How To Mesmer - sPvP - Read info please.
#61
Posted 08 August 2012 - 06:51 PM
How to Mesmer - A guide which takes you through everything about mesmer in sPvP.
#62
Posted 09 August 2012 - 12:22 AM
#63
Posted 09 August 2012 - 03:01 AM
I strongly disagree on Blink tho. To me that's one, if not THE best utility spell. A teleport that breaks stun? Try teleporting on top of something when you have people focusing you and come back here telling me it's not the best utility spell.
Not to mention when you wanna confuse people, just use this while poping clones. I find this more effective than stealthing, works every time.
#64
Posted 09 August 2012 - 06:04 AM
#65
Posted 09 August 2012 - 07:21 AM
#66
Posted 09 August 2012 - 02:30 PM
#67
Posted 10 August 2012 - 10:30 AM
#68
Posted 10 August 2012 - 11:33 AM
vkythr, on 10 August 2012 - 10:30 AM, said:
It only works on an actual heal spell that you can choose in your heal slot. I'll test the other thing when stress test
How to Mesmer - A guide which takes you through everything about mesmer in sPvP.
#69
Posted 10 August 2012 - 12:27 PM
This guide helps tremendously C:.
#70
Posted 10 August 2012 - 03:41 PM
Otherwise great class overview. Helpful for new players.
#71
Posted 10 August 2012 - 05:12 PM
How to Mesmer - A guide which takes you through everything about mesmer in sPvP.
#72
Posted 10 August 2012 - 05:58 PM
Edited by Green, 14 August 2012 - 01:05 AM.
#73
Posted 11 August 2012 - 05:08 PM
Green, on 10 August 2012 - 05:58 PM, said:
If we're talking Mesmer 1v1 meta, it doesnt get much more meta than this. The video is of 1 vs 1 fights with footage I captured yesterday during the Stress Test. Broadsword at its best!
Thanks for the video. Only complaint -- it appears that your #4 button was broken, or hard to reach.
#74
Posted 12 August 2012 - 01:48 AM
jmb4028, on 11 August 2012 - 05:08 PM, said:
Haha, that made me lol inside, thanks for that. It goes to show that I simply don't spam all my buttons, I'm very exacting in my skill rotations.
But really, the #4 skill for Broadsword is a cripple Phantasm that I find to be useful only when chasing a down a foe. With Staff equipped its a defensive bubble that reflects damage back, of which I can make as a combo with the #5 and #2 skills together, yes, I use that when ever needed.
Edited by Green, 12 August 2012 - 01:54 AM.
#76
Posted 12 August 2012 - 08:54 AM
Jasfin, on 12 August 2012 - 04:16 AM, said:
As for the different weapons I disagreed with the OP before those 2 stress tests ... and now that I tested most of them pistol really seemed a lot better than any other off-hand both for power and condition ... that and GS was nerfed too hard too :s
It's kind of sad that a lot of weapon sets are just not viable for PvP (I do believe that every weapon has a niche for PvE though).
Edit : Ok my bad, it seems it is actually a 2s internal CD on earth sigil.
Edited by darkblue, 12 August 2012 - 10:31 PM.
#77
Posted 12 August 2012 - 11:22 AM
#78
Posted 12 August 2012 - 01:19 PM
Merryem, on 12 August 2012 - 11:22 AM, said:
I'll update it very soon, but I've been really busy IRL and when I've had time on my hands the system owned me with "content too long" which means I cannot really add further text to my guide, lol. I'm waiting for that to be lifted.
How to Mesmer - A guide which takes you through everything about mesmer in sPvP.
#79
Posted 12 August 2012 - 04:50 PM
But I think this is very well done to help people see that the mesmer is a good PVP class still
#80
Posted 12 August 2012 - 10:41 PM
#81
Posted 13 August 2012 - 04:05 PM
Other key things is you don't need staff to grant protection if you get the traits that give phantasms the ability to cast regen on allies + the trait whenever you have regen it turns to protection. This gives you tons of survivability without needing to have a staff so you can focus more on damage weapons.
I do agree that the scepter is lackluster but the focus is another top notch weapon. With haste trait and the reflect trait you can almost have perma reflect on. Not to mention the pull on temp curtain but you already acknowledged that.
