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DE Predictability and Potential for Exploitation.

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#1 Skar Hand

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Posted 15 May 2012 - 09:55 PM

Last night while playing in the Stress test, I got an idea, and just to see what would happen, I went to 2 different DE's, "tagged" one foe in one and in the other grabbed one broken armor chunk and returned it to the NPC and then moved on. 15-20 minutes later, I got bronze participation rewards for both.

Does it seem feasible that down the road a bit DE patterns will become predictable enough that someone could "pop" into a zone, see where the DE Cycle is and run thru tagging the 6 going on at that time but not really helping or participating in any? If it takes 20-30 minutes to participate in a DE through completion (I realize some will likely take much longer) and 30 seconds to tag a foe and move on, it seems that from the perspective of exp/karma/coin earning per minute, you would be better off getting 5-6 bronze during that 30 minutes then 1 gold.

If so, do you think they might implement some sort of cap on rewards to prevent this. For example, you can only get X number of bronzes in a row without achieving gold level, or possibly diminishing returns for each consecutive bronze?

I also didn't compare the Bronze reward agains the Silver and Gold. Does anyone know how they stack up?

#2 el hefe

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Posted 15 May 2012 - 09:57 PM

if someone wanted to go around farming de's like that more power to em.  but i wouldn't find that fun in any way.

#3 Fjell

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Posted 15 May 2012 - 09:58 PM

has anyone tried popping into several different zones and tagging different events to see if they worked? like going into the starter area, tagging an event then hopping over to a 15-25 area?

#4 Matsy

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Posted 15 May 2012 - 10:00 PM

^ I did that, the DE is just gone, you don't get anything when it completes.
Same applies if you just run away from DE to the other side of the map, you don't get anything.
I noticed that as soon as the DE gets deleted from the little window on the top right, you don't get anything, you do have to run a canny way away, but still.

Edited by Matsy, 15 May 2012 - 10:01 PM.


#5 Xiondar

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Posted 15 May 2012 - 10:01 PM

Depends on how you look at it... you COULD exploit, but the game isn't about the end it is the journey getting there and if you choose to dedicate yourself to "efficiency" you can choose a very boring tasteless game experience and more than likely miss out on most of the cool memories you might make doing the DEs.

In that prospective, it seems more like they are missing out than actually having an advantage.

I do think there will be a Karma cap in place at some point or other forms of currency will be introduced to prevent people from just storing it to use it on newer items.

View PostMatsy, on 15 May 2012 - 10:00 PM, said:

^ I did that, the DE is just gone, you don't get anything when it completes.
Same applies if you just run away from DE to the other side of the map, you don't get anything.

I get immediate count for the events I do even when I leave the zone... so... idk about all of that.

#6 Matsy

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Posted 15 May 2012 - 10:02 PM

Just saying what happened to me q_q

#7 alexsanchez508

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Posted 15 May 2012 - 10:02 PM

its possible but you'd be wasting your time.

edit: just thought about how you'd miss out on the entire DE chain if you did that.

Edited by alexsanchez508, 15 May 2012 - 10:03 PM.


#8 el hefe

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Posted 15 May 2012 - 10:03 PM

there was an event i didn't feel like doing,  about 10 minutes later i got a bronze for it.  i was on the same map.

#9 Fatalis

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Posted 15 May 2012 - 10:04 PM

It depends on how good you are at finding events.

I don't think you would get as much exp,  trying to tag as many events as you can, when you could follow an event chain, getting gold on all of them.

#10 Izardoz

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Posted 15 May 2012 - 10:04 PM

i agree with el hefe, if someone wanted to farm DEs, then i see nothing wrong with it; it would not be my preferred gameplay style nor would it impact my gameplay at all...i am sure there will be many ways to 'exploit' the system harmlessly, and if that is someone's idea of fun, then go for it

#11 Scarlet_Blossom

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Posted 15 May 2012 - 10:05 PM

Doesn't really seem worth it due to the waypoint travel cost, atleast in terms of goldgain.

#12 Icy Indica

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Posted 15 May 2012 - 10:07 PM

Only reason I could see this being profitable is to start a new char high enough to complete story quests to farm mystic keys to sell or to obtain cons(Armor, dmg and speed boosts along with rejuvi pot) for dungeons.

#13 Healix

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Posted 15 May 2012 - 10:08 PM

Doing a small percentage of an event and then leaving only to get rewarded later has been acknowledged as a bug. It was brought up after BWE1 where a person went around AoEing mobs during events and leaving, only to get rewarded later. They said that level of participation shouldn't count.

#14 Trei

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Posted 16 May 2012 - 01:09 AM

I was at one of the norn areas near this big frosty knoll place.
The friendly NPCs there were preparing to assult the Sons of Svanir and I saw the 'new event nearby' thing flash across my screen.

I didn't go anywhere near the place, just continued smacking ice elementals in front of me to test my pet, when suddenly I get a silver medal.

lolwut?

#15 Krazzar

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Posted 16 May 2012 - 01:19 AM

Yeah, there is some work to be done with those algorithms, I got gold participation while my groupmate got bronze for doing the same thing, which was kill a few normal NPCs in the area of the event while passing through, oh and we got the result a few minutes later when it finished. It's definitely not perfect.

View PostHealix, on 15 May 2012 - 10:08 PM, said:

Doing a small percentage of an event and then leaving only to get rewarded later has been acknowledged as a bug. It was brought up after BWE1 where a person went around AoEing mobs during events and leaving, only to get rewarded later. They said that level of participation shouldn't count.

Yeah!

