Jump to content

Photo
- - - - -

Tier 0 Cultural Armor

Races Cultural armor Starting gear

  • Please log in to reply
33 replies to this topic

#1 Jairyn

Jairyn

    Seraph Guardian

  • Members
  • 1141 posts
  • Guild Tag:[BAMF]
  • Server:Dragonbrand

Posted 03 August 2012 - 01:01 PM

I find it just a little strange to make a non-human character in GW2 and then begin "my" story while wearing human clothes. I understand that cultural armors are intended to be something that is a mark of achievement, but I think the time invested in making simple, starting gear equivalent outfits for beginning asura, charr, norn, and sylvari cultures is worth it. it would increase cultural identity and immersion.

Just a random thought.
  • 9

#2 Anela

Anela

    Asuran Acolyte

  • Members
  • 101 posts
  • Location:You guess. Is it me..or my clone?
  • Guild Tag:[AV]
  • Server:Jade Quarry

Posted 03 August 2012 - 01:03 PM

Yea....my Sylvari looks funny in her cheerleader outfit and garter.
  • 1

#3 Oujinga

Oujinga

    Pale Tree Seedling

  • New Members
  • 2 posts

Posted 03 August 2012 - 01:05 PM

yeah, that would definitely increase the amount of immersion, I think many people want to see that in game.
  • 0

#4 Danael

Danael

    Vanguard Scout

  • Members
  • 415 posts
  • Guild Tag:[AS]
  • Server:Elona Reach

Posted 03 August 2012 - 01:05 PM

I agree, especially with the sylvari. I mean the default town clothes would suit them better. They certainly look more plant-like. Also, I hate the starter outfit for elementalists. Don't get me startet on the skirt...

Edited by Danael, 03 August 2012 - 01:06 PM.

  • 0

#5 Jairyn

Jairyn

    Seraph Guardian

  • Members
  • 1141 posts
  • Guild Tag:[BAMF]
  • Server:Dragonbrand

Posted 03 August 2012 - 01:13 PM

I'm glad people like it, I thought they might.

I mean, in certain ither MMOs, the races may have not only unique cultural starting gear, but also a cultural newbie set they can earn soon after. In games with armor customization features, this results in two culturally appropriate armor options within the first 10 levels of the game.

I readily concede that I don't rightly understand the full time investment required to implement 24-48 (3 armor classes x 2 genders x 4 races, double that if there's a second tier 0.5 set) more armorsets, especially to "just give them away," but then I look at all the work that went into the cities, the customization options, the racial animations and voicework... I feel like the level of individual detail is so apparent there, that it would be worthwhile to carry it to the armor and finish the job, as it were.

Edited by J1083, 03 August 2012 - 01:15 PM.

  • 0

#6 Zerogrifter

Zerogrifter

    Asuran Acolyte

  • Members
  • 51 posts

Posted 03 August 2012 - 02:12 PM

Yea....my Sylvari looks funny in her cheerleader outfit and garter.


Yeah... funny.... :*: ha-h... :* * *: aaand i'm done. What were we talking about here now? I need a sandwich.

Oh beginner gear?

Starting area "tier 0 armor" which are just skin overlays to existing equipment would be pretty great.

Edit: wow even the sound of that activity which would generally occur when a male thinks of garters and cheerleader outfits is edited here? well played guru - well played.

Edited by Zerogrifter, 03 August 2012 - 02:13 PM.

  • 0

#7 Vent

Vent

    Asuran Acolyte

  • Members
  • 64 posts

Posted 03 August 2012 - 02:24 PM

I agree it is a bit weird that you start off with human armors no matter what race are you but, I do see the reason behind it. if every race would start with a cultural armor it would kill the whole purpose of the high-end cultural armors. They ment to be unique. If everyone would have them it would be just an ordinary armor that's nothing special. To sum it up, I do prefer to have a cultural armor, but I rather have a unique cultural armor that makes me stand out of the crowd.
  • 0

#8 FalknerBlitz

FalknerBlitz

    Fahrar Cub

  • Members
  • 14 posts

Posted 03 August 2012 - 03:08 PM

I know exactly what you mean. It's not that bad for Norn (as they are similar to humans aesthetically) but my Sylvari Guardian really really looked odd....I mean at the professions choice screen you have this sort of metal+plants combo...and then you get hit by an all chainmail suit that every warrior and guardian walks around in...
  • 0

#9 Gerroh

Gerroh

    Sylvari Specialist

  • Members
  • 572 posts
  • Location:Ontario, Canada
  • Profession:Necromancer
  • Guild Tag:[Nope]
  • Server:Blackgate

Posted 03 August 2012 - 03:12 PM

if every race would start with a cultural armor it would kill the whole purpose of the high-end cultural armors.


