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What zone-path will your hero(es) follow?

zones leveling progression

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#31 Linfang

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Posted 09 July 2012 - 02:35 PM

Looks like someone puked a spagetti dinner on the map.

I am doing all starter zones for each race and move to each zone tier. This way I can craft all the professions and have tons of mats for that level, also it would feel anti climatic to be a level 60+ and try the norn starter area because I never been there

Edited by Linfang, 09 July 2012 - 02:35 PM.


#32 Cl1p

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Posted 09 July 2012 - 02:35 PM

View Postchuckles79, on 09 July 2012 - 02:03 PM, said:

I noticed during the betas that you will often hit points where your level doesn't seem to be keeping up with your progress.  I think for those reasons alone, not even counting how dungeons are spread around; that I won't follow any linear path but will tend to explore starting areas equally and slowly branch out from each starter zone as my level(s) progress.
The reason your level didn't keep up in te beta is because personal story went only up to lvl 19 :) And by keeping up I mean 1-3 levels below the quest recommended, not fun otherwise ^^

#33 chuckles79

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Posted 09 July 2012 - 04:21 PM

View PostCl1p, on 09 July 2012 - 02:35 PM, said:

The reason your level didn't keep up in te beta is because personal story went only up to lvl 19 :) And by keeping up I mean 1-3 levels below the quest recommended, not fun otherwise ^^

No, even with the personal storyline I felt like I had to catch up.  This is not a bad thing, since it will encourage exploration in other areas.

For instance, I complete Queensdale and I'm at lvl 13.  Do I wander around looking for DEs and wait for meta-events to kick into gear?

No, I'm going to Asura Portal it to one of the other areas and explore there.  Naturally I'll feel the urge to advance faster with my first toon, so say I explore Queensdale and Metrica province with my first toon, I'll do The Grove/Arbor Bay areas and Ashford Plains with my second.

Plus it will be fun to just explore when not doing WvW or power-levelling.

#34 Xiondar

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Posted 09 July 2012 - 04:32 PM

I am going to beat all the zones in my level range and only move on to higher level zones when I finish those areas. Meaning... do the human 1-15 zones, then the Charr, Norn, Sylvari, and Asura 1-15 areas; and so forth lol.

#35 Shadow Heart

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Posted 09 July 2012 - 04:45 PM

View PostNeonArlecchino, on 09 July 2012 - 11:26 AM, said:

I plan to explore everything as best I can on each character. Meaning all zones as I can get to them.

I will probably have to go back to lower level zones since I will likely keep pressing forward ^^;

This is my plan too. I tend to fill up hearts and move on to another area of similar area and fill up hearts there too. I get bored easy (damn you A.D.D.) so I really like the fact that in GW2 I can take different routs for level progression and jump for area to area.

Awesome avatar pic btw.

View Postnilzardo, on 09 July 2012 - 11:35 AM, said:

Posted Image
I plan to play from nine to five and from seven to four thirty.

This map screams "I have A.D.D." This will probably what my progression looks like.

#36 Iron Legionnaire

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Posted 09 July 2012 - 09:01 PM

The way I played WoW, I would usually go more or less in order, until I found an area that I simply didn't like/already did and didn't want to repeat. Oftentimes, I did get favorite areas and I would replay them on the next playthrough. For instance, I hated most of the undead zones in Eastern Kingdoms, but liked most of the zones in Kalimdor, so I spent most of my time in Kalimdor, even though I was doing a lot of alts. When I ran out of places, I'd just go here, and pick w/e was appropriate for my level. With WoW's buffs to leveling, I also did a lot of zone skipping, as well. So it was a bit jumpy, but more or less ordered.

(btw, Rift sucks in this respect. I hated Gloamwood. Bye-bye, Rift)

GW2, though, is a whole other matter entirely.

With WoW, I'd keep a bit of a campy attitude because I have to stick to a quest hub. This is less relevant to neo-WoW, but in Vanilla-TBC WoW, I had constant quest log issues because I'd try to accept every quest in existence. Old-WoW had a lot of quests that sent you all the way across the world, and I really liked doing that, but then I'd try to do the quests there and my quest log would run out... It was all a huge hassle, and the game basically hit me on the nose and told me to sit tight in my hub and finish my hub and then move on to other places. Of course, this still didn't prevent me from checking out every instance quest on WoWhead and doing them before going to an instance...

