Specialz, on 29 June 2012 - 04:01 PM, said:
That is a really horrible advice. You don't need either AND you shouldn't get them. Its pretty much called a big waste of money. The mercenary pack for sho is.
The best advice is getting all 3+expac and follow the guides available online. And make no mistake, getting 30 points is not easy by any stretch and I think you are better off starting in nightfall to have easier access to heroes.
turbo234, on 30 June 2012 - 11:31 AM, said:
To be honest, it could be worth it. It's hard getting into the game when people already are hard to party with, and you start out with heroes/henchies that have skills/builds that suck. At least having the skills unlocked will give him better options to save time instead of trying to get situated with that in the first place. The merc pack I would still avoid though.
And here we have the essence of the problem. One person disagrees completely with my advice while another agrees with it.
The real problem is both
people bring up good points. This shows one of the biggest problems with GW1 IMO - there's no consistency in the advice from the community. I suppose every video game has this to some degree but I have never seen the vast canyon-like gaps that exist between opinions when it comes to GW1.
Heck, just try to read any thread where someone asks for advice about a character build over on GW1Guru. You'll have people saying it works great and others saying its garbage and both providing equal amounts of proof.
This thread is the same way. I continue to shake my head at people saying that getting 30 HoMs are easy and while part of me thinks they are trolling based on my personal experience, another part can't help thinking they're being perfectly honest about their view of it.
How the heck is that possible? If a single player game is overly easy or overly hard, the community generally comes to some agreement over it. With GW1 there is seldom any kind of agreement.
Maybe it has to do with the complexity of MMOs (Yes, GW1 wasn't really an MMO but it had the trappings and mechanics of one). Maybe there really isn't any way for the community to come to an agreement over systems as complex as you find in MMOs.
Which would be fine except that ArenaNet relied on the *community* to provide the great bulk of information of how to play the game. GW1 does a terrible job explaining itself and you need to rely on the wikis and forums to really learn the important parts.
Just to stay on topic, I think the one piece of advice everyone can agree upon would be to read
as much as you can about the game. Bookmark the GW1 Wiki and join GW1 forums. You will need them.
You just have to cross your fingers that the particular opinions you come across will match your particular experience.
Edited by Doctor Overlord, 01 July 2012 - 02:36 AM.