Are you kidding me?
Do stats come to mind?
No one would wear starter armor as soon as they could afford something better stat-wise. It's stupid for Anet to make all races have the same starter armor, that really irked me during the beta and even moreso when I was told that's what they're doing on launch.
  • 0

#10 Jairyn

Jairyn

    Seraph Guardian

  • Members
  • 1141 posts
  • Guild Tag:[BAMF]
  • Server:Dragonbrand

Posted 03 August 2012 - 04:28 PM

I agree it is a bit weird that you start off with human armors no matter what race are you but, I do see the reason behind it. if every race would start with a cultural armor it would kill the whole purpose of the high-end cultural armors. They ment to be unique. If everyone would have them it would be just an ordinary armor that's nothing special. To sum it up, I do prefer to have a cultural armor, but I rather have a unique cultural armor that makes me stand out of the crowd.

Well, in that there are three tiers of it, I don't feel that adding a fourth would detract so much. Like I said: "simple:" explicitly starter armor, visually inferior to the other sets (though there will be some who prefer a simpler look, I imagine). Just like with the humanocentric starting outfit everyone has now are somewhat distinctly less ornate, somewhat genericized versions of their specific armor class. It would be to whet one's appetite for tier 1, tier 2, etc. not replace them. Smeone mentioned sylvari townclothes as good example: it's really simplistic looking compared to the detail of tier 1 and ostentation of tiers 2 and 3, but it is still distinctly sylvari in origin.

I just find it odd and relentlessly irksome that I need to be level 35 for my sylvari to dress like one. Ditto for asura, charr, and norn.
  • 0

#11 Danael

Danael

    Vanguard Scout

  • Members
  • 415 posts
  • Guild Tag:[AS]
  • Server:Elona Reach

Posted 03 August 2012 - 05:25 PM

Well, in that there are three tiers of it, I don't feel that adding a fourth would detract so much. Like I said: "simple:" explicitly starter armor, visually inferior to the other sets (though there will be some who prefer a simpler look, I imagine). Just like with the humanocentric starting outfit everyone has now are somewhat distinctly less ornate, somewhat genericized versions of their specific armor class. It would be to whet one's appetite for tier 1, tier 2, etc. not replace them. Smeone mentioned sylvari townclothes as good example: it's really simplistic looking compared to the detail of tier 1 and ostentation of tiers 2 and 3, but it is still distinctly sylvari in origin.

I just find it odd and relentlessly irksome that I need to be level 35 for my sylvari to dress like one. Ditto for asura, charr, and norn.


Not to mention that these sets are quite expensiv. Wasn't it 1 Gold for each piece?
Still, does somebody have a picture of an ele asura for comparison?

Edited by Danael, 03 August 2012 - 05:27 PM.

  • 0

#12 Ibari

Ibari

    Sylvari Specialist

  • Members
  • 930 posts

Posted 03 August 2012 - 05:42 PM

I totally agree with this suggestion. I wouldn't be so hard to implement but I also understand that is a very minor detail. Whatever...
  • 0

#13 Jairyn

Jairyn

    Seraph Guardian

  • Members
  • 1141 posts
  • Guild Tag:[BAMF]
  • Server:Dragonbrand

Posted 03 August 2012 - 05:47 PM

Oh, definitely not something I want the game held up over. Just if they happen to have a few bored art interns some afternoon in the future, maybe they could take a crack at it. ;)
  • 0

#14 NeonArlecchino

NeonArlecchino

    Seraph Guardian

  • Members
  • 1516 posts
  • Location:California
  • Server:Maguuma

Posted 03 August 2012 - 11:30 PM

I support this but if this is added I would want a vendor that sells Tier 0 so if I like a part I can repurchase it for transmutations.
  • 0

#15 LIVESTRONGG

LIVESTRONGG

    Sylvari Specialist

  • Members
  • 795 posts
  • Location:Florida
  • Server:Jade Quarry

Posted 03 August 2012 - 11:52 PM

Are you kidding me?
Do stats come to mind?
No one would wear starter armor as soon as they could afford something better stat-wise. It's stupid for Anet to make all races have the same starter armor, that really irked me during the beta and even moreso when I was told that's what they're doing on launch.

