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When will you have gotten your money's worth?

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Poll: When will you have gotten your money's worth? (577 member(s) have cast votes)

When will you have gotten your money's worth?

  1. I've already gotten my money's worth. (174 votes [30.16%])

    Percentage of vote: 30.16%

  2. After playing it for 1-31 days post-release. (122 votes [21.14%])

    Percentage of vote: 21.14%

  3. Only if it's still enjoyable 1-6 months post-release. (118 votes [20.45%])

    Percentage of vote: 20.45%

  4. Only if it's still enjoyable 6-12 months post-release. (37 votes [6.41%])

    Percentage of vote: 6.41%

  5. Only if it's still enjoyable 1+ years post-release. (36 votes [6.24%])

    Percentage of vote: 6.24%

  6. Only if Arenanet delivers on what they've sold the game to be. (82 votes [14.21%])

    Percentage of vote: 14.21%

  7. Other (will explain in post). (8 votes [1.39%])

    Percentage of vote: 1.39%

Are there any additional costs you will factor into playing GW2?

  1. I will buy gems for the gem shop. (343 votes [28.82%])

    Percentage of vote: 28.82%

  2. I (will) have bought, built, or upgraded my PC. (240 votes [20.17%])

    Percentage of vote: 20.17%

  3. I have upgraded my internet connection. (34 votes [2.86%])

    Percentage of vote: 2.86%

  4. I will buy or upgrade my mobile device for the "Extended Experience." (49 votes [4.12%])

    Percentage of vote: 4.12%

  5. I will buy the expansions. (501 votes [42.10%])

    Percentage of vote: 42.10%

  6. Other (will explain in post). (23 votes [1.93%])

    Percentage of vote: 1.93%

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#121 Frakov



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Posted 04 July 2012 - 09:11 PM

The difference between spending ~$60-$150 on a game and spending that money on going to the movies, eating out, drinking, etc. is the social investment. I know when I splurge on a night out with friends or family, I'm building/maintaining relationships and memories that could last the rest of my life. On the other hand, spending that same amount of money on a videogame only allows me to share social experiences with mostly online friends I'll never see or need anything from outside the game (exception would be for people who have a lot of real life friends that play GW2).

So although GW2 may be a better investment in terms of fun per dollar, it has less potential for any long-term return. That said, the payment model is very nice in that you don't have to continually give up your nights out in order to continue to play something you enjoy.
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#122 08Ray


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Posted 04 July 2012 - 11:18 PM

Voted it was already worth my money. Unless they completely change the game to a crappy looking sub-based + pay-to-win cash shop grinding MMO I'll be satisfied. And so far during the beta's it's exactly what I'm looking for. I will buy the expansions and maybe I'll buy the extra character slots, just to get them early on. I'm expecting some form of birthday presents again and wouldn't like missing a few again just because I didn't create a character yet. Played GW1 pretty much from the start and deleted a few characters during the first year of playing, dumbest thing I've ever done :P
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#123 Caledore


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Posted 06 July 2012 - 04:12 PM

As long as I get a few months of entertainment out of it, it's easily worth the cost - and given the taste I've had in the beta weekends, I fully expect it to provide that and more.

I will most likely buy expansions. I haven't decided on gems, though. I don't mind dropping a little real money here or there since there's no sub fee, but I'm not sure anything in the gem shop will be enough to get me to spend money on it. Bank slots are probably the most likely thing I'll buy from the current list.
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#124 Castegyre


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Posted 06 July 2012 - 08:09 PM

I've already had more play time out of GW2 than a few games I've purchased/rented over the years. I never expect more than the first month worth of game time from any of these games, though I try to stick it out for at least 90 unless the game or the people playing it are insufferable. So I guess I consider the first month or so worth the money on average.

Continued replayability for me with MMOs has more to do with the community than anything else and that is hard to put a price on. If the community sucks then the game comes to suck soon enough. MMOs are simple games for the most part and the relationships forged with people while playing them will keep the game experience fun longer than the mechanics or gimmicks ever will for me.

Beyond that, there are people I met nearly 20 years ago in text based games, or within the last 14 or so playing MMOs, that I still have relationships with today. There are also friends and relatives of mine that have moved or have responsibilities in their lives that I can't just go spend an evening or a weekend with any more like we used to, but we can pick a game to goof off in for a while when we both have time even when we're several states apart from one another. If the relationship is real it transcends the game. It also makes the game experience better at the same time. And $60 is pretty cheap in that regard.

EDIT cus i typ gud

Edited by Castegyre, 07 July 2012 - 01:48 AM.

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#125 tallanx


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Posted 26 July 2012 - 04:03 AM

for me personally, as long as I get more than 1 hour of fun for each dollar spent, then I've got my money's worth. I've had more than 80 hours of fun over 3 BWEs, so I feel that I've got my money's worth.

Once launch comes along, how much I spend in the cash shop really depends on whether or not any of the items interest me. But I know I will at least buy character slots.
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#126 Katreyn


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Posted 26 July 2012 - 04:34 AM

Even if I just get a month of two out of it at a given time. Breaks happen with work and things. I will feel I get my money out of it pretty quickly. Even more so with the freedom to pick it back up at any time.

I will probably keep my extra purchases down to expansions, whatever they may be. With the gem/gold trading system I'd figured I'd try that for a while and see how it goes. Was never anything in GW1 gem store that I felt I had to get, and from what they have already shown, not much difference here either.
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