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Guild Wars 2/3 on Consoles and at Gamescom?!

Guild Wars Guild Wars EOTN Eye Of The North Dragons Gamescom 2012

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#31 Harleh

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Posted 11 July 2012 - 10:15 PM

I thought this was old news. Here is the article.

Quote

The source is an NCsoft earnings call, during which a couple of console-specific statements were made.

The call also mentions beta testing for the upcoming fantasy game. "In March and April there will be large-scale testing for GW2; depending on results of testing a finalized commercialization schedule will be determined. [The] console version will be launched separately from [the] PC [version] at a later date," the fan site reports.


#32 Specialz

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Posted 11 July 2012 - 10:29 PM

Even if guild wars 2 was to be announced at gamescon, it will probably be on the ps3 since Sony is more open to MMO games than microsoft is. That is why you have dust 514 and steam connect to the sony network. Also since microsoft isn't going to be at gamescon it only makes logical sense that should it be released on the console it will most likely be on the ps3.

Also who is to say guild wars 2, will be a 1 to 1 PC to console transition they could modify the game to work on the consoles. Actually since the consoles are more standardize it could work out for the best.

View PostAlienMagi, on 11 July 2012 - 06:44 PM, said:

I dont want to sound like a PC "elitist" or something, but do people seriously still play games on consoles? Last I checked consoles are boxes of 7 year old hardware (correct me if I'm wrong)

How is getting a PC not a better idea?
I have an awesome PC but I do all most of my gaming on handheld and Ps3 because the types of games release on them appeal to me far more than PC. As a matter of fact short of playing MMO I haven't actually played a PC game since I played since November (MMO not included).

IMO consoles are actually better to have if you like playing video games in general and are not too concern about graphics.

edit: i hope they announce a console version. it will make for a great popcorn moment. :)

Edited by Specialz, 11 July 2012 - 10:35 PM.


#33 InfiniteRetro

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Posted 11 July 2012 - 10:37 PM

be a damn side easier to dodge and move using analog sticks than keyboard and mouse. feels like a job playing gw2 with the way you ALWAYS have to move. however, games that have it natively on console with the analogs feels perfect. ground targeting is kinda sluggish anyway in gw2, its not as crisp as in other mmos atm. maybe thats on purpose because an analog stick would make it feel smoother?

also explains why the graphics are poor. sorry, compared to other current mmos and ones coming out they look abysmal. characters look, i dunno, like shiny manequins or people moulded out of mayonnaise. everything about the game screams 'consolised'.

Edited by InfiniteRetro, 11 July 2012 - 10:42 PM.


#34 Psydrome

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Posted 11 July 2012 - 10:38 PM

I really don't see this happen... Atleast not anytime soon.
They've said they would work on the important stuff first.
They absolutely have no time for this right now...

#35 ImTasty

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Posted 11 July 2012 - 10:49 PM

View PostXuphor, on 11 July 2012 - 08:54 PM, said:

No comparisons to Final Fantasy XIV yet? Really?

Well, remember when Final Fantasy XIV launched on PC, then the PS3 version was announced to come out ~3 months later, back in 2010? Yea, here we are now, 2 years later, and the PS3 version keeps getting pushed back more and more. Guild Wars 2 could very well do the same thing. We don't know.

I was actually going for a Final Fantasy XI comparison. They released a version for the PC, PS3, and 360. It can be done and obviously somethings will have to be redone for the console like ground placed aoes but all in all it is a possible idea. I think separate servers are a must though because there is a good bit of the PC user crowd that will go out of their way to bash console users as long as they can. It's an interesting idea and I'm curious to see where this idea goes.

#36 VizualEyez

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Posted 11 July 2012 - 11:15 PM

Correct me if I am wrong, but doesn't this exact topic come up for almost every MMORPG released?

#37 el hefe

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Posted 11 July 2012 - 11:38 PM

a lot are saying it's impossible.  but it doesnt have to be the exact same game,  the console version might not even be an mmo.