Transmutation stones...
  • 1

#16 Cracken

Cracken

    Seraph Guardian

  • Members
  • 1893 posts

Posted 03 August 2012 - 11:55 PM

This is a fantasy game where the creators of it decide how the races dress, not you. I mean, they created their culture.
  • 0

#17 Verene

Verene

    Under the Pale Tree

  • Community Contributors
  • 918 posts
  • Profession:Mesmer
  • Guild Tag:[TWIT]
  • Server:Jade Quarry

Posted 04 August 2012 - 12:42 AM

Deeeefinitely would like this. Especially for sylvari.
  • 0

#18 AJBeast

AJBeast

    Fahrar Cub

  • Members
  • 29 posts
  • Location:Portugal
  • Server:Gandara

Posted 04 August 2012 - 01:17 AM

That'd be mighty awesome, but I doubt anet would be able to make a brand new armor set in time for launch. Still, I felt kinda cheated when making my character, looking up at that beautiful armor on profession selection and then being stuck with that generic human set.
  • 0

#19 Tenicord

Tenicord

    Seraph Guardian

  • Members
  • 1334 posts
  • Location:Denver, CO

Posted 04 August 2012 - 08:02 AM

I think it's ok how it is.. because then you'll just get another drop that puts you in a non-sylvari looking outfit anyway. I think the whole issue is, should all armor have a cultural look? I say yes, that'd be great, much like all armor had a profession look in GW1.. but realistically that's just too many armor sets I guess.

I suppose they could add a cheaper tier set but.. getting 1g for each piece is not much to ask for IMO. I do see where people are coming from though. It's most obvious on the Sylvari.
  • 0

#20 Guest 34905

Guest 34905

    Golem Rider

  • Guests
  • 3314 posts

Posted 04 August 2012 - 08:09 AM

Are you kidding me?
Do stats come to mind?
No one would wear starter armor as soon as they could afford something better stat-wise.


Do transmutation stones come to mind? I will wear exact what I want at lvl 80, if I happen to like lvl 5 armor, it will be that..
  • 0

#21 Trolozaur

Trolozaur

    Asuran Acolyte

  • Members
  • 125 posts
  • Server:Whiteside Ridge

Posted 04 August 2012 - 08:15 AM

No. Simply because the point is that you get cooler armor at higher level. If you had a good-looking set on you when you started your character, it'd be less rewarding when you got fancier gear later on.
  • 0

#22 Jairyn

Jairyn

    Seraph Guardian

  • Members
  • 1141 posts
  • Guild Tag:[BAMF]
  • Server:Dragonbrand

Posted 04 August 2012 - 11:16 AM

This is a fantasy game where the creators of it decide how the races dress, not you. I mean, they created their culture.

...and they created a culture where sylvari wear organic clothing formed from plants, asura have vaguely Meso-American inspired clothing and buildings patterned with geometric designs, charr wear harsh, utilitarian outfits accented with bones and scraps of metal, and norn wear tribal, rugged hunter's furs... Hence the appearance of virtually all NPCs and the point of cultural armor existing in the first place. The starting gear is clearly human in style. If we're going to emphasize the cultures they created, homogenizing them out of the gate isn't the best idea.

No. Simply because the point is that you get cooler armor at higher level. If you had a good-looking set on you when you started your character, it'd be less rewarding when you got fancier gear later on.

As aesthetics are subjective, that is not the point and never could be. Furthermore, "tier 0." Starting gear. I specifically said less detailed and ornate than existing cultural armor. The same way the current starting gear is simpler than cultural armor, just not respective of any culture other than humans.

Transmutation stones also factor here, as they do in response to anyone mentioning replacing gear. If I so choose, I can already wear starting gear from 1 to 80 and beyond, I was already doing so on my human. I like their starting robe better than anything I was able to obtain over the course of beta, just not for my sylvari.

Edited by J1083, 04 August 2012 - 11:23 AM.

  • 0

#23 Verene

Verene

    Under the Pale Tree

  • Community Contributors
  • 918 posts
  • Profession:Mesmer
  • Guild Tag:[TWIT]
  • Server:Jade Quarry

Posted 04 August 2012 - 03:51 PM

I think it's ok how it is.. because then you'll just get another drop that puts you in a non-sylvari looking outfit anyway. I think the whole issue is, should all armor have a cultural look? I say yes, that'd be great, much like all armor had a profession look in GW1.. but realistically that's just too many armor sets I guess.

