Hey guys, this is my partly tested Condition Build i am using during BWE3 and found it to be very useful in 1v1 and 2v1 situations.
Please remember that this build is aimed more for damage rather than survivability and if focus you may become a liabilty unless your team can help you in teamfights, but that's what organization is all about right?
Right let's get started on the build.
Main Weapon Set - Short Bow
This weapon is your Bread and Butter for this build, it is especially helpful for those opening hard stuns with Concussion Shot followed by the multiple bleeds/cripples, without this weapon this build would be pretty useless, unless used with another condition based weapon set.
Cross Fire - This skills allows us to put a 3 seconds bleed on our target if hit from behind or the side, this goes well with the whole reason we use the Shortbow, for hard stuns and bleeds, this should be used before or after Concussion Shot depending on the enemies position. Mixing this with Quickening Zephyr allows us to put a huge amount of bleeds on to the target within seconds.
Poison Volley - This skill allows us to fire 5 poisioned arrows which weakens the enemy, this should be used up close the the duration is increased.
Quick Shot - This skill gives our pet a little speed boost which should be used after switching from the Longbow and applying Hunters Shot.
Crippling Shot - As it states, a nice cripple skill and the next 3 attacks from our pet adds bleeding, more DoTs for us
Concussion Shot - Here is our hard stun for this weapon set which allows us to stun for 1 second if hit from behind or the side, this allows us time to apply everything we need or alternativly giving us the chance to escape or prevent theirs.
Second Weapon Set - Longbow (will be changed to Axe/Horn soon w/ explanations)
I chose this weapon because it defines (in my eyes) a Ranger as a whole, raining hell down on the enemy from afar suits my playstyle completely so having the Longbow as my Second Weapon Set just seemed right for me but it also allows us to have some AoE with Barrage and some quick bleed appliance when used with Sharpening Stone/Rapid Fire.
Long Range Shot - This is our 'Auto Attack' for this weapon and as it states in the tooltip, the further you are away from the target the more damage it does, an excellent little feature to the skill if you ask me, rewarding the player for kiting and staying as far away as possible, much like a Ranger should do.
Rapid Fire - Here we have our 'Ez Mode' skill as it requires the player to only know when to use the skill and then it deals out large amounts of damage when used correctly(We use the speed to apply bleeds, not so much damage). As the tooltip states, this fires mutiple arrows at the enemy.
Hunters Shot - Fires an arrow to make your for vulnerable and gives your pet swiftness, pretty simple and easy to understand ability, not the best in my eyes but we have to have one average skill right?
Point Blank Shot - I cannot explain how useful this skill can be, this allows you to knock someone back and the closer they are to you, the further back they will be knocked, this can be used to interrupt high damaging skills and also push that pesky melee character away from you.
Barrage - This is our AoE bread and butter and can be used in conjuntion with Point Blank Shot, a little tip is to set your 'ground target' skills to activate wherever your mouse cursor, those DOTA/HoN/LoL players know what i mean. (although i started using it with the graphic now just for preference)
Healing Skill - Healing Spring
I chose this specifically to assist my team in teamfights but i'm sure the others would suit you better if you so wished. This places a 6K instant heal on the ground and adds a HoT (Heal over Time) on yourself and i think anyone else in it, very nice for team fights as it acts as a Combo Field also.
Utility Skill 1 - Signet of Stone
Having this is pretty much just to increase our survivability as we can't be too squishy and be a hinderance to our team now can we, activating this will also give ourselves and the pet a nice invincibility for a good few seconds which can save our asses when you see the enemy drop all their cooldowns on you.
Utility Skill 2 - Sharpening Stone
This allows my next five skills to apply a bleed effect on the enemy, this is usually popped before my Elite skill and Rapid Fire for max possible bleed stacks while using the Longbow.
Utility Skill 3 - Quickening Zephyr
This ability allows my skills and actions to act twice as fast, giving us even more bleed stacks in a shorter time, using this with the Shortbow's Cross Fire is also a very nice way to apply bleeds and stack them.
Elite Skill - Rampage As One
I have tried the other Elite skills but i find this is the best one for PvP to help burst down those enemies in either 1v1 or 2v1 situations, or to help secure that boss/creature kill for the team, or to steal it
These traits are subject to change and can be played around with depending on the situation, and as stated before this was something i put together during the BWE3 and have not had chance to test against other traits using dummies.
Will be added soon
For my gear set i chose the Superior Rune of the Nightmare;
The effects are dependent on the number of armor pieces the rune is placed in.
- +28 condition damage
- +4% condition duration
- +55 condition damage
- +6% condition duration
- +100 condition damage
- 5% chance to cause fear when hit. (cooldown: 90s)
As for my Amulet i chose the Rabid Amulet ;
You can find the stats here http://wiki.guildwar...et&oldid=258333
Here is some footage of me using the build after only like 1-2 hours gameplay (so no hating!)
[SB Ranger] I'm gonna make you BLEED!
I hope you enjoyed this, any comments are welcome.
Edited by Sycthrex, 23 July 2012 - 08:40 AM.