LOCOMOFO, on 12 July 2012 - 04:04 AM, said:
Personally I don't know how you'd port a MMO over to console. Has this even been done before? There's too many issues I see with this. How would you communicate without a keyboard? How well could a controller handle the more complex control system and menus found in MMOs? Could such an old system (PS3/Xbox360) run GW2 well enough without detracting from the game? Just a few thoughts that come to mind.
In my opinion, it sounds like a bad idea.
I don't know if there have been ports of MMOs from PCs to consoles, but there are MMOs designed for consoles that were then ported to PC (Final Fantasy 11). As far as running a game like guild wars 2 on a console, it should definitely be possible but likely not at the highest graphics setting. The hardware of the console is likely to be less of an issue than the development policies of the console itself. For example, the Xbox 360 requires you to be subscribed to Xbox Live gold to play games with others online, which then essentially amounts to paying a monthly fee on top of the game purchase because the game won't work without the service. They also typically have rules about the number of free content patches or on the size of content patches that developers are allowed to provide, which wouldn't work so well for an MMO with a live team that promises to introduce lots of new content over the course of the game.
Mechanically however, it should be extremely possible to port GW2 over to a console. They make special keyboard attachments for Xbox 360 controllers that would enable typing at regular speed, but failing that they also have the option of the console's voice chat to communicate. As far as controls go,
here is a sample possible control scheme. Navigating menus is a bit of an issue, but it becomes much easier when the UI has a way to link all menus together, like the Hero Menu which takes the functions of equipping items, learning skills, etc. It would require a bit of reworking of the UI to be sure, but it is definitely possible.
Edited by Enenion, 12 July 2012 - 06:01 AM.