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Complete Jumping Puzzle Video Guide (Every Puzzle)

jumping puzzle jumping puzzles guide

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#1 BeastmodeGM

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Posted 05 August 2012 - 02:32 PM

Here is our official video guide from our website for every jumping puzzle in Guild Wars 2. Each jumping puzzle is separated according to its location so just click so on a puzzle in your area and you will be brought to the video.

Jumping Puzzles by Area

Ascalon

Loreclaw Expanse, southeast Plains of Ashford
Grendich Gamble in Diessa Plateau
Breached Wall in Diessa Plateau

Kryta

Demongrub Pits, southeast Queensdale
Sharkmaw Caverns & Pirate Cultural Weapons, located behind the windmill at Farshore Ward, Lion’s Arch
The Collapsed Observatory, southeast Kessex Hills

Maguuma Jungle

Goemm’s Lab, eastern Metrica Province
Morgan’s Leap and Dark Reverie, at the Morgan’s Spiral skillpoint in Caledon Forest
Spekks’ Laboratory located at the west end of the river northwest of Sandycove Beach in Caledon Forest

Shiverpeak Mountains

King Jalis’s Refuge, central east area of Snowden Drifts
Shamans Rookery, north of The Osenfold Shear in Wayfarer Foothills

The Mists

Mistwrought Vault, northwestern part of the borderlands
Emerald Sanctum (If the Mistwrought Vault is done in the Green Borderlands) – Sanctum Puzzles are identical
Garnet Sanctum (If the Mistwrought Vault is done in the Red Borderlands)
Sapphire Sanctum (If the Mistwrought Vault is done in the Blue Borderlands)
Dungeon Puzzle, various keeps in Eternal Battlegrounds

Here's the link to the post on our site.

Let me know if there are any mistakes or videos that need to be added.

#2 Cr0w

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Posted 05 August 2012 - 04:03 PM

If you get sea sick easily dont watch the breached wall one.

#3 Gramis

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Posted 05 August 2012 - 04:36 PM

couldn't you find a better 1 for breached wall?

30secs fond me this:

#4 Arava

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Posted 05 August 2012 - 04:39 PM

Wow - nice collection! :D
I'll bookmark that one.
Will you update when the game releases and the other zones get available?

#5 BeastmodeGM

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Posted 05 August 2012 - 05:29 PM

View PostGramis, on 05 August 2012 - 04:36 PM, said:

couldn't you find a better 1 for breached wall?

30secs fond me this:

Thanks Gramis just updated it. If there are any other (better) video guides please post them so I can update it.

View PostArava, on 05 August 2012 - 04:39 PM, said:

Wow - nice collection! :D
I'll bookmark that one.
Will you update when the game releases and the other zones get available?

Yes we will continue to update once other zones get available.

#6 Ingway

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Posted 05 August 2012 - 05:33 PM

Probably not gonna check it because i want to find these out on my own, but nice list.

#7 BeastmodeGM

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Posted 05 August 2012 - 07:04 PM

View PostIngway, on 05 August 2012 - 05:33 PM, said:

Probably not gonna check it because i want to find these out on my own, but nice list.

that's a good idea but at least you will know where to go if you get stuck :cool:

#8 Kai Toa

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Posted 05 August 2012 - 08:07 PM

Can anyone tell me how often can the chest be opened at the end of jumping puzzles?

#9 BeastmodeGM

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Posted 06 August 2012 - 05:31 PM

View PostKai Toa, on 05 August 2012 - 08:07 PM, said:

Can anyone tell me how often can the chest be opened at the end of jumping puzzles?

I thought it was a one time thing but I could be wrong. Can someone verify this.

#10 Astral Projections

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Posted 14 August 2012 - 08:29 PM

Information from a previous forum post, I don't remember who posted it so i can't credit it, about a puzzle in LA.

Weyandt's Revenge
Location of entrance
Weyandt's Revenge is a jumping puzzle in Sharkmaw Caverns located in southeast Lion's Arch. It can be accessed through the waterfall slide in Sharkmaw Caverns, next to the Vista. There are no foes to be found while doing this puzzle. There is a weapon vendor in a nook at the end of the pirate cave jumping puzzle in Lion's Arch. Selling pirates weapons for karma (9800 karma for a weapon)

#11 dawnq

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Posted 14 August 2012 - 08:41 PM

dont you mean "thus far" or  "in the beta" My first thoughts were what idiot broke the nda to post all the jumping puzzles in the game xP

Edited by dawnq, 14 August 2012 - 08:41 PM.


#12 runemima

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Posted 28 August 2012 - 03:30 PM

this should either be edited/maintained or added to the database.

#13 Doctor Overlord

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Posted 24 November 2012 - 08:53 AM

View PostGramis, on 05 August 2012 - 04:36 PM, said:

couldn't you find a better 1 for breached wall?

30secs fond me this:
Thank for that link!   This route is a better one than the other video I found (going across the arches near the end).

I have to say this was by far the least enjoyable jumping puzzle I've found in the game so far.   Too long, too tedious and poorly designed.  

I usually try to figure the puzzles out myself but it became very clear early on this one wasn't meant to be fun, it was meant to be frustrating.    The mob respawn rate makes that clear enough.  And the ghosts can't be knocked off the wall?   Giving mobs an advantage is part of gaming but that's a step too far.   Characters can certain fall off the wall using abilities like leaping but the ghosts don't get knocked off by knock back abilities?  You should see ghosts raining off the wall, that at least would be entertaining which more than anyone can say for this puzzle.  

Of course, they have to have yet another vet mob at the end.   Because you want yet another piece of tedium if all the fun for the evening hasn't already been sucked out by this thing.  And the last mob drops a Black Lion Chest.  Whoopee.   I'm not buying a key for it after this experience, you can bet on that.  Overall the least enjoyable jumping puzzle I've seen.  Thumbs down.  

Just to prove I'm not a jumping puzzle hater, I enjoyed the puzzle to find Anya's secret strawberry patch, *that's* an example a good puzzle.   Very clever, well designed, and frankly I thought the reward was far better than any Black Lion chest.   And Anya's charm factor alone made it worth doing.  Oh yeah, and NO bloody, annoying mobs.

Edited by Doctor Overlord, 24 November 2012 - 09:20 AM.






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