So strolling through the runes I come across the Rune of Balthazar.
This changed my condition application builds completely. Burn's hit hard per tick. And this allows for a 3s burn cast on foes around you every time you heal.
The current build was similar to a build with just bleeds and poison, but adding burn to the mix changes everything.
Pistol and Dagger for one on one.
Shortbow for multiple foes.
Everything in the build seems to efficiently work with more than one skill.
Healing will grant 4 initiative, cast vigor, and burn foes.
Dodging will cast swiftness, and drop caltrops casting bleed/cripple.
Stealing will grant 3 initiative, apply poison/weaken, and cast protection and regeneration.
Let me know what you think.
Check the build out here.
Carrion's Amulet + Jewel
Sigil of Smoldering - Pistol and Short bow
Sigil of Geomancy - Dagger offhand.
Rune of Balthazar
+25 power +15% burning duration +50 power You gain haste for 5s when you're hit below 20% health. (cooldown: 90s) +90 power When you use a healing skill nearby foes are burned for 3 seconds. (cooldown: 10s)