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GLF guardian for combs need 200+ tokens

tokens dungeons

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#1 HumanComplex

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Posted 20 June 2012 - 01:55 PM

This is in reference to Colin's blog post about dishing out tokens instead of items for end-of-dungeon drops

I hope tokens don't become the ghastly summoning stones of gw2.

#2 fog_of_redoubt

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Posted 20 June 2012 - 02:11 PM

View PostHumanComplex, on 20 June 2012 - 01:55 PM, said:

This is in reference to Colin's blog post about dishing out tokens instead of items for end-of-dungeon drops

I hope tokens don't become the ghastly summoning stones of gw2.

How would one "show" his tokens?

#3 Milennin

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Posted 20 June 2012 - 02:12 PM

View Postfog_of_redoubt, on 20 June 2012 - 02:11 PM, said:

How would one "show" his tokens?

Send it back and forth through mail.

#4 RabidusIncendia

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Posted 20 June 2012 - 02:14 PM

Finding a party of 8 may have been hard, but I doubt party "reqs" will be a problem for 5.  Can't find a party? Start your own, it can't be hard finding 4 people.

View Postfog_of_redoubt, on 20 June 2012 - 02:11 PM, said:

How would one "show" his tokens?

Heh, such an innuendo ;)

Edited by RabidusIncendia, 20 June 2012 - 02:15 PM.

Fun while it lasted.  I guess.

#5 Hanzo

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Posted 20 June 2012 - 02:14 PM

Actually this has sort of happened already (except for the token part). During the BWE2 people kept LF casters for catacombs because they already had a guardian, warrior and/or a thief ect ect. I suppose it's unavoidable.

#6 Eagerguilder

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Posted 20 June 2012 - 02:15 PM

View PostMilennin, on 20 June 2012 - 02:12 PM, said:

Send it back and forth through mail.

Whats to stop the person you are proving yourself to from stealing your tokens?

#7 ccnew

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Posted 20 June 2012 - 02:26 PM

I don't understand... How does the token system therefore lead to people looking for certain types of professions?

#8 dss_live

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Posted 20 June 2012 - 02:28 PM

How can a seperate currency affect how you form a party of dungeons? I mean, seriously. People get dumber by the second

#9 RabidusIncendia

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Posted 20 June 2012 - 02:33 PM

View Postdss_live, on 20 June 2012 - 02:28 PM, said:

How can a seperate currency affect how you form a party of dungeons? I mean, seriously. People get dumber by the second

It's almost gauranteed to happen.  Some measure of proof that you have experience with something will be used to flush out those without experience.

But seriously, screw 'em.  Forming your own party is how it works.  If you form a party of inexperienced people and get stomped, gj you now have experience and hopefully can prevent the stomping next time.
Fun while it lasted.  I guess.

#10 Nedra

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Posted 20 June 2012 - 02:35 PM

View Postdss_live, on 20 June 2012 - 02:28 PM, said:

How can a seperate currency affect how you form a party of dungeons? I mean, seriously. People get dumber by the second

You're probably talking about yourself for not even understanding that ?

#11 CoffeeMug

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Posted 20 June 2012 - 02:36 PM

View Postdss_live, on 20 June 2012 - 02:28 PM, said:

How can a seperate currency affect how you form a party of dungeons? I mean, seriously. People get dumber by the second

Stand in Temple of the Ages for five minutes and try to find an Underworld group.

Good luck.

#12 Baron von Scrufflebutt

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Posted 20 June 2012 - 02:36 PM

Since tokens aren't tradable, but one can exchange them for gear - I imagine players could ask for "catacombs armour players only".  It's actually a much better system than stones, because, as mentioned, tokens are soulbound, which means having token-gear ACTUALLY shows the player's familiarity with the dungeon.

Edited by Politoed, 20 June 2012 - 02:37 PM.


#13 Syncline

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Posted 20 June 2012 - 02:37 PM

View Postdss_live, on 20 June 2012 - 02:28 PM, said:

How can a seperate currency affect how you form a party of dungeons? I mean, seriously. People get dumber by the second
The more you have, the more you've successfully completed the dungeon.

This doesn't always apply, though; I remember on Aion getting rejected for Dark Poeta runs because I didn't have the blue fire resist gear... even though I was in head to toe Anuhart armor (the gold armor out of there; the blue set was to tide you over until you could replace it with the gold) and thus had run the instance more than the people setting up the groups.

Edited by Syncline, 20 June 2012 - 02:39 PM.


#14 dss_live

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Posted 20 June 2012 - 02:37 PM

View PostRabidusIncendia, on 20 June 2012 - 02:33 PM, said:

It's almost gauranteed to happen.  Some measure of proof that you have experience with something will be used to flush out those without experience.

But seriously, screw 'em.  Forming your own party is how it works.  If you form a party of inexperienced people and get stomped, gj you now have experience and hopefully can prevent the stomping next time.

