1.The Tekko-kagi

Right now this weapon will cater to the melee classes, and once again although u think this weapon caters only to ninjas/assassins, warriors could also use this offering the gift of agility during a fight with a significantly heavier weapon. So this weapon will perhaps be offering a slight similarity to the functionality of daggers, however you wish to make them different, post your suggestions.
Possible skills could be:
1. Slash. Cause bleeding
2. Gouge. Stab deep into enemy and twist causing deep wound
3. Light weapon agility. Attack faster for a limited amount of time and move faster for a limited amount of time
4. (Now this skill is jus something that I thought up myself, if you could wear the claws on both your arms and feet)
Bladed kick. Kick the enemy causing +whatever damage
5. Light defense. Block the next attack skill, Your other skills are disabled for whatever seconds
Now this weapon will for balance have quite a low damage value, but offer way more in speed and dps.
But instead of making this the generic claws u wear on ur hands, I also want to suggest if this weapon can be instead a guantlets and greaves set, so ur have claws on both ur feet and arms like this

2. The Tessen

Now this was originally an item that you could use as a focus back in expansions, but I wanna bring it back as a caster weapon, but it could cater more to the air magic tree of elementalists, due to fans being traditionally used to blow a wind.
The skills will probably be dictated by the existing air magic tree that Arenanet have made so yeah...
But the default attack instead of shooting air balls, would be cutting waves of air causing damage.
3. Shurikens OR FOR YOU NARUTO HATERS, THROWING KNIVES!

Now we've seen these things on assassin armors but only as a decoration and not as something that u could srsly whip out and use. So yeah this weapon can cater to ALL ranged classes, rangers can also use these as a ranger to me is someone who uses any kind of ranged weapon.
This weapon will be faster than the bow or gun due to ease of whipping the weapon out and throwing but it will suffer a dmg decrease for balance.
Possible skills could be:
1. Spear style throw. Throw your knife with no rotation, causing a deep wound
2. Spinning style throw. Throw your knife with maximum rotation. causing bleeding.
3. Power throw (your staple damage causing attack). Throw your knife causing +whatever damage.
4. Arsenal show. Throw three daggers at once, but each dagger causes 33 percent less damage
5. Distraction. Throw the dagger, hitting your enemy in the head with the handle to disrupt his current action.
4. The Boomerang

Now I put up this boomerang weapon because not all bommerangs are actually made from wood or harmless materials, but actually they can be made from metal with a cutting edge which is deadly. This would cater to the Elonian expansion.
Of course since boomerangs are so effective they boast a high damage, but of course they suffer a loss in range and fire rate, having to wait for it to return until you can throw it again.
Possible skills could be:
1. Bird Hunter. Throw for a longer range than normal. This skill is disabled for a further two seconds
2. Power throw. Throw the boomerang with extra force with +whatever damage
3. Seeping throw. Throw the boomerang to cause bleeding
4. Bloodthisty Fang. Throw the boomerang hitting the target and all nearby targets of it. (Useful for AOE damage in the area you need it)
5. Backhand throw. Unblockable.
5.Kurbash, for people who wanted whips, this is it.

"Kurbash or Kourbash (Arabic: qurbāj, from Turkish: kırbaç, "a whip" , a whip or strap about a yard in length, made of the hide of the hippopotamus or rhinoceros. It is an instrument of punishment and torture that was used in various Muslim countries, especially in the Ottoman empire. "Government by kurbash" denotes the oppression of a people by the constant abuse of the kurbash to maintain authority, to collect taxes, or to pervert justice. The use of the kurbash for such purposes, once common in Egypt, has long been abolished."
Anyways yeah this is your whip weapon, altho when it is translated into the game, hopefully it will be the one that is more desirable to your tastes, where its long and where you can use it for the functiosn of choking an opponent etc. But at least now you know the whip does have a place within the African base of Elona.
Possible skills could be:
1. Choke. Immobilise your opponent for x secs
2. Trip. Knock down your opponent for x secs
3. Heavy blow. Strike your opponent for x+ damage
4. Lash. Cause bleeding
5. Dark tendril. Your whip strikes target and all nearby foes of it.
6. The Assegai. These are your polearms!

Now these were your typical african spear used by tribesmen. But these don't have to be the spear that you throw, but rather the one you can use as a melee weapon.
"This weapon was known as the iklwa or ixwa – for the sound that was heard as it was withdrawn from the victim's wound – and was used as a stabbing weapon during mêlée attacks."
Now for balance, this weapon altho posts a high piercing damage, it suffers a decrease in the rate of its attack.
Possible skills could be:
1. Quick slash. Causes bleeding.
2. Deadly Pierce. Causes +damage and deep wound
3. Lunge. Causes +whatever damage
4. The Open-Upper (Yeah I know lame name). Hit the enemy with the butt of your spear. Your next attack becomes unblockable
5. Tornado Spin. Hold your spear in the middle. Then spin, hitting all adjacent foes.
So there you have it, my 6 weapon suggestions for perhaps two expansion campaigns. Leave your thoughts below and Ill get back to you if I can.
Hopefully this is reasonable enough for you.











