Posted 10 July 2012 - 03:51 AM
I would imagine the armor would be designed so that the edges of the back piece goes around the wings (no armor towards the outside on the back piece, near the sides, which is covered by the front piece), rather than the traditional seam directly in the middle of the sides.
Posted 10 July 2012 - 07:35 AM
Posted 23 July 2012 - 04:47 PM
Posted 23 July 2012 - 07:25 PM
The sylvari knowing of them is most interesting... largos came from the north but apparently spread throughout Tyria long enough to be known in the Maguuma (at least)? Most interesting. "Silent, calculating killers" matches pretty well with what the quaggan said, more bluntly so.
Posted 23 July 2012 - 11:26 PM
Looking forward to seeing if the models have changed at release~!
Posted 17 August 2012 - 09:54 AM
Interesting race, but I think Tengu, Kodan and Hylek are higher candidates as a playable race...
Posted 17 August 2012 - 07:51 PM
And I still see Tengu, Kodan and/or Hylek as "higher candidates" as a playable race.. Especially Tengu. But that's another thread.
Largos could be evolved Mursaats? At least it seems there is a connection...
Edited by JaKBear, 17 August 2012 - 07:52 PM.
Posted 02 September 2012 - 02:26 PM
Edit: for spoiler tag around image.
Edited by Porkchop Sandwiches, 02 September 2012 - 02:44 PM.
Posted 02 September 2012 - 02:32 PM
Posted 03 September 2012 - 12:09 PM
Edited by Tevesh, 03 September 2012 - 12:10 PM.
Posted 03 September 2012 - 12:28 PM
Edited by foozlesprite, 03 September 2012 - 12:38 PM.
Posted 03 September 2012 - 09:04 PM
I don't think they're related to Orr, Middle Eastern name or not.
Posted 04 September 2012 - 08:38 AM
Sorry for the unedited pictures. Hopefully they're in a good order and make some sense.
Posted 04 September 2012 - 09:07 AM
Anyways, interesting lore... They're from both north and south, like the quaggan. And I wouldn't say they have a thing against krait. Based on those images and the Snowden Drift largos, the largos like to fight challenging opponents to prove their skill. Furthermore, the majority of them seem honorable assassins - the terminology Master Sdias uses on the krait, that she was a mark of his and that her return is an insult to the pride of the house (whatever house means, will need further investigation) shows this. It feels like they're a mix of norn, tengu, and Canthan assassins in their culture, more or less.
The Varonos' dialogue at the end implies that some largos also got pushed out by the deep sea dragon.
Posted 05 September 2012 - 05:40 AM
This is really reaching, but isn't the Isle of Janthir also to the north?
Either way, related or not, I'd pay serious gold to see largos materalize in front of the White Mantle cultists long enough to call them sniveling scumsuckers before vanishing again.
Posted 05 September 2012 - 05:44 PM
And that last bit... just... lol
Posted 05 September 2012 - 08:51 PM
Edited by Edge, 05 September 2012 - 08:55 PM.
Posted 05 September 2012 - 10:13 PM
I love their look and the wings/fins are better looking know. A race like that one gives many possibilities for character design because they could add different fin design.
Given their underwater nature, I think they could be added as playable in the same expansion that reveals the deap sea dragon... please arenanet??
Posted 06 September 2012 - 01:22 AM
I wouldn't say largos will be in the DSD's expansion. Don't think it's necessary either. Since they're only doing expansions and have stated they disliked adding constant low levels in each campaign before, I suspect that each new race in GW2 - should any come about (I'd be surprised if not) - will be added in a connection to the current map. There are 4 paths leading into the Sea of Sorrows/Dominion of Winds - three going straight to the Dominion of Winds, and one into the Sea of Sorrows (from Sparkfly Fen). The area comprising between the top three paths (into the DoW) easily fit 1 city and 1 explorable zone, whereas to Sparkfly Fen would require 1 or 2 explorable zones to get into from the DoW. A largos city can easily exist within the Sea of Sorrows, in the depths. Tengu and largos can also share a lvl 1-15 zone, and the former having Caledon Forest and Kessex Hills as well for some aspects of their personal story (Kessex Hills can even act as a lvl 20-25 zone for tengu, and Caledon as a lvl 10-15, allowing more focus for the largos in the lvl 10-25 areas); the largos would thus have room for a lvl 15-25 and 25-35 zone before being joining the other races quite easily.
Aesthetically, largos also make a good playable race - they can easily hold most of the armor that humans/sylvari do, perhaps with minor alterations to the back, and we already see some racial armor for them (those tunics on tengu feel more like town clothing). Their wings/fins can, as said, be easily customizable in both shape and design on them as well. They're far more capable of being a playable race, the more I think about it.
Culturally though, is the question. They give a unique culture compared to the others, that's good, but each race has some sort of aspect which divides their culture and, furthermore, gives them a personal background. Of this, we're still lacking for largos. But can easily be added.
Posted 07 September 2012 - 01:51 PM
Edited by foozlesprite, 07 September 2012 - 01:52 PM.
Posted 08 September 2012 - 02:31 AM
Posted 11 September 2012 - 07:49 AM
You would think that they'd be more like the Quaggans - at home in the water, with little armor, unless their warlike culture has changed that.
Further analysis contains a few story spoilers:
I agree completely, however, when people draw connections between the Mursaat, Seers and the Largos: I immediately thought that the Seers and the Largos were related.
Edited by Escatore, 11 September 2012 - 07:52 AM.
Posted 11 September 2012 - 10:46 PM
Their stealth ability is well known - one of the first things about them we learn of, actually, is that they can hide themselves perfectly.
Posted 17 September 2012 - 06:04 AM
Edited by Raege, 17 September 2012 - 06:05 AM.
Posted 17 September 2012 - 09:43 AM
Also, speaking of female largos - I got a chance to study Sayeh's model very nicely upon the first meeting of her. Turns out those wings are attached directly and solely to the base of the neck - which would connect it to the townzius muscle's center. Found that interesting.
Posted 17 September 2012 - 10:57 AM
I might, just might have a screenshot of it. Going to check and possibly post it later
Edited by Raege, 17 September 2012 - 11:05 AM.
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