I'm just afraid with the lack of needing to work for gear, there will be little skill involvement in the game compared to WoW. Since everyone will be able to do the "same damage" as eachother, what's the point in having gear?
Actually, this means that GW2 is skill based, as opposed to WoW, which is not skill based. You will have to work harder to be good, precisely because unlike WoW, you cannot get carried by your gear.
WoW is just gear based, any incompetent fool can do good in the game with the gear as long as he steps out of fire. There are very few games that require less skill than WoW does.
and i'm sure with 15 abilities, you can't get THAT much better than other players..
In WoW, you don't even use 10 abilities per playstyle. The difference is movement, which GW2 has much more of and which requires far more skill than anything in WoW ever did.
To be honest, I dont think gw2 will keep playing as intensively and long as WoW did. I just dont see anything that could keep me interested. New DE's? Basically the same shit with different cover
Exactly like raids, except that DEs are actually fun.
It seems the issue you people have is that you're addicted to the loot spiral. Why not just go back to WoW then?
It offers the crack you are addicted to. GW2 does not.
You're like someone worrying that mineral water doesn't get you drunk. Of course it doesn't. It doesn't have any alcohol. And that's GOOD.
I love threads like this. "How dare this game not do it like WoW! That's worrying! It probably will fail! Games can only work like WoW! Which is why all WoW clones so far failed...wait a minute..."
Edited by Zefiris, 21 May 2012 - 05:29 AM.