#38 Specialz

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Posted 11 July 2012 - 11:39 PM

View PostInfiniteRetro, on 11 July 2012 - 10:37 PM, said:

be a damn side easier to dodge and move using analog sticks than keyboard and mouse. feels like a job playing gw2 with the way you ALWAYS have to move. however, games that have it natively on console with the analogs feels perfect. ground targeting is kinda sluggish anyway in gw2, its not as crisp as in other mmos atm. maybe thats on purpose because an analog stick would make it feel smoother?

also explains why the graphics are poor. sorry, compared to other current mmos and ones coming out they look abysmal. characters look, i dunno, like shiny manequins or people moulded out of mayonnaise. everything about the game screams 'consolised'.
It seems maybe you should be playing games like WOW if you find guild wars 2 a chore. lol

Also while guild wars 2 graphics are not as good as current MMO which most of them have failed so far, guild war 2 graphics would still need to be scaled down significantly for it to run on the consoles.

#39 Nicator

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Posted 11 July 2012 - 11:40 PM

View PostInfiniteRetro, on 11 July 2012 - 10:37 PM, said:

be a damn side easier to dodge and move using analog sticks than keyboard and mouse. feels like a job playing gw2 with the way you ALWAYS have to move. however, games that have it natively on console with the analogs feels perfect. ground targeting is kinda sluggish anyway in gw2, its not as crisp as in other mmos atm. maybe thats on purpose because an analog stick would make it feel smoother?

also explains why the graphics are poor. sorry, compared to other current mmos and ones coming out they look abysmal. characters look, i dunno, like shiny manequins or people moulded out of mayonnaise. everything about the game screams 'consolised'.
I see nothing even hinting "consolized", much less screaming, much on the contrary. Menus are far from "consolized", and the quick pace of things simply would not work for consoles. The graphics are fine, especially given that the game will include large battles. Always having to move is very common in PC games, especially FPS's, it has nothing to do with consoles. Ground targetting is just fine.

#40 Anzuri

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Posted 12 July 2012 - 12:15 AM

View PostVizualEyez, on 11 July 2012 - 11:15 PM, said:

Correct me if I am wrong, but doesn't this exact topic come up for almost every MMORPG released?

Probably. If I was making a game I too would look into a console option to increase my market share and sales. (even Anet have said they have a small team working on it). But they could have very well found it to be unfeasible to do so and just not bother to tell us to feed the speculation and interest in the game.

Both consoles should have enough buttons (xbox has 16) but then theres the issue of xbox live (p2p) and psn etc. Who knows, I don't think they will. ps3 and xbox360 are close to the end of their life cycle. I don't think anet would release a game that they intend to last for quite some time on those 2 platforms. That does not rule out them working with Sony / Microsoft on a collaboration with their updated consoles though.

#41 SerDrak

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Posted 12 July 2012 - 12:50 AM

I'm no PC elitist snob, so I say good on ArenaNet for (possibly) sharing the love with consoles.

I think GW2 could work quite well on consoles. The abilities would be simple to integrate onto a controller face. Ever hear of games like Dragon Age where when you press one button, it opens up a whole new button page? If done smoothly and wisely, this could work quite well.

It would be awesome if there were some sort of cross-platform play.

Edited by SerDrak, 12 July 2012 - 12:52 AM.


#42 Lethality

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Posted 12 July 2012 - 12:55 AM

View Postborovnica, on 11 July 2012 - 06:51 PM, said:

They can do GW2 easier then any other MMO on console. But it won't be as good as on PC, not by a long shot. If I had a choice between console and PC version of GW2, it would be a no brainer for me, PC is better platform for MMORPG.

Also I think that people using consoles aren't really into MMORPG.... I'm certain that there are some, but not as many as there are on PC :)

Also console crowd is going to have it's own server, they can't be put with PC crowd for obvious reasons. Having said that, are there enough people who would buy GW2 for console so they can have nice WvW... it it going to justify servers, etc...

I honestly doubt that gw2 will appear on consoles any time soon.

There wouldn't be separate servers - for obvious reasons.

View PostVizualEyez, on 11 July 2012 - 11:15 PM, said:

Correct me if I am wrong, but doesn't this exact topic come up for almost every MMORPG released?

Except Anet has discussed it specifically in the past.

#43 LOCOMOFO

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Posted 12 July 2012 - 01:01 AM

View PostLethality, on 12 July 2012 - 12:55 AM, said:

There wouldn't be separate servers - for obvious reasons.

Okay, I'm intrigued...  What are the obvious reasons for this?

#44 Alaroxr

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Posted 12 July 2012 - 01:10 AM

View PostAlienMagi, on 11 July 2012 - 06:44 PM, said:

I dont want to sound like a PC "elitist" or something, but do people seriously still play games on consoles? Last I checked consoles are boxes of 7 year old hardware (correct me if I'm wrong)

How is getting a PC not a better idea?