I suppose they could add a cheaper tier set but.. getting 1g for each piece is not much to ask for IMO. I do see where people are coming from though. It's most obvious on the Sylvari.


They have this lovely invention known as transmutation stones, which let you keep a skin as long as you want...

Besides, I think it makes absolutely zero sense for a sylvari who's just been born from the Dream to be wearing human armor.

Also, I think the issue here is less the money (but the 7 gold it costs for a full set is quite pricey), but the fact that you can't wear T1 until you're level 35. You can't actually dress like a sylvari until you're nearly halfway leveled up, which is quite silly.
  • 0

#24 Gerroh

Gerroh

    Sylvari Specialist

  • Members
  • 572 posts
  • Location:Ontario, Canada
  • Profession:Necromancer
  • Guild Tag:[Nope]
  • Server:Blackgate

Posted 04 August 2012 - 06:49 PM

Do transmutation stones come to mind? I will wear exact what I want at lvl 80, if I happen to like lvl 5 armor, it will be that..

Transmutation stones...


That's not what I am saying.
I'm saying giving us nice looking starter armor is not going to be an incentive for us to not buy other armor later on.
There's no reason for Anet to NOT give us cultural starter armor.
  • 0

#25 PlzNot

PlzNot

    Asuran Acolyte

  • Members
  • 126 posts

Posted 19 August 2012 - 07:47 PM

This is a fantasy game where the creators of it decide how the races dress, not you. I mean, they created their culture.


That would hold some weight if the NPCs of those races being discussed also wore human armor/cothing. But they don't. Only the player characters do.

Additionally, this issue has been brought up so many times since BWE1 it's funny. People in the official forums told official Anet reps this issue would likely keep coming up till they fixed it. And those of us that have been following it keep seeing it pop up. I are betting it gets more vocal on release too (considering at BWE3 the sylvari players went rabid at seeing their characters wearing human stuff, clashing with the NPCs and instead of working to earn outstanding armor later, are working to finally "fit in").
  • 1

#26 Nobushige

Nobushige

    Vanguard Scout

  • Members
  • 187 posts
  • Location:Fort Worth,Texas

Posted 19 August 2012 - 07:58 PM

I personally like starting out in chainmail but it does look odd for other classes. I'm happy but I can see how it sucks for others lol.
  • 0

#27 Leliantala

Leliantala

    Pale Tree Seedling

  • Curse Premium
  • 6 posts

Posted 20 August 2012 - 05:39 AM

This is a fantasy game where the creators of it decide how the races dress, not you. I mean, they created their culture.


Except all low level characters of all races dress pretty much the same, that is the problem. (Until lvl 30 or 35 or so, when you can finally get armor that fits your culture.)
  • 0

#28 Aveneo

Aveneo

    Vanguard Scout

  • Members
  • 352 posts
  • Location:Netherlands
  • Guild Tag:[HOPE]
  • Server:Desolation

Posted 20 August 2012 - 01:29 PM

I'd also welcome a change in initial 'starter gear' so it is more in line with the culture of the race you start out as.

It also struck me as very odd that my Sylvari was suddenly running around in human clothing, especially when every other Sylvari had ... well ... Sylvari style clothing.
  • 0

#29 roachsrealm

roachsrealm

    Vanguard Scout

  • Members
  • 441 posts
  • Location:Earth
  • Guild Tag:[GOTH]
  • Server:Fort Aspenwood

Posted 20 August 2012 - 04:09 PM

Except all low level characters of all races dress pretty much the same, that is the problem. (Until lvl 30 or 35 or so, when you can finally get armor that fits your culture.)


This is what I like to refer to as the "great tyria new character hazing ritual" that we all must endure until we learn how to shop or craft armor for ourselves. Tyria has been a land of pranks and chaos since the gods left =P
  • 0

#30 Midnight_Tea

Midnight_Tea

    Vanguard Scout

  • Members
  • 375 posts
  • Server:Tarnished Coast

Posted 20 August 2012 - 11:09 PM

I do think we should start in Tier 0 culture armor. I know the argument can be made that we'll just replace it soon anyway, but the major difference is that it'll have been our choice to do so.
  • 0





0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users