Being friendly and respectful doesnt mean someone is unskilled and that jerk that IS skilled might turn out to be someone who is utterly crap at playing well with others. I for one would rather spend 3 hours having fun then spend 1 hour being irritated. Besides that, even if the player is inexperienced but is willing to learn and you spend 3 hours having fun.. you will most likely end up with a new friend who now has some experience in the dungeon you just did.
I just gave a scenario with the friendly person being unskilled.
You also tossed in this "fun" That was not added in the original scenario. If I recall correctly it was
1. Potentially unskilled but friendly and respectful (note nothing about skill or traiting)
2. Potentially skilled person but a used douche.
Can I imply you are saying aslong as you are having "fun" you dont mind not completing an objective within a specific timeframe? / within a reasonable amount of efficiency? or at all?
Can I presume what you are saying is that you wouldnt mind if all your runs took x2-3 times longer to do then?
Note- I am asking for clarity as I am confused as to your position no sarcasm or whatever implied.
Note Pt2- Not saying going with douche person is a guarantee of successful completion or efficiency, just a potentially higher chance of it.
I've attempted Underworld with randoms and I've yet to beat it as well. The Four Horsemen trip up the group too much and it results in an insta-wipe. Also, heroes are naturally stupid, so of course, almost no one will be able to beat that area with them around. So in a way, I feela bit bad for CoffeeMug.
*topic* From the vibes I'm getting from the times from both here and my experience with me playing the AC several times, my choices seem to be reduced to "find a guild and make some friends (not a very social person), never touch a dungeon because everyone will want experienced folks in their groups or get a refund for the game.
I find this quite odd. My first uwsc I ran with an experienced group. I lied saying I knew what I was doing. I ran a youtube video on my other monitor/ days of studying pvx/gw1guru/ and we passed. No one was none the wiser. I know I am not the only one.
"From the vibes I'm getting from the times from both here and my experience with me playing the AC several times, my choices seem to be reduced to "find a guild and make some friends (not a very social person), never touch a dungeon because everyone will want experienced folks in their groups or get a refund for the game."
The problem isnt that people want to find experienced folks. The problem is people do not want to potentially waste their time. Hence why speedclears are so popular in gw1.
Quite honestly I dont buy the "not a very sociableperson" either. If you can type here you can type ingame.
I dont know of many people who jump for joy at the prospect of doing very challenging content with a totally inexperienced person.
Why is it unreasonable for a person to want to play with other experienced people?
Ever play a game called STO? Their endgame(lol) against the Borg requires the use of remodulators as the borg adapt to your weapons fire. There is no easier way to get a team to just leave the group than entering the map without a remodulator. Yet NUMEROUS people do so and still continue to. Is it not up to the people doing said activity the first time to make up their lack of experience with preparation, rather than the experienced willingly wasting time/ money (gw1 cons)/gw2(repairs) to take an inexperienced person and not use some form of screening?
Infact this may be even worse now that I think about it. How many people have never played mmo's, facebook lolgamers, etc etc are going to go in expecting to be accepted in any and all groups just because they exist.
I love the philosophy of any profession and will go with it but I will discriminate on experience when I have limited time/ lack patience. The problem is How?
The easiest probably is gear, but that is quite unreliable as it isnt a good way to determine skill. Person may have acquired gear in 10 7hr runs instead of 10 1hr runs.
Titles suffer the same thing. Hence I will fall back on my tried and proven way to get efficient fun groups that I know will succeed.
Edited by dawnq, 20 June 2012 - 07:51 PM.