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Guild Wars 2/3 on Consoles and at Gamescom?!

Guild Wars Guild Wars EOTN Eye Of The North Dragons Gamescom 2012

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#1 InternetKillTV

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Posted 11 July 2012 - 05:41 PM

I was looking for GTA V rumours a few days ago and came across a 'leaked' cv of a project manager at gamescom 2012. Basically the games he was managing at the event. Amongst some other titles there was;

"Arena Net - Guild Wars 3" followed by a list of platforms. PC, PS3 and Xbox.

Then a few days later a news story cropped up here on it:
http://www.psu.com/a...ght-come-to-PS3

So what is this mysterious listing? Are Arena Net going to Gamescom? Is Guild Wars 2 coming to consoles soon? What about Guild Wars 3?

Perhaps Guild Wars 3 is Cantha or Elona?
What do you guys think?

#2 Lethality

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Posted 11 July 2012 - 05:44 PM

View PostInternetKillTV, on 11 July 2012 - 05:41 PM, said:

I was looking for GTA V rumours a few days ago and came across a 'leaked' cv of a project manager at gamescom 2012. Basically the games he was managing at the event. Amongst some other titles there was;

"Arena Net - Guild Wars 3" followed by a list of platforms. PC, PS3 and Xbox.

Then a few days later a news story cropped up here on it:
http://www.psu.com/a...ght-come-to-PS3

So what is this mysterious listing? Are Arena Net going to Gamescom? Is Guild Wars 2 coming to consoles soon? What about Guild Wars 3?

Perhaps Guild Wars 3 is Cantha or Elona?
What do you guys think?

It's possible they will show/announce GW2 console yes... the "3" was a typo.

#3 neoryudo

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Posted 11 July 2012 - 05:45 PM

hmm i wonder

#4 Dream Catcher

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Posted 11 July 2012 - 05:48 PM

Seems legit, curious to see how they manage to do GW2's art style justice on console hardware that is very long in the tooth already.

Edited by Dream Catcher, 11 July 2012 - 05:49 PM.

Skill > Time = Reality


#5 Haterx732

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Posted 11 July 2012 - 05:52 PM

I imagine they will design it around the keyboard and mouse...?

I mean my engineer has 14 abilities on his bar

#6 Fatalis

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Posted 11 July 2012 - 05:52 PM

I'd have to think this is a mistake.

There has been essentially nothing to hint a console release.

#7 Sqiud

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Posted 11 July 2012 - 06:00 PM

Imagine the horrible frame rates you'd get on console in a zerg in WvW.

Not to mention it'd have to be mouse/keyboard

#8 UssjTrunks

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Posted 11 July 2012 - 06:03 PM

Are they seriously trolling us with GW3 already lol?

View PostHaterx732, on 11 July 2012 - 05:52 PM, said:

I imagine they will design it around the keyboard and mouse...?

I mean my engineer has 14 abilities on his bar

This game has very few abilities.

Some professions like engineer or guardian or ele with their 10+ abilities or targettable AOE are going to be challenging to design for the gamepad but I'm sure it can be done. The classes like warrior and thief can already be easily mapped right now.

Edited by UssjTrunks, 11 July 2012 - 06:03 PM.


#9 Haterx732

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Posted 11 July 2012 - 06:15 PM

View PostUssjTrunks, on 11 July 2012 - 06:03 PM, said:

Are they seriously trolling us with GW3 already lol?



This game has very few abilities.

Some professions like engineer or guardian or ele with their 10+ abilities or targettable AOE are going to be challenging to design for the gamepad but I'm sure it can be done. The classes like warrior and thief can already be easily mapped right now.

Well yeah in general there isn't alot of abilities. I just have a really hard time imagining playing PvP with a controller..

#10 Itharius

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Posted 11 July 2012 - 06:31 PM

View PostHaterx732, on 11 July 2012 - 05:52 PM, said:

I imagine they will design it around the keyboard and mouse...?

I mean my engineer has 14 abilities on his bar
Multiple button mapping. In Arkham City, you have like 15 abilities.