I kinda hate this mentality that somehow having those things proves anything. It doesn't show how skilled you are or how you even got them. no idea where this all started, but however started it , is seriously a moron.

#15 UssjTrunks

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Posted 20 June 2012 - 02:37 PM

View PostRabidusIncendia, on 20 June 2012 - 02:14 PM, said:

Finding a party of 8 may have been hard, but I doubt party "reqs" will be a problem for 5.  Can't find a party? Start your own, it can't be hard finding 4 people.

You still need to find the right classes and experience levels. Even finding 4 people can take time.

And when I say "experience level" I don't mean this tokens BS. I mean just asking the person if they have experience with speed runs.

Edited by UssjTrunks, 20 June 2012 - 02:39 PM.


#16 ShezuTsukai

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Posted 20 June 2012 - 02:38 PM

Are tokens even tradable?

It seems Anet is soulbinding just about everything. Tokens seem a no brainer for being soulbound.

#17 HumanComplex

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Posted 20 June 2012 - 02:38 PM

View Postccnew, on 20 June 2012 - 02:26 PM, said:

I don't understand... How does the token system therefore lead to people looking for certain types of professions?

i just threw in guardian for whatever reason, I'm talking more about the ungodly party reqs that could be born out of this token thing.

#18 TheGizzy

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Posted 20 June 2012 - 02:39 PM

View Postdss_live, on 20 June 2012 - 02:28 PM, said:

How can a seperate currency affect how you form a party of dungeons? I mean, seriously. People get dumber by the second

The same way it does in GW1.  People demanding you "show your stones" in order to join their party for the Underworld.  It's kind of insane, in my opinion.

But I do see this being less of an issue (hopefully) in GW2, at least in so far as it's actually impossible to "show your tokens" since there's no Trade mechanic other than email.

#19 Dominique de Lombre

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Posted 20 June 2012 - 02:43 PM

View Postfog_of_redoubt, on 20 June 2012 - 02:11 PM, said:

How would one "show" his tokens?

I don't think there's a way. They're not able to be traded (or shouldn't be) so you can't show them. So, I don't really see people putting in requirements.

#20 Syncline

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Posted 20 June 2012 - 02:43 PM

View PostTheGizzy, on 20 June 2012 - 02:39 PM, said:



But I do see this being less of an issue (hopefully) in GW2, at least in so far as it's actually impossible to "show your tokens" since there's no Trade mechanic other than email.
Makes me wonder if that's part of why they set it up that way.

#21 UssjTrunks

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Posted 20 June 2012 - 02:43 PM

View Postccnew, on 20 June 2012 - 02:26 PM, said:

I don't understand... How does the token system therefore lead to people looking for certain types of professions?

You will need specific professions for optimal speed runs. And that's fine.

This deals with weeding out people based on number of tokens as well. These people think that you need to have run a dungeon over a 100 times in order to have the right experience. It really isn't necessary (a few runs and watching a video or two is more than enough experience). It's just a way for elitists to feel special about themselves.

Edited by UssjTrunks, 20 June 2012 - 02:43 PM.


#22 RabidusIncendia

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Posted 20 June 2012 - 02:43 PM

View Postdss_live, on 20 June 2012 - 02:37 PM, said:

I kinda hate this mentality that somehow having those things proves anything. It doesn't show how skilled you are or how you even got them. no idea where this all started, but however started it , is seriously a moron.

It's actually reinforced by design.

Dungeon-

hard? Check
Must be completed succesfully many man y times? Check

Desire to not be dragged down by a noob who has no idea what they're doing when you have 50 more times to go? Friggin high.

This kind of crap is an MMO standard because of the standards of MMO

Edited by RabidusIncendia, 20 June 2012 - 02:44 PM.

Fun while it lasted.  I guess.

#23 dss_live

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Posted 20 June 2012 - 02:44 PM

View PostTheGizzy, on 20 June 2012 - 02:39 PM, said:

The same way it does in GW1.  People demanding you "show your stones" in order to join their party for the Underworld.  It's kind of insane, in my opinion.

But I do see this being less of an issue (hopefully) in GW2, at least in so far as it's actually impossible to "show your tokens" since there's no Trade mechanic other than email.

The difference is that in gw1 you could show those through player to player trading. This isn't in Gw2. How are you going to show you're tokens? Mail them? Well , then you might have had 200 tokens, but you just gave them away.

View Postmcmgw, on 20 June 2012 - 02:43 PM, said:

I don't think there's a way. They're not able to be traded (or shouldn't be) so you can't show them. So, I don't really see people putting in requirements.

This , so much.

#24 HairyEgg

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Posted 20 June 2012 - 02:44 PM

View PostUssjTrunks, on 20 June 2012 - 02:37 PM, said:

You still need to find the right classes and experience levels. Even finding 4 people can take time.