For one, regarding games that can be played on both console and PC, there are more console gamers by far.

Just as an example, take Skyrim, a game popular on consoles and PC. A while after release at certain point, here are the values for comparison:

Console sales: 86%
PC sales: 14%

Secondly, you prefer gaming on a PC; other people prefer gaming on a console. I don't see what the problem is or why there is confusion. Of course you think PC gaming is better, you play on a PC.

View PostSerDrak, on 12 July 2012 - 12:50 AM, said:

I'm no PC elitist snob, so I say good on ArenaNet for (possibly) sharing the love with consoles.

I think GW2 could work quite well on consoles. The abilities would be simple to integrate onto a controller face. Ever hear of games like Dragon Age where when you press one button, it opens up a whole new button page? If done smoothly and wisely, this could work quite well.

It would be awesome if there were some sort of cross-platform play.

I was thinking, you could probably use the D-pad for a lot of your skills, and use a bumper as a modifier.

Edited by Alaroxr, 12 July 2012 - 01:10 AM.


#45 chuckles79

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Posted 12 July 2012 - 01:14 AM

This has been looked at by ANet internally and as a professional in the industry I think there is no problem with the game porting as far as hardware and the ability to play it.

It will be a more limited experience for console gamers, to be sure.  However that is already the case with standard console FPS's like BF3.  The game is so much better on PC that it's sad.

#46 Alaroxr

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Posted 12 July 2012 - 01:15 AM

View Postziel, on 11 July 2012 - 07:26 PM, said:

Have fun ground targeting aoes on consoles!!

Pretty easy actually. All you do is aim the AoE with the right stick and glide it across the surface.

#47 rebalnz

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Posted 12 July 2012 - 01:17 AM

yeah cant imagine gw2 running on a console at all tbh.

#48 Alaroxr

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Posted 12 July 2012 - 01:18 AM

View Postchuckles79, on 12 July 2012 - 01:14 AM, said:

It will be a more limited experience for console gamers, to be sure.  However that is already the case with standard console FPS's like BF3.  The game is so much better on PC that it's sad.

How so? The only issues for FPS games are graphically and how you need aim-slow on consoles. The only technical issue with GW2 would be worse graphics.

#49 Calypso589

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Posted 12 July 2012 - 01:23 AM

I think the question alot of us are either just not asking or already know the answer to is "If it were even on consoles, would you even want to play it?"

Nope.

And it's really only been mentioned by a couple of Anet's employees and not even as official word.

They are simply "open" to the idea.

Know what that means?

That means it's most likely not gonna happen and they're putting it lightly so as to not tick off the console crowd. lol

But like I said, even if it did come out on consoles.....I wouldn't touch it.

Because it's on a console.

Why is there even a discussion about this? lol

#50 I swung 4 times

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Posted 12 July 2012 - 01:36 AM

This question was asked before... I seem to remember a Dev saying they had a small team investigating a console version... I dont remember where I read it now though.

#51 NeHoMaR

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Posted 12 July 2012 - 01:40 AM

If GW2 will be in consoles, and is not affecting PC version, I don't really care, BUT .. please add native controller support to PC (if you already managed how to do it in console, adding support to PC should be very easy)

#52 Xodiak

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Posted 12 July 2012 - 01:46 AM

I wouldn't care if they released a console-only version of GW2.. as long as not one single gosh darn bit of it had any bleed over or influence into the PC version..nothing.. not a single cross-connection to the PC gaming market. Consoles and their fanbase have ruined PC gaming enough since the debut of the Xbox/PS2

#53 Dream Thrum

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Posted 12 July 2012 - 02:07 AM

I could only see it working for the Wii U.  Then again, I have a pc, why would I ever want an mmo on a console?

#54 NeHoMaR

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Posted 12 July 2012 - 02:11 AM

View PostXodiak, on 12 July 2012 - 01:46 AM, said:

Consoles and their fanbase have ruined PC gaming enough since the debut of the Xbox/PS2
Actually, this is the first time I think this could work very well. GW2 is designed in a way that make other people helpful. If (to say one example) someone comes and help you to complete an event, you could not even know (no need to) if he is on console or PC.

