Loot system is out of whack?
#31
Posted 21 June 2012 - 03:37 AM
#32
Posted 21 June 2012 - 03:42 AM
#33
Posted 21 June 2012 - 03:44 AM
#34
Posted 21 June 2012 - 03:46 AM
Plutonsvea, on 21 June 2012 - 01:05 AM, said:
This happened to me a few times during BWE2, I would be killing this ridiculously large monster, who takes a reasonable amount of time to kill, and end up getting absolutely no loot from it.
And then I go kill a River drake, and it drops a mighty sword.
I'm not sure how any of this is relevant to the game, but when I kill a river lizard, I don't expect it to drop a sword, I expect coins, or fish scales.
I understand you all enjoy it when you get awesome items from easy-to-kill monsters, but the logic behind this is quite befuddling.
I have no problem with the loot system at all, I just find it a bit odd that a four-tonne monster drops nothing, when a lizard drops a sword. Like it was conveniently holding it.
Now don't go arguing with me on how I find things that do not need to be talked about or something, and I totally agree. But If Arena Net is aiming for an immersive, believable game; then they should think about a few things.
I am in no way abusing Arena Net's strategies, I love this game, and frankly don't care what happens to the loot system. I just want to know all of your opinions.
Thanks.
If you're out in the world exploring and adventuring I would think this rationale is in place so you don't feel a "need" to go do something if your preference is to do something else.
#35
Posted 21 June 2012 - 03:48 AM
wildkytten, on 21 June 2012 - 03:46 AM, said:
If you're out in the world exploring and adventuring I would think this rationale is in place so you don't feel a "need" to go do something if your preference is to do something else.
Edited by simooshy, 21 June 2012 - 03:48 AM.
#36
Posted 21 June 2012 - 03:50 AM
#37
Posted 21 June 2012 - 03:52 AM
simooshy, on 21 June 2012 - 03:48 AM, said:
Yeah those farm runs sucked too. Hundreds of runs and zero weapon sucks.
#38
Posted 21 June 2012 - 03:52 AM
As far as getting a greatsword off of a small spider, take a look in your loot bag. You're carrying four greatswords (for the mystic forge), two maces, a hammer, a shield, a rifle, two swords, a horn, a spear, a harpoon, a backup set of plate armor, a set of pvp armor, a set of town clothes, 100 pickaxes, 100 harvesting sickles, 100 woodsman axes, half a dozen mini pets, about 100 pounds of chopped wood, iron ore, etc., and a bag full of gold and silver.
I think the spider got off lucky.
#39
Posted 21 June 2012 - 03:52 AM
simooshy, on 21 June 2012 - 03:48 AM, said:
And of course we get a reward for finishing a dungeon. But I think for open world "bosses", I think the dev's intent is "do it cause you want to do it and have fun, not for any special reward" which really fits with their manifesto.
Edited by wildkytten, 21 June 2012 - 03:53 AM.
#40
Posted 21 June 2012 - 10:20 AM
wildkytten, on 21 June 2012 - 03:52 AM, said:
And of course we get a reward for finishing a dungeon. But I think for open world "bosses", I think the dev's intent is "do it cause you want to do it and have fun, not for any special reward" which really fits with their manifesto.
I have to admit, even if I don't get loot, I feel pretty awesome after defeating that huge ass boss.
#41
Posted 21 June 2012 - 10:23 AM
Edited by anzenketh, 21 June 2012 - 10:24 AM.
#42
Posted 21 June 2012 - 12:21 PM
#43
Posted 21 June 2012 - 02:52 PM
The loot from the story mode dungeon was an absolute joke - everything I got was pure rubbish. Opening each of the boss chests was a complete letdown given how much difficulty my group had defeating most of the foes there. The ratio of high difficulty vs poor loot gives me zero incentive to retry the dungeon.
Based on what I've seen in BWE1 & 2, ANet obviously needs to do some major re-balancing in terms of the quality of loot drops vs. challenge difficulty. More challenging encounters should produce better loot.
#45
Posted 21 June 2012 - 04:44 PM
#46
Posted 21 June 2012 - 04:49 PM
and the Jumping ones.
Also tagged with one or more of these keywords: Loot, System, is, out, of, whack?, whack
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