Jump to content

- - - - -

Guild Wars 2 "Endgame" ?

  • This topic is locked This topic is locked
8 replies to this topic

#1 Xalara


    Pale Tree Seedling

  • Members
  • 8 posts

Posted 02 July 2012 - 08:25 AM


First of all I should say that i come from a WoW Background, where the game usually works like this: You level up to the max level (85), then you get gear and then you participate in the so-called "endgame" content, meaning you raid instances and dungeons or you join battlegrounds/arenas and you pvp. In both environments there is so-called "best in slot" gear, armor and weapons that have the best possible stats in the game. Your goal is to obtain these to maximize the dps/hps output of your character. After a few Months the developer (in WoWs case: Blizzard) releases a new patch which brings new instances with better gear, which then again people try to get for themselves.

Now what I was wondering about was the following: Does Guild Wars 2 have the same approach towards the game? Is the best gear possible as easily obtained as in WoW or is it a lot harder like in Diablo 3 for example?

Will there be content patches that ship with better gear, meaining: Will the "Endgame" be the same as in WoW where you pursue the BiS (best in slot) gear and then when you have it the developer releases a new PvE instance which brings better gear, which then again you seek to obtain?

Or how does this "endgame" (once you reached lvl 80 in gw2) work ? PvP wise aswell as PvE wise

Thanks ;)

Edited by Xalara, 02 July 2012 - 08:26 AM.

  • 0

#2 Tommyknocker


    Asuran Acolyte

  • Members
  • 131 posts
  • Location:Canada

Posted 02 July 2012 - 08:28 AM

This general overview is the best i have seen:


It requires some reading, but it will answer all your questions and more.
  • 1

#3 Sans


    Sylvari Specialist

  • Members
  • 914 posts
  • Profession:Mesmer
  • Server:Blackgate

Posted 02 July 2012 - 08:28 AM

in GW2 you will be farming skins, not stats.

You can get max stats from vendors, though they will have very plain/boring looks.

Most of the good looking items will be from dungeons, crafting, karma vendors.

in PvP you gain glory, which you spend on boxes that give you random items.
The higher your total glory obtained is, the better stuff you are allowed to buy.

Edited by Sans, 02 July 2012 - 08:29 AM.

  • 0

#4 Izardoz


    Seraph Guardian

  • Members
  • 1102 posts
  • Guild Tag:[BCT]
  • Server:Henge of Denravi

Posted 02 July 2012 - 08:32 AM

well, there is no real 'endgame'...and no real 'BiS'
you will eventually get level 80 gear, in one of many ways..crafting, dungeon runs..drops, etc.
ArenaNet will release expansions, will more content..in the future

i am sure someone else will explain it better than i...there are a hundred and one sources to explain the game's philosophy
  • 0

#5 Phys


    Seraph Guardian

  • Members
  • 1739 posts

Posted 02 July 2012 - 08:33 AM

Best stats are achieved fairly easily after reaching any level. basically its about as hard to get max level max stat gear at 80, as it is to get it at 30, and its not that hard. You can buy it on AH, you can find it from regular monsters, you can buy it with karma (which you can think of as respect for all the adventures and things you have done)

So no, its not really about pursuing best in slot.

"Endgame" will be more about pursuing elite armors and weapons which look different, and completing most of the hard content. it will be achievement heavy, and linked to titles.

In sPvP will you will probably aim for the elite skins of pvp armor, and getting really high battle experience for props.
In WvW your goal will also be elite skins, and probably owning and maintaining large keeps and destroying your opponents.
  • 0

#6 Bilateralrope


    Vanguard Scout

  • Members
  • 387 posts

Posted 02 July 2012 - 08:43 AM

You also need to remember that ANET isn't getting a subscription from you, at most you give them some microtransaction income. If you don't buy gems from ANET, then they don't really care if you stop playing for a few months then return for an expansion.

Which means they have no incentive to produce the gear treadmill that WoW uses for an endgame.
  • 0

#7 Anzuri


    Vanguard Scout

  • Members
  • 309 posts
  • Location:Australia
  • Guild Tag:[HIRE]
  • Server:Ehmry Bay

Posted 02 July 2012 - 08:50 AM

The thing is in gw2 you can do 'end game' stuff before max level. There are plenty of lower level dungeons, wvw pvp etc which you can do before reaching max level. Basically arena nets mentality is to spread the interesting content throughout the game so that levelling doesn't feel like a boring grind that you need to do before seeing good content. Of course doing dungeons and pvp when at max level will be easier as you have access to more traits, skills, and stats, it is not a necessity.

They are pushing the whole "enjoy the journey" mentality
  • 0

#8 Xalara


    Pale Tree Seedling

  • Members
  • 8 posts

Posted 02 July 2012 - 09:02 AM

Ok, sounds good :)

I don't think it's a bad thing if there's no real "end game" (in wow terms) with obtaining better gear all the time (new instances etc.). Before wow I played dark age of camelot, it kinda had the same approach as gw2, best-in-slot gear was fairly easy to come by, the "end game" was to raid enemy keeps and to kill other players in pvp.

I think if the pvp (wvw) content is designed well enough and there's lots of titles and achievements we can go for, it's not needed to have the wow-ish gear progression. Arenanet just has to make sure that people are motivated over a long period of time, but I do think that it's possible!
  • 0

#9 Kattar



  • Administrators
  • 2406 posts
  • Server:Sea of Sorrows

Posted 02 July 2012 - 02:20 PM

Please search the forum before creating new threads.

  • 0

You are fooling yourself, user. Nothing here is what it seems. ANet is not the plucky hero, Guru is not an evil empire, and this is not the grand arena.

Questions about moderation? For the love of Balthazar ask them here!

0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users