All that is gone now... *sniff* *ahem*

This is not the case with GW2. Now, GW2 seems to be closer to neo-WoW in the sense that "questing" is mostly localized, but I am not certain that's necessarily 100% true since I think fetch or "talk to that guy" quests are not out of the question in GW2 from, say, NPC conversations (I am not sure if this means anything, but I met a guy in Hoelbrak who told me there's some treasure in this random in-game area [the guy was an NPC]. Who knows, maybe there IS actually treasure there...). I wouldn't be too surprised to see them. Then, there's the personal story, which is supposed to send you places later on, as well. So what I see myself doing in GW2 is what I always wanted to do in WoW - hop around and do bits and pieces of different zones of approximately the same level. This style of play usually results in utterly terrible completion, which means my reruns on my main or my alts will have plenty to clean up.

Another issue is pair and party play. I generally found pair play painful in WoW because you always had to be on the same quest, stay around the same level, it was quite a hassle and rarely worth it. Party play had all the same problems multiplied by party size. Not to mention, "leveling is lame, endgame is the game, you're just wasting time". As a result, I mostly played solo.

GW2, being a world-centered game, alleviates a lot of those problems. I have a friend with whom I plan to play, and it doesn't matter if he plays much less than I do, I can still join him and play in his starter areas on w/e quests are there.

On the party side, I like doing stuff in roams. Get a group of 3+ people together and just spend time in some area. I'm currently hoping a certain rather large guild will accept me and facilitate such activities. As mentioned above, GW2 is a much easier game to do that in now, and that will make my zone clearance even more all-over-the-place.

So don't expect nice neat little zone cleaning from me. :P I may do it for achievement purposes, but, tbh, that never worked out in WoW, lol...

http://i45.tinypic.com/28k2gye.png

Yes, please. xD

Edited by Iron Legionnaire, 09 July 2012 - 09:04 PM.


#37 DoomBringer

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Posted 09 July 2012 - 09:04 PM

Max out char, do WvW to make up for level gaps. Save the rest for alts.

#38 Vapor

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Posted 09 July 2012 - 10:07 PM

Planning on 100%'ing each zone I encounter, maybe save a few for some alts, but we'll see.

#39 Red Intensity

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Posted 09 July 2012 - 10:18 PM

Posted Image

With one character. Dunno if I'm gonna do the same with the others.

#40 Cl1p

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Posted 10 July 2012 - 05:50 AM

View Postchuckles79, on 09 July 2012 - 04:21 PM, said:

No, even with the personal storyline I felt like I had to catch up.  This is not a bad thing, since it will encourage exploration in other areas.

For instance, I complete Queensdale and I'm at lvl 13.  Do I wander around looking for DEs and wait for meta-events to kick into gear?

Lvl 13 is perfectly adequate to enter kessex hills because, for me at least, anything below a 3-level difference isn't really that much of a difference in gameplay at all. But you know, that's just me and I understand some people don't want to be underleveled at any time no matter how little ^^ To each it's own I guess.

#41 rebalnz

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Posted 10 July 2012 - 09:27 AM

definitely one of my most likeable features is how you are levelled down so i will prob do a bit of each zone to keep things feeling fresh. most likely after lvl 25 range though so alts feel a bit different. not sure about the high-end path but im guessing all the good stuff will be in the lvl 80 area in terms of high level content and challenge.

#42 Beorn The Berserker

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Posted 10 July 2012 - 12:34 PM

Probably going to do all the Norn and Charr zones while leveling up, then go back and complete all the zones later on. I'm going to be gathering ore and leveling up Armorsmith and Jewelcrafting while I level so I need to move onto zones that have the level of ore I require. Otherwise I would just fully complete every zone.

#43 Rytlock Bigpaw

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Posted 10 July 2012 - 12:41 PM

I still believe some maps are missing. Also, I dont believe there will be just one zone from level 25-30.

#44 Howl

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Posted 10 July 2012 - 01:01 PM

View PostRytlock Bigpaw, on 10 July 2012 - 12:41 PM, said:

I still believe some maps are missing. Also, I dont believe there will be just one zone from level 25-30.

Notice that areas goes like this:
(4)15-25 > (1)25-35 > (2)30-40 > (1)35-45 > (2)40-50 > (1)45-55 > (2)50-60 > (1)55-65 > (2)60-70 > (1)60 > (1)70-75 > (1)70-80 > (1)75-80 > (1)80

Makes sense ? I think it does. What I'm trying to say it's that a lot of zones overlaps in level with another one.

Info taken from this image:
http://i41.tinypic.com/fy1utz.png

#45 Dew

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Posted 10 July 2012 - 02:59 PM

Although I will make a character of each race from the start, I will only really play one of them I think. And I will be boring enough to follow the story path... but I will still, at the same time, before, after explore everything else around me too.
If there is time for it between "finishing" the content on one character and a new campaign/expansion I will also play another character. But yeah... I am very interested in personal stories and the possible variations there is to it.

#46 Tregarde

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Posted 10 July 2012 - 03:34 PM

I don't have a "path" in mind. I'm just going to wander, explore and have fun.





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