piece of advice would be buy all the campaigns and ALL the Skill Unlocks and mercenary hero slots (7 if you can manage). These cash shop options are meant for convenience and time-savers. You can unlock all the skills and heroes by playing the game but if you want to save time (and with just two months I think that should be a goal) then spend the money if you can. Warning - it is a good chunk of money, over $100.
These will, however, allow you quick access to all of the skills in the game and create a squad of merc heroes which will allow you to use the optimized team builds found on PvX Wiki. You will get through content MUCH more quickly with those builds.
There are clearly two opinions in this post. One side claims HoM's are 'easy' and the other says it is a tedious grind.
Anyone saying getting 30 HoM's is not accurately portraying the effort. Here is a repost from some previous comments I have made because I am really tired of people misrepresenting the HoM.
There are two months left. Beyond the initial 5 HoM points you need to complete large chunks of the GW1 campaigns in order to get up to 30. You don't just need to buy GW1, you'll need to buy EotN (at least) as well as Nightfall and Factions.
I'll be getting to 27 with the help of a veteran player (Thanks Aaron!) who helped me with the last 7 but getting to 20 HoMs on my own was NOT an easy effort. I ended up buying Heroes and Skill Unlocks, which I was happy to do to support ArenaNet, but I'm certain I couldn't have gotten those HoMs without those purchases because I jumped back into the game after quitting a long while ago.
If someone was a truly hardcore gamer they might be able to complete all the campaigns and hit 30 or more in the two months left before GW2 is released but the article portrays HoMs as something simple which anyone new to GW1 can easily obtain and that is just plain wrong. I shudder to think how steep a two month learning curve would be for someone to simply become familiar with the GW1 basics like skills, builds, professions, heroes, runes, insignias and countless other mechanics.
GW1 vets might regard HoMs as simple or easy to obtain but they forget they've been playing GW1 for years. And I think that is the point to HoM rewards. The are meant to reward people who have been dedicated to the game for all those years. People who want to jump in late will have to pay a steeper price (figuratively and literally). And that's fair, I have not been a dedicated GW1 player, I quit years ago and only came back after GW2 was announced. And that's why I have far different perspective on what it takes to get the HoMs.
Go for the HoM if you really want the rewards, but if you're new to GW1 or coming back after years of absence, then get ready for a tedious climb.
tl:dr - HoMs are meant to take considerable effort since they are meant to be rewards for people who have been playing for years. They are not simple to get and don't believe anyone saying they are.
Edited by Doctor Overlord, 29 June 2012 - 03:27 PM.