#11 TrickyAsura

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Posted 11 July 2012 - 06:34 PM

View PostHaterx732, on 11 July 2012 - 06:15 PM, said:

Well yeah in general there isn't alot of abilities. I just have a really hard time imagining playing PvP with a controller..

People who want to play PVP competitively won't be using a console in the first place. The console option is for the more casual player who will dabble in every aspect of the game (I doubt they will even have the same servers as the PC counterpart).

View PostFatalis, on 11 July 2012 - 05:52 PM, said:

I'd have to think this is a mistake.

There has been essentially nothing to hint a console release.

Except the conference call which announced a console version was in development (and Anet explaining things further on here)? I doubt the console version is near completion, but it is definitely being worked on.

Edited by TrickyAsura, 11 July 2012 - 06:36 PM.


#12 Maconi

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Posted 11 July 2012 - 06:34 PM

The F key already does a ton of crap. The game was obviously designed with consoles in mind, I just didn't expect them to do it so soon.

Edited by Maconi, 11 July 2012 - 06:34 PM.


#13 leongrado

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Posted 11 July 2012 - 06:42 PM

Uhh... Well makes no difference to me... I don't think there's ever been a successful console MMO but whatever they wanna do. Just means more noobs to farm in PvP.

#14 AlienMagi

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Posted 11 July 2012 - 06:44 PM

I dont want to sound like a PC "elitist" or something, but do people seriously still play games on consoles? Last I checked consoles are boxes of 7 year old hardware (correct me if I'm wrong)

How is getting a PC not a better idea?

Edited by AlienMagi, 11 July 2012 - 06:46 PM.


#15 Kogarasumaru

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Posted 11 July 2012 - 06:48 PM

Perhaps it is being released on the PS4. The first game available to the PS4 crowd wouldn't be a bad idea at all.

#16 borovnica

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Posted 11 July 2012 - 06:51 PM

They can do GW2 easier then any other MMO on console. But it won't be as good as on PC, not by a long shot. If I had a choice between console and PC version of GW2, it would be a no brainer for me, PC is better platform for MMORPG.

Also I think that people using consoles aren't really into MMORPG.... I'm certain that there are some, but not as many as there are on PC :)

Also console crowd is going to have it's own server, they can't be put with PC crowd for obvious reasons. Having said that, are there enough people who would buy GW2 for console so they can have nice WvW... it it going to justify servers, etc...

I honestly doubt that gw2 will appear on consoles any time soon.

Edited by borovnica, 11 July 2012 - 06:58 PM.


#17 Sinte

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Posted 11 July 2012 - 06:56 PM

View PostAlienMagi, on 11 July 2012 - 06:44 PM, said:

I dont want to sound like a PC "elitist" or something, but do people seriously still play games on consoles? Last I checked consoles are boxes of 7 year old hardware (correct me if I'm wrong)

How is getting a PC not a better idea?

Those silly things called friends who do not have said PCs. That's why people play on consoles. (Well that and console releases like Gears, for me.)

#18 Nicator

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Posted 11 July 2012 - 07:21 PM

Guild Wars 3? What have you been drinking? :P

#19 ziel

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Posted 11 July 2012 - 07:26 PM

Have fun ground targeting aoes on consoles!!

#20 DarkWasp

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Posted 11 July 2012 - 07:31 PM

GW2 on consoles really is an interesting subject. Unfortunately there a very few corners of the internet where we can have a rational discussion about it.

Based on past NCSoft reports we do know they have been working toward releasing on consoles, however the PC version is their top priority.

How they are going to do it, we'll just have to wait and see before we panic.

And no, GW2 is not over console's heads graphically. Sure the highest settings are, but that's not unusual in games. (Skyrim, Crysis 2, BF3 .etc)

#21 Linfang

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Posted 11 July 2012 - 07:32 PM

What an insult to put a next gen MMORPG PC game like this on a old PS3. You can't even play the game on 7 year old PC hardware

#22 Mordakai

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Posted 11 July 2012 - 07:41 PM

So, the "Guild Wars 3" is a typo, but the 360 and PS3 are not?

Sorry, but I will wait until we get an official response.