The right classes thing isn't such an issue in gw2. I had no problem running story AC with 2 × guardians and 3 × Eles for example. Sure it may have been easier with a necro, ranger, ele, warrior, guardian party but that isn't the point.

No doubt people will make a fuss about party composition. However given what we know so far I believe that pretty much any content can be done with whatever mishmash team of a team you can throw together.

Even inexperienced people should be able to pick it up as they go along and beat the content. It comes down to the other members of the group being patient though, given my previous knowledge of how new/inexperienced people are treated by the majority of players in almost all games this is wishful thinking :D

#25 dss_live

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Posted 20 June 2012 - 02:47 PM

View PostRabidusIncendia, on 20 June 2012 - 02:43 PM, said:

It's actually reinforced by design.

Dungeon-

hard? Check
Must be completed succesfully many man y times? Check

Desire to be dragged down by a noob who has no idea what they're doing when you have 50 more times to go? Friggin high.

This kind of crap is an MMO standard because of the standards of MMO

Well, Guildwars 2 is breaking the standards of MMO's (somewhat) so if you ask me, this one can be thrown out of the building. Having tokens does show he has done the dungeon, but not having them, doesn't show anything about the player's skill. Tokensare a currency, so they get spend, also, just because someone hasn't done the dungeon yet, doesn't mean tehy suck at it, or have no skill. To think that a game made for people to play tgether can cause such discriminary behaviour is ridiculous.

#26 UssjTrunks

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Posted 20 June 2012 - 02:49 PM

View PostHairyEgg, on 20 June 2012 - 02:44 PM, said:

The right classes thing isn't such an issue in gw2. I had no problem running story AC with 2 × guardians and 3 × Eles for example. Sure it may have been easier with a necro, ranger, ele, warrior, guardian party but that isn't the point.

No doubt people will make a fuss about party composition. However given what we know so far I believe that pretty much any content can be done with whatever mishmash team of a team you can throw together.

Even inexperienced people should be able to pick it up as they go along and beat the content. It comes down to the other members of the group being patient though, given my previous knowledge of how new/inexperienced people are treated by the majority of players in almost all games this is wishful thinking :D

Any group composition will be fine for a standard run. However, there will undoubtedly be a metagame party composition for speed runs.

Edited by UssjTrunks, 20 June 2012 - 02:49 PM.


#27 Dominique de Lombre

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Posted 20 June 2012 - 02:49 PM

View PostHairyEgg, on 20 June 2012 - 02:44 PM, said:

It comes down to the other members of the group being patient though, given my previous knowledge of how new/inexperienced people are treated by the majority of players in almost all games this is wishful thinking :D

Idk, some people can be pretty big dummkopfs when it comes to being nice. Though what most people hate is that someone says they know what they're doing and they don't. People don't care (or at least I don't), they'd just rather know that your inexperienced than setting you up for failure. But, in GW2, I don't think we'll see too much of this since you can run groups with five mesmers if you want to ;)

#28 DUNKMASTER

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Posted 20 June 2012 - 02:49 PM

View Postdss_live, on 20 June 2012 - 02:37 PM, said:

I kinda hate this mentality that somehow having those things proves anything. It doesn't show how skilled you are or how you even got them. no idea where this all started, but however started it , is seriously a moron.

Which Elementalist would you prefer to take on your extremely difficult explorable Catacombs run:
Elementalist 1, who is wearing generic budget vendor gear, or Elementalist 2, who is wearing a half completed set of Catacombs dungeon armor?

You're obviously going to be biased and take Elementalist 2, and don't give me an excuse like "hurr I sensed the budget elementalists friendship energies and we used the power of love to complete the dungeon".

Edited by DUNKMASTER, 20 June 2012 - 02:59 PM.


#29 RabidusIncendia

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Posted 20 June 2012 - 02:52 PM

View PostDUNKMASTER, on 20 June 2012 - 02:49 PM, said:

You're obviously going to be biased and take Elementalist 2, and don't give me an excuse like "hurr I sensed the budget elementalists friendship energies and we used the power of love to complete the dungeon".

That'll have to wait till the harry potter MMO.
Fun while it lasted.  I guess.

#30 Dominique de Lombre

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Posted 20 June 2012 - 02:53 PM

View PostDUNKMASTER, on 20 June 2012 - 02:49 PM, said:

Which Elementalist would you prefer to take on your extremely difficult exporable Catacombs run:
Elementalist 1, who is wearing generic budget vendor gear, or Elementalist 2, who is wearing a half completed set of Catacombs dungeon armor?

You're obviously going to be biased and take Elementalist 2, and don't give me an excuse like "hurr I sensed the budget elementalists friendship energies and we used the power of love to complete the dungeon".

NO DOUBT you're going to be biased if you have the choice, but if all you have is ele 1, you're going to be just fine as long as ele 1 knows what they're doing (as in, they know how to place their class, not necessarily the dungeon).





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