GW2 Modding Support
#1
Posted 24 May 2012 - 12:12 AM
#2
Posted 24 May 2012 - 12:16 AM
that said, GW1's EULA said much the same thing; mods were not endorsed nor supported, but were 'allowed' ..at your own risk
Quote
(a) Misappropriate, violate or infringe any third-party IP right;
(b ) Use any NCsoft IP right except as permitted under this agreement or otherwise permitted in writing by NCsoft;
(c ) Use, or provide others with, any software related to the Game, including any automation software (a.k.a. "bot") or software designed to change or modify operation of the Game;
(d) Use, or provide others with, any "hack," "cheat," "exploit" or "mod";
source: Guild Wars 2 User Agreement
Edited by Izardoz, 24 May 2012 - 12:21 AM.
#3
Posted 24 May 2012 - 08:42 AM
#4
Posted 24 May 2012 - 01:14 PM
#5
Posted 24 May 2012 - 02:36 PM
Thanks.
Edited by Arduin, 24 May 2012 - 02:39 PM.
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#6
Posted 24 May 2012 - 05:02 PM
#7
Posted 24 May 2012 - 05:52 PM
Feeling your post got wrongfully deleted? Thread locked? Want to chat? Send me a PM. I won't bite :eek:
Be wary of expressing your opinion as fact; facts can be proven wrong.
#8
Posted 24 May 2012 - 05:52 PM
Deklin, on 24 May 2012 - 05:02 PM, said:
Because your original post only has a question in it that can be directly answered. I'm also pretty sure that there are threads for this in TA already.
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