EDIT:  That said, an announcement would make more sense...  it could still be a year away.

Edited by Mordakai, 11 July 2012 - 07:43 PM.


#23 elmprotector

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Posted 11 July 2012 - 07:51 PM

Well I know microsoft did a ton of testing with console and computer players playing together.   And it came out that console players on the most part wanted to destroy their consoles after getting owned so bad by computer players.

And to top it off how are you going to play GW2 with a console controller?  Unless they get a mouse and keyboard for their console they will be at a major disadvantage to pc players.

#24 Nicator

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Posted 11 July 2012 - 08:11 PM

How would people communicate? Select items/skills? The menus aren't very console-friendly at all.

#25 The Comfy Chair

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Posted 11 July 2012 - 08:11 PM

View PostLinfang, on 11 July 2012 - 07:32 PM, said:

What an insult to put a next gen MMORPG PC game like this on a old PS3. You can't even play the game on 7 year old PC hardware

Yes you can, if was high end at the time (just like the 360 was).

The console version will be ugly, sure, but it should hobble along. I don't know if they'd go cross platform (consoles to PC), since they'll likely have to enforce lower player caps in maps for performance reasons, and also that patches require verification time on consoles.

They could also fix many hurdles by going console-only in terms of the console servers. They could make mobs easier so that selecting the right skills as quickly isn't an issue for example, because controllers will undoubtedly gimp the player.


View PostNicator, on 11 July 2012 - 08:11 PM, said:

How would people communicate? Select items/skills? The menus aren't very console-friendly at all.

A well designed multi platform game wouldn't share menu designs that don't work on both.

Edited by The Comfy Chair, 11 July 2012 - 08:15 PM.

If you want to check if your computer will run GW2, check here.

If you find out you can't and need to think about upgrading or building another, check here.


#26 Stevzor

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Posted 11 July 2012 - 08:25 PM

I think Guild Wars would be playable on the consoles. If you look at games like Dragons Dogma, you had eight weapon skills which you accessed by holding down L1 or R1 and selected the skills using X, O, square or triangle and it work well. Guild wars has more skills but you could bind them to the directional buttons, so I think there is defiantly enough buttons available to make it work. Dragons dogma also had dodging and ground targeted skills and they weren’t a problem in game.

The problem is that Dragons Dogma was a single player game and my PS3 struggled to run it in parts so there would be no way it could handle hundreds of people spamming skills and seeing as there is no mention of next gen consoles being release I think it would be a long time before we saw Guild wars on a console

Edited by Stevzor, 11 July 2012 - 08:25 PM.


#27 John F Kennedy

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Posted 11 July 2012 - 08:51 PM

... I hate to say this but it is physically impossible for them to put it on a console and keep the ground targeting mechanics the same, the dodge mechanic the same, or even keeping the number of skills, there are enough buttons but reaching them would be very odd and make it almost impossible to move and cast at the same time... Also there is the fact that consoles would die with all the particle effects in WvW lol.

#28 Xuphor

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Posted 11 July 2012 - 08:54 PM

No comparisons to Final Fantasy XIV yet? Really?

Well, remember when Final Fantasy XIV launched on PC, then the PS3 version was announced to come out ~3 months later, back in 2010? Yea, here we are now, 2 years later, and the PS3 version keeps getting pushed back more and more. Guild Wars 2 could very well do the same thing. We don't know.

#29 The Comfy Chair

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Posted 11 July 2012 - 08:56 PM

Same as age of conan Xuphor, that had a 360 release, that never happened either.

If you want to check if your computer will run GW2, check here.

If you find out you can't and need to think about upgrading or building another, check here.


#30 Salidin

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Posted 11 July 2012 - 09:12 PM

View PostKeoshin, on 11 July 2012 - 08:51 PM, said:

... I hate to say this but it is physically impossible for them to put it on a console and keep the ground targeting mechanics the same, the dodge mechanic the same, or even keeping the number of skills, there are enough buttons but reaching them would be very odd and make it almost impossible to move and cast at the same time... Also there is the fact that consoles would die with all the particle effects in WvW lol.

Plus free to play is not allowed on Xbox 360.




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