#16 Eltee

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Posted 16 May 2012 - 04:17 AM

Not that the thought of people farming DEs bothers me, but the fact that I accidentally helped in an event, then got silver for it while I was nowhere near is kinda weird.  I feel like with collection events you should always get participation, but if you haven't done anything in an event for like, the last 40% of it, and aren't anywhere near, you probably shouldn't get any participation.  There would need to be exceptions in place.  If you died during an event and used waypoint to revive, and the event finished while you were running, that shouldn't affect your contribution.  It seems that there is still a fair amount of calibration to be done with these things.  Hopefully that gets sorted out.

#17 Ardeni

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Posted 16 May 2012 - 05:11 AM

Perhaps exlpoiting the DEs is possible, but I can't imagine why on earth somebody would want to do it. In GW2 there isn't any special reason to be level 80 so why bother farming the events simply to speed up the (supposedly already fast) leveling process?

#18 dansamy

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Posted 16 May 2012 - 05:20 AM

It's not for leveling. It's for gold/karma rewards.
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#19 Quinci

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Posted 16 May 2012 - 05:31 AM

A friend and I tried to kill a boss on our own and failed. About 30 minutes later we got bronze reward for the event. I guess some other group came and killed him. It was cool that we got rewarded even though we weren't actually there to finish it, although I'm not sure if it's a good idea.

#20 Ee O

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Posted 16 May 2012 - 06:05 AM

I was standing at a merchant when the DE popped, and i was still at the merchant when i got bronze for doing nothing at all in an event that failed. I wonder if you could stay logged in at some place where some DE's overlap and get paid for being afk that way. Not that you'll get rich, but still.

#21 Phys

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Posted 16 May 2012 - 06:12 AM

there are lots of conditions for events, and sometimes teh range is bigger than you think. I think accidently helping DEs is fine, and being able to get credit even if you arent that close is kind of necessary, what if you die and have to waypoint? They should tune it so you have to do more than very little, but honestly if people can get bronze easily i wouldnt be too upset about it.

#22 velourfog

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Posted 16 May 2012 - 06:17 AM

GW2 is heavily focused on the gameplay itself, rather than the rewards.  While it's possible to "exploit" the system and rack up a bunch of DE completions without actually participating, why would you?  That's like winning a race when you're the only one in it.

#23 Elend Venture

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Posted 16 May 2012 - 06:33 AM

View Postvelourfog, on 16 May 2012 - 06:17 AM, said:

GW2 is heavily focused on the gameplay itself, rather than the rewards.  While it's possible to "exploit" the system and rack up a bunch of DE completions without actually participating, why would you?  That's like winning a race when you're the only one in it.

This.

Guild Wars 2 PvE is not a race. It's adventure.

#24 grey_foxx082

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Posted 16 May 2012 - 06:35 AM

heh, I do that when I'm running towards the event I want to do, I tag events along the way, kill a couple badguys and stuff then move to the actual event that I like.

Yeah, everytime each tagged event ends, I get bronze reward :P

#25 RabidusIncendia

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Posted 16 May 2012 - 06:39 AM

I thought this was going to be about exploiting chains to make awesome bosses appear the most.  Anyone know if that can be done?
Fun while it lasted.  I guess.

#26 Axiom

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Posted 16 May 2012 - 07:01 AM

View Postel hefe, on 15 May 2012 - 09:57 PM, said:

if someone wanted to go around farming de's like that more power to em.  but i wouldn't find that fun in any way.

I so totally agree. Why anyone would want to ruin their game play trying to exploit stuff like this is beyond me. Just play the game and enjoy it for what it offers. Why would anyone want to rush to the level cap anyway?

#27 Gilles VI

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Posted 16 May 2012 - 10:04 AM

View Postel hefe, on 15 May 2012 - 09:57 PM, said:

if someone wanted to go around farming de's like that more power to em.  but i wouldn't find that fun in any way.

Yep, the game is all about playing how you want.
If in PvE someone likes to do that, I couldn't care less. Because if that person levels faster or so, the only way how he can affect me is helping me. And when we go to PvP we both get upscaled to lvl 80 and acces to the same gear.. :)

#28 Skar Hand

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Posted 16 May 2012 - 01:03 PM

View PostAxiom, on 16 May 2012 - 07:01 AM, said:

I so totally agree. Why anyone would want to ruin their game play trying to exploit stuff like this is beyond me. Just play the game and enjoy it for what it offers. Why would anyone want to rush to the level cap anyway?

Not for leveling purposes, but for Gold and Karma farming. I agree, I love to play through content, and I have no plans for doing anything like that, I was just wondering if anyone thought it would be a problem.

For example a group of 5-6 "DE Farmers" running in a pack spread out to find all the DE's in a zone, run in and take a swing at the boss, make the even scale up, spawn some more mobs and then suddenly run on by leaving the people trying to do the event with more mobs then they can handle, or dead with no one around to revive. Even if the event scales back down, I doubt newly spawned foes will just disappear, and if there are 2-3 people working on it, the addition of more foes could mean the difference between a win/fail.

If it has no adverse affect on me, or other people, I couldn't care less if people want to do it, like others have said, to each his own.
I understand that they cannot police every possible eventuality of exploitation (major or minor), nor should they have to. But if it could impact my or anyone’s playing and enjoyment, should/can they try to put something into place to prevent it.

#29 Linfang

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Posted 16 May 2012 - 01:15 PM

This was brought up on the official forums and Arenanet is aware of the issue.

#30 Specialz

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Posted 16 May 2012 - 01:24 PM

I tag (more like paticipate enough to get gold credit) events before. On the second map (15-25 krytan) There is a caravan quest and usually the caravan goes by another attackable outpost. I have done this a few times, where I will leave the caravan DE and go defend the outpost thereby giving me 2 gold rewards within 5 minutes of each other.

Edited by Specialz, 16 May 2012 - 01:25 PM.