Perma Stealth.
#1
Posted 09 June 2012 - 04:34 AM
You can keep doing it while in stealth if you want to get perma stealth. I'm assuming this is not intended, but it's fun for now. I have videos I can put up, but you should just play with it yourself. It's a lot of fun with the 33% speed buff.
#2
Posted 09 June 2012 - 08:41 AM
#3
Posted 09 June 2012 - 08:50 AM
nekura, on 09 June 2012 - 04:34 AM, said:
You can keep doing it while in stealth if you want to get perma stealth. I'm assuming this is not intended, but it's fun for now. I have videos I can put up, but you should just play with it yourself. It's a lot of fun with the 33% speed buff.
And what about the leap stealth, did they changed its duration too?
#5
Posted 09 June 2012 - 11:58 AM
nekura, on 09 June 2012 - 04:34 AM, said:
You can keep doing it while in stealth if you want to get perma stealth. I'm assuming this is not intended, but it's fun for now. I have videos I can put up, but you should just play with it yourself. It's a lot of fun with the 33% speed buff.
can you explain better as i wanna try out a heavy stealth build...black powder doesnt stealth me (blindng powder?), and ur referring to the shortbow cluster bomb right spam?
Edited by wohast, 09 June 2012 - 12:22 PM.
#6
Posted 09 June 2012 - 01:14 PM
#8
Posted 09 June 2012 - 07:12 PM
Edit: Just got a chance to try this in game. Really fun to use and I imagine is even more fun in PvE. However it will be nerfed. Thing is I don't know how you nerf it without gimping an ability. They probably don't want to change any combo fields. I can't see them increasing the init. costs anymore either on these abilities (it wouldn't stop this from happening anyways).
I was surprised to see how long the stealth from the combo field lasts. In PvP, with stealth traits, this is obviously game-breaking but dunno how to fix it fairly.
My guess: they will get rid of the combo field from black powder
Edited by On_Slaught, 09 June 2012 - 07:29 PM.
#9
Posted 09 June 2012 - 09:14 PM
#10
Posted 10 June 2012 - 05:52 AM
Also the trait "gain 2 initative when you use a stealth skill" seems to actually be "gain 2 initiative when stealth is added to you" so it becomes an initiative engine. In addition to the stealth traits, there's also "allies gain 2 seconds of protection when stealthed", again this builds up extremely fast with all the blast spam.
Edited by FoxBat, 10 June 2012 - 05:54 AM.
#11
Posted 10 June 2012 - 07:39 AM
This trait is broke as hell.
#12
Posted 12 June 2012 - 11:53 PM
On_Slaught, on 09 June 2012 - 07:12 PM, said:
Edit: Just got a chance to try this in game. Really fun to use and I imagine is even more fun in PvE. However it will be nerfed. Thing is I don't know how you nerf it without gimping an ability. They probably don't want to change any combo fields. I can't see them increasing the init. costs anymore either on these abilities (it wouldn't stop this from happening anyways).
I was surprised to see how long the stealth from the combo field lasts. In PvP, with stealth traits, this is obviously game-breaking but dunno how to fix it fairly.
My guess: they will get rid of the combo field from black powder
Uhm I would say they could just make it so stealth doesn't stack but that may affect a few other aspects of the game. As for perma stealth I think a 10-15 second out of combat stealth that's on a 60 second cooldown would be really nice and make thieves feel more like a shadowy character.
#13
Posted 13 June 2012 - 12:46 AM
Quote
And no we are not NERFING Engies
Jon
This was from the Engineer boards. It sounds like they are going to allow for one 15second AE stealth, but not stacking in duration. I was able to stack stealth duration in the first BWE1, so I don't know why they are just finding this now.
Edited by nekura, 13 June 2012 - 12:46 AM.
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