.

As a level up, will the stats of that Fellblade (DMG, +POWER, + VITALITY. etc) grow with me, or am I going to be stuck with a level 1 Fellblade?

The logical answer would be "Yes they will evolve with your hero." But does anyone know for sure?

#2 Fatalis

Fatalis

    Golem Rider

  • Members
  • 2708 posts

Posted 05 May 2012 - 06:11 PM

Yes, they have their own method of being able to put new stats on the HoM skins.

#3 Lycrus

Lycrus

    Vanguard Scout

  • Members
  • 304 posts

Posted 05 May 2012 - 06:14 PM

No, they dont grow up. i never heard that they would. you can just put the stats of other equipment onto the HoM items. but they itself wont grow up. you need transmutations stones to do this and anothe rpiece of equip with the stats you want.

#4 Arduin

Arduin

    Q&A King

  • Site Contributors
  • 4284 posts

Posted 05 May 2012 - 06:16 PM

We don't know any details, but this is what the HoM page itself is saying in this:

Quote

Your new Guild Wars 2 characters will be able to use these low-level items and armor right away, and we'll provide you with the means to use these special items as you advance to higher levels.
http://www.guildwars...l-of-monuments/

So the HoM items will still be useful at higher levels.

Edited by Arduin, 05 May 2012 - 06:16 PM.

Feeling your post got wrongfully deleted? Thread locked? Want to chat? Send me a PM. I won't bite :eek:


Be wary of expressing your opinion as fact; facts can be proven wrong.


#5 Jetjordan

Jetjordan

    Sylvari Specialist

  • Members
  • 565 posts

Posted 05 May 2012 - 06:16 PM

I'm not sure they have officially released any information on how this will work.  Anyone have a linky to prove me wrong?

[Edit] Arduin beat me to post I see...  Still I'm pretty sure the specifics haven't been outlined.

Edited by Jetjordan, 05 May 2012 - 06:18 PM.


#6 dss_live

dss_live

    Golem Rider

  • Members
  • 3327 posts

Posted 05 May 2012 - 06:18 PM

The weapons in the HoM are basicly skins. There will be a mechanic in the game, like transmutation stones, but free of any costs, that will let you put that skin on the weapon witht he stats you like. So they  don't technically grow with you, since it's basicaly a skin.

#7 Serpentear

Serpentear

    Asuran Acolyte

  • Members
  • 82 posts

Posted 05 May 2012 - 06:58 PM

View Postdss_live, on 05 May 2012 - 06:18 PM, said:

The weapons in the HoM are basicly skins. There will be a mechanic in the game, like transmutation stones, but free of any costs, that will let you put that skin on the weapon witht he stats you like. So they  don't technically grow with you, since it's basicaly a skin.

View PostMakaburi, on 05 May 2012 - 06:20 PM, said:

They will not evolve per se (meaning, that level 1 sword with fellblade skin will stay level 1 sword with the same stats), but you will be able to apply HoM item skins for newly acquired items with better stats as many times as you like (ANet promised they will have some way of applying HoM skins multiple times without cost).

HoM rewards are just skins not items, so you will have to acquire an item first, and then you can apply HoM skin to it.

As you progress and acquire new and better items, you just keep applying HoM skin to it, and you will be good.

It will not be the same item, but it will look like the skin you apply to it.

Outstanding.

#8 Nuu

Nuu

    Vanguard Scout

  • Members
  • 421 posts

Posted 05 May 2012 - 07:02 PM

Like previous posters said, there will be some sort of scaling involved. People worked really hard for these points, so keeping many weps is important

#9 Jetjordan

Jetjordan

    Sylvari Specialist

  • Members
  • 565 posts

Posted 05 May 2012 - 07:03 PM

So I can apply the black widow spider skin to my raven and have flying doom spider!!!!

no?  rats.

I hope this is all correct, I'd love to be able to use that Ithas longbow skin and fellblade greatsword on my ranger until I start finding cooler looking stuff.

#10 Obscure One

Obscure One

    Vanguard Scout

  • Members
  • 456 posts

Posted 05 May 2012 - 07:14 PM

This was addressed in one of the many interviews years back. The key method cited in the ability to keep using those HoM items was tackled with the proposition of the Transmutation Stone

Quote

John Hargrove Talks About Loot
"Going forward into Guild Wars 2 we knew we had to trust our players to know how to dress themselves, so we introduced a system that has now become known as transmutation. With the transmutation system, you’ll be able to acquire new items known as Transmutation Stones through our in-game store that allow you to customize your appearance.  With transmutation, you take two items of the same type, pick one that is the most visually appealing to you, one that is the most statistically appealing to you, and then you simply combine the two items into what will hopefully become your perfect piece of armor or weaponry.

With this system you can keep a “look” for as long as you want.  Just because you picked up a cool new piece of armor, it doesn’t mean that you have to abandon the look and feel of your character up to that point (unless, of course, you like the new armor, and that’s fine, too)."

The Q&A with John and Eric on items and loot is also a good source for what the principles behind Transmutation stones are and what they're attempting to achieve with them.

As it stands items do not scale over time, but you can always give a favorite skin of yours some shiny new stats.

Edited by Obscure One, 05 May 2012 - 07:17 PM.


#11 Serpentear

Serpentear

    Asuran Acolyte

  • Members
  • 82 posts

Posted 05 May 2012 - 07:20 PM

View PostObscure One, on 05 May 2012 - 07:14 PM, said:

This was addressed in one of the many interviews years back. The key method cited in the ability to keep using those HoM items was tackled with the proposition of the Transmutation Stone


The Q&A with John and Eric on items and loot is also a good source for what the principles behind Transmutation stones are and what they're attempting to achieve with them.

As it stands items do not scale over time, but you can always give a favorite skin of yours some shiny new stats.

That is great news.

#12 Obscure One

Obscure One

    Vanguard Scout

  • Members
  • 456 posts

Posted 05 May 2012 - 07:28 PM

View PostSerpentear, on 05 May 2012 - 07:20 PM, said:

That is great news.

I suppose it's worth linking a video of it in action cited from the Press Beta Guild Wars 2 - Transmutation