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Sycthrex's Pet Guide

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#1 Sycthrex

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Posted 06 August 2012 - 07:31 PM

PLEASE FORWARD ANY IMAGES TO MY INBOX WITH LOCATIONS OF PETS WHICH HAS BEEN MISSED.

THANKS




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Hello fellow Rangers and welcome players who are new to the Ranger!
Hopefully you will have come here from my Ranger Guide but if not then please don’t hesitate to go check that out, it is full of information you may want to know if you want to delve into the PvP side of things for the Ranger.

This Pet Guide is more of a general guide to your little friend(s) but will also touch on my ideas and thoughts on the PvP side of things so I hope you enjoy!


Please note that some information has been taken directly from a source of knowledge such as the Guild Wars 2 Wiki.



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Pets are permanent AI-controlled NPC allies which are the ranger's special profession mechanic. A pet has a family, such as bear, which determines most of their skills and its general attributes. Its species, such as a polar bear or a brown bear, determines a unique skill. Its type; aquatic, terrestrial or amphibious, determines which environments the pet is able to operate in.

The ranger has limited control over the actions of their pet; they can set the aggressiveness of the pet and activate a skill, otherwise a pet's action is automatically controlled and based on what the ranger does in combat. A ranger can have any number of tamed pets, but only four pets are immediately available to call into battle and only one can be active in the world.

A juvenile animal, which will have a name in the form "Juvenile <pet species>", can be approached by the ranger which makes a context-sensitive skill available, on F, to charm it. Charming an animal unlocks that species so that it can be placed in one of four pet slots out of combat.

The pet management panel can be accessed by clicking your current pet's icon in the mechanic bar or by using the shortcut key, which defaults to K. From here the player is able to rename and view the statistics of the current pets. The player can select tamed pets into a pet slot using this interface so they are available to switch to during a fight. The ranger has four slots for pets; two slots for the pets available when on land and two slots for pets in aquatic environments. Pets have to be of the appropriate type to be slotted; amphibious pets can be placed in any slot.

To rename a pet, click on the quill icon to the left of the pet name. (Guild Wars Wiki)


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Active Mode is effortless, but gives you less control over what your pet does and who it does it to.
Passive Mode takes more effort, but gives you good control over who/when/where/how your pet attacks.

Target + F1 This tells the pet to chase and attack your current target.
Target + F2 This tells the pet to use its F2 skill as its next skill, then chase and attack your target.

Note: Previously it appeared that passive mode created a more reliable lock-on, but that may no longer be the case. When told to attack a target, the pet will chase it until it gets too far away from the ranger, the enemy gets too far away from the pet, it dies, the enemy dies, the ranger dies, or the enemy stealth’s. Chase range is quite large.

No Target + F2 Your pet will use its F2 skill. If it is in the middle of a skill, it will use it after the current skill finishes. Useful for F2 buffing skills.

F3 or Changing to Passive at normal range Your pet will stop attacking and come to you.
F3 or Changing to Passive at extreme range Your pet will stop attacking and teleport to you.
Pets now have "return to me" commands separate from passive/aggressive setting; this is the new F3 command.

Pet Swapping swaps to your other pet, with full health and all skills recharged.
Pet Swapping with a dead pet results in a very long swap cooldown. (40sec)
Pet Swapping in combat with a live pet results in a moderate swap cooldown. (20 sec)
Pet Swapping outside of combat with a live pet results in a very short swap cooldown.

Stow (F4)/'Dismiss' is useful for insta-reviving your pet once out of combat along with removing it from screenshots.

(Taken from Guru forums)


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There are twelve different families of pets each with multiple species. For example, the family of bear has the species polar bear and brown bear along with other bears and bear-like creatures. Each is of a designated environment type. Families and known species are listed below.

Terrestrial Pets  

Family – Bird – Highest damage pets but long cast animation.

-EagleAppearanceLocation
-Hawk – Appearance – Location
-OwlAppearanceLocation
-RavenAppearanceLocation
-White RavenAppearanceHall of Monuments (25pts)

Family – Boar – Known best for knocking down your opponent.

-BoarAppearanceLocation
-PigAppearanceLocation
-SiamothAppearanceLocation
-WarthogAppearanceLocation - Location

Family – Canine – Knocking down foes and slowing the enemy.

-Alpine WolfAppearanceLocation
-Fern HoundAppearanceLocation
-HyenaAppearanceLocation
-Krytan DrakehoundAppearanceLocation - Location
-WolfAppearanceEternal Battlegrounds, just south of Umberglade forest.

Family – Moa – Healing & Support pets.

-Black MoaAppearanceHall of Monuments (15pts)
-Blue MoaAppearanceLocation - Location
-FlamingoAppearanceLocation - Location - Location - Location
-Red MoaAppearanceLocation
-White MoaAppearanceLocation

Family – Spider – Immobilizing and poisoning your foe.

-Black Widow SpiderAppearanceHall of Monuments (30pts)
-Cave SpiderAppearanceLocation
-Forest SpiderAppearanceLocation
-Jungle SpiderAppearanceLocation - Location - Location


Amphibious Pets

Family – Bear – High HP and damage reduction, your ‘Tank’ pet.