Its probably mostly the wording that bothered me saying the staff and sword/pistol are must haves and the other weapons are decent or good. Other then that good guide but i really recommend the OP to fully test the other weapons before making absolutes like he does. It just discourages other players to try the other weapons when in fact they could be better choices.
#82
Posted 13 August 2012 - 04:18 PM
darkblue, on 12 August 2012 - 10:41 PM, said:
this is more of a reason to switch to offhand sword rather than pistol.
Edited by phillukin, 13 August 2012 - 04:19 PM.
#83
Posted 13 August 2012 - 04:27 PM
Green, on 10 August 2012 - 05:58 PM, said:
If we're talking Mesmer 1v1 meta, it doesnt get much more meta than this. The video is of 1 vs 1 fights with footage I captured yesterday during the Stress Test. Broadsword at its best!
Can you link your build?
#84
Posted 13 August 2012 - 07:39 PM
Green, on 10 August 2012 - 05:58 PM, said:
If we're talking Mesmer 1v1 meta, it doesnt get much more meta than this. The video is of 1 vs 1 fights with footage I captured yesterday during the Stress Test. Broadsword at its best!
#85
Posted 13 August 2012 - 08:12 PM
phillukin, on 13 August 2012 - 04:18 PM, said:
@phillukin : At first I disagreed too. Now ... well GS tweakings could make it viable again, the sword phantasm is great damage but the block/daze is far inferior to the magic bullet. Magic bullet is the reason why the pistol OH is better than all other OH not the iDuellist (which is good but not necessarily the best as you said). Everybody benefits greatly from a 2s stun/daze/5s blind on a 25s CD ... it's as easy as that.
On the other hand, since it got buffed scepter is a lot more viable now.
Edited by darkblue, 13 August 2012 - 09:01 PM.
#86
Posted 13 August 2012 - 08:32 PM
darkblue, on 13 August 2012 - 08:12 PM, said:
@phillukin : At first I disagreed too. Now ... well GS tweakings could make it viable again, the sword phantasm is great damage but the block/daze is far inferior to the magic bullet. Magic bullet is the reason why the pistol OH is better than all other OH not the iDuellist (which is good but not necessarily the best as you said). Everybody benefits greatly from a 2s stun/daze/5s blind on a 25s CD ... it's as easy as that.
On the other hand, since it get buffed scepter is a lot more viable now.
It still works with blurred frenzy and im sure it overall decreases the efficiency of going for bleeds with your direct damage because of this. (Without blurred frenzy you will lose alot of stacks)
I actually prefer the daze because it offers a block option as well and its on almost half the cooldown of magic bullet. By the time you do 1 magic bullet to me i can almost get 2 dazes off, which works better in a 1v1 situation. Magic bullet although is better in group situations and still is good in 1v1, so i see why you would choose it.
Edited by phillukin, 13 August 2012 - 08:38 PM.
#87
Posted 13 August 2012 - 10:19 PM
DoubleUnder, on 13 August 2012 - 04:27 PM, said:
Since the day that I ran this build in the video I've updated the build to a different rune set for armor and amulet/gem combination which I think will be even better, I'll wait for testing before releasing that. The link to the build is in the video description of the video on you tube, kindly grab it from there mate.
Thanks!
Sebrent_Tehroth, on 13 August 2012 - 07:39 PM, said:
I was short on Vitality (Health) with the choice of runes in that vid, I wanted to give myself a bit more survivability so I went with Celestial Amulet and Celestial gem. I have since changed that and are looking forward to testing that soon.
I'll give a more indepth explanation of the build concept and play strategy tonight when I have time to post again.
Edited by Green, 13 August 2012 - 10:22 PM.
#88
Posted 13 August 2012 - 11:11 PM
Blowi, on 13 August 2012 - 11:58 PM, said:
Its funny you say that as actually I came on to remove the link and to ask anyone who has questions to send me a PM to not muddy up your post. A direct PM would have been more effective Blowi, just saying, sorry to offend.
Edited by Green, 15 August 2012 - 07:56 AM.
#89
Posted 13 August 2012 - 11:58 PM
How to Mesmer - A guide which takes you through everything about mesmer in sPvP.
#90
Posted 14 August 2012 - 03:21 AM
This is an amazing guide, and I can't wait to see it slowly become perfected once the game goes live.
P.S. The Reaction section was great; I never know what options I should disable or enable for optimal play.
Do you have any other recommendations like with arranging chat or the UI (for the parts that are movable)?
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