First of all I should say that i come from a WoW Background, where the game usually works like this: You level up to the max level (85), then you get gear and then you participate in the so-called "endgame" content, meaning you raid instances and dungeons or you join battlegrounds/arenas and you pvp. In both environments there is so-called "best in slot" gear, armor and weapons that have the best possible stats in the game. Your goal is to obtain these to maximize the dps/hps output of your character. After a few Months the developer (in WoWs case: Blizzard) releases a new patch which brings new instances with better gear, which then again people try to get for themselves.
Now what I was wondering about was the following: Does Guild Wars 2 have the same approach towards the game? Is the best gear possible as easily obtained as in WoW or is it a lot harder like in Diablo 3 for example?
Will there be content patches that ship with better gear, meaining: Will the "Endgame" be the same as in WoW where you pursue the BiS (best in slot) gear and then when you have it the developer releases a new PvE instance which brings better gear, which then again you seek to obtain?
Or how does this "endgame" (once you reached lvl 80 in gw2) work ? PvP wise aswell as PvE wise
Edited by Xalara, 02 July 2012 - 08:26 AM.