-Actodus AppearanceLocation
-Black Bear AppearanceLocation
-Brown BearAppearanceLocation - Location
-Murellow AppearanceLocation
-Polar BearAppearanceLocation

Family – Devourer – Ranged attacks, interrupting and poisoning nearby foes.

-Carrion DevourerAppearanceCarrion Devourer is located in the Charr 15-25 area (forget the name) on the eastern side of the sub-area called "Champion's Shield"
-Lashtail DevourerAppearanceLocation
-Whiptail Devourer AppearanceLocation- Location

Family – Drake – Your AoE Pet.

-Ice Drake AppearanceLocation
-Marsh Drake AppearanceLocation - Location
-River Drake AppearanceLocation
-Salamander Drake AppearanceLocation

Family – Feline – Lowers target’s defence and deals large damage.

-Jaguar AppearanceLocation- Location
-Jungle Stalker AppearanceLocation - Can be picked by Asura. Human & Sylvari
-Lynx AppearanceLocation
-Snow Leopard AppearanceLocation


Aquatic Pets

Family – Armor Fish – Stuns

-Armor Fish AppearanceLocation
Important Note: Start the journey near Trader’s forum waypoint. You can go down east of the trainers, entrance to the Bilge. Take the first left, head west, then right and you will find yourself at the end of the tunnel. Jump in the deep pool going down (dark green water) you will find yourself in the area full of tuna. The tunnel will be in front of you. Follow the tunnel. At the end of the tunnel look down and you will find a small tunnel going down. At the end you will see Juvenile Armor Fish.

Family – Jellyfish – Regeneration and blinds.

-Blue Jellyfish AppearanceLocation
-Rainbow Jellyfish AppearanceHall of Monuments (20pts)
-Red Jellyfish AppearanceLocation

Family – Shark – A multiple striking pet with fear.

-Shark AppearanceLocation



Please note: The pet rewards are unique creatures, but they share identical skills and attributes with another pet of the same family.
Black Moa → Red Moa
Black Widow Spider → Jungle Spider
Rainbow Jellyfish → Blue Jellyfish
White Raven → Raven

For locations on Starter Pets you can check Here or for a interactive map you can go Here!


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- Birds stats: 1424 pwr, 2111 prec, 1424 tough, 2111 vit
- Spiders stats: 1424 pwr, 1424 prec, 1424 tough, 2798 vit
- Wolves stats: 1768 pwr, 1424 prec, 2111 tough, 1768 vit
- Feline stats: 1424 pwr, 2111 prec, 1424 tough, 1424 vit
- Moa stats: 1424 pwr, 1424 prec, 1424 tough, 2798 vit
- Bear stats: 1561 pwr, 1424 prec, 1424 tough, 4172 vit
- Boar stats: 1424 pwr, 1080 prec, 1424 tough, 3142 vit
- Devourer stats: 1424 pwr, 1424 prec, 2798 tough, 1424 vit
- Drake stats: 1768 pwr, 1424 prec, 2111 tough, 1768 vit
- Jellyfish stats: 1424 pwr, 1424 prec, 1424 tough, 2798 vit
- Shark stats: 2454 pwr, 1424 prec, 1424 tough, 1768 vit
(As of Stress Test, August 3rd)


(Images taken from Wiki, August 6th)
Terrestrial Skills

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Aquatic Skills

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Ok so now that we have all the basics out of the way, it comes down to Pet Synergy, and by this I mean how well pets synergize with one another and with your chosen build.

In this section I won’t tell you what pets to choose or what are best for what build but I can help guide you towards some viable options.

I personally run Hawk/Eagle & Black Widow Spider in sPvP, simply because of the low CD bleed from the bird and the 2 second Stun from the spider, this of course goes with my Glass Cannon/Condition Build but to be honest with you I have barely touched upon Pets in the BWEs but after this guide I have better knowledge of them all and their skills and I will probably be working more on Support/Healing Pets just to help keep my player alive with my current build.

Another good sPvP Pet Combo based more on a Power Build would be running something like Feline & Canine, so this could mean something like a Jungle Stalker and a Wolf. You can see where I am going with this, a nice Might boon from the Feline and a 2 second Fear from the Wolf, why the fear you ask? Well even when we are in our downed state we can swap our pets and using the F2 skill to fear our enemy for 2 seconds could act as giving your team a better chance at killing the enemy, or those extra seconds needed to come to your aid, or even still cap a control point so never forget about these type of things when looking in to what pet’s to choose.

There are multiple sPvP Pet Combos out there and each are more down to what you, the player wants to get from their little friend(s) so hopefully this guide will give you the knowledge and understanding of what you want to choose.

As for PvE type Pet Combos I would personally go for something like Bear & Canine, specifically the Black Bear and the Fern Hound mainly for the Tank & Healer combo they give, the Bear has high HP and can weaken enemies while the Fern Hound can regenerate lost HP to yourself and your nearby allies.

I have not done much PvE so this will need to be updated as time goes on.


Traits that help our Pets

Beastmastery – 30 Points = 300 Healing & 30 Pet Attribute Bonus
5 – Zephyr’s Speed
10 – I – Speed Training
10 – II – Master’s Bond
10 – IV – Compassion Training
10 – V – Commanding Voice
10