Now, if you are talking about PC games being "reduced" in quality to fit consoles, this is not the case, the game is designed first with PC in mind, so the consoles are the second option.

Edited by NeHoMaR, 12 July 2012 - 02:17 AM.


#55 Trei

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Posted 12 July 2012 - 02:11 AM

Why assume Guild Wars 2 console version would even be an MMORPG?

I can imagine the console version being a more stripped down version with more console-specific enhancements in other areas, co-op play modes etc.
Same world content, different way to play it.

The worst thing a game developer can do is to port a game direct from one platform to another.
It doesn't work that way.

#56 Xuphor

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Posted 12 July 2012 - 02:23 AM

View PostTrei, on 12 July 2012 - 02:11 AM, said:

Why assume Guild Wars 2 console version would even be an MMORPG?
I'm sorry, but this is truly one of the stupidest thing's I've read on the forums all day. It's Guild Wars 2. Knowing Arenanet, if they can't make it a MMORPG for consoles, they won't make it for consoles at all.

The worst thing a game developer can do is to port a game direct from one platform to another.
It doesn't work that way.
Really? Seriously? Here ya go.
Batman: Arkham Asylum/City
All LEGO games for PS3/360/PC
Portal 2
The Amazing Spiderman
Prototype 2
Binary Domain
Kingdoms of Alamur
Hundreds more....
Do I need to go on? There are TONS and TONS of games that are identicle to each other ported to more than one system. Guild Wars 2 is actually the oddity here, being PC only. Most games since 2008 have been ported to all 3 major systems (PC, PS3, 360).

Now, I'm not saying if Guild Wars 2 will come to consoles either way, but those are two completely terrible ideas for it.

Edited by Xuphor, 12 July 2012 - 02:26 AM.


#57 NeHoMaR

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Posted 12 July 2012 - 02:25 AM

View PostTrei, on 12 July 2012 - 02:11 AM, said:

The worst thing a game developer can do is to port a game direct from one platform to another.
It doesn't work that way.
GW2 looks very "consolable" to me. No need to do too much apart of tweaking the engine, reducing graphic quality and client size, plus adding controller support (including a way to chat). Doing that and you won't even notice what platform is using the player at your side.

#58 Xenon147

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Posted 12 July 2012 - 02:29 AM

View PostSinte, on 11 July 2012 - 06:56 PM, said:

Those silly things called friends who do not have said PCs. That's why people play on consoles. (Well that and console releases like Gears, for me.)

This. I have a friend who would rather spend all his money on more and more xbox games and new peripherals (because they break a lot) than save up for a PC. I got another friend who likes to talk a lot about plans for buying a nice PC, but then spends all his cash on pot and shrooms. These kinds of people got an xbox years ago for xmas or something and are too lazy to graduate to a PC.

#59 BaconSoda

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Posted 12 July 2012 - 02:34 AM

View PostAlaroxr, on 12 July 2012 - 01:10 AM, said:

For one, regarding games that can be played on both console and PC, there are more console gamers by far.

Just as an example, take Skyrim, a game popular on consoles and PC. A while after release at certain point, here are the values for comparison:

Console sales: 86%
PC sales: 14%

Secondly, you prefer gaming on a PC; other people prefer gaming on a console. I don't see what the problem is or why there is confusion. Of course you think PC gaming is better, you play on a PC.

I was thinking, you could probably use the D-pad for a lot of your skills, and use a bumper as a modifier.

Those are physical copies. A December study has shown that the PC release of Skyrim was one of the most successful in history as the PC outpaced the other platforms' sales 3:1.

Not to say there's not a huge market in consoles, but those statistics are a little silly when most PC players bought the game digitally.

View PostLethality, on 12 July 2012 - 12:55 AM, said:

There wouldn't be separate servers - for obvious reasons.

I'm sorry, but they must be hiding in plain sight. What are these reasons?

#60 NeHoMaR

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Posted 12 July 2012 - 02:50 AM

The problem with all threads about "console vs PC" (this is not exactly one, but people convert it to one), is there are too much no sense haters in both sides, plus 99% of posts generalize too much. The truth is some games work very well in all platforms with almost no modification, others need some major changes to work, and others just don't work. If Mass Effect was consolized it doesn't means Diablo for console (just a radical example) will work or not. So, we must talk about specific games, we must talk about GW2, and only GW2.

Edited by NeHoMaR, 12 July 2012 - 02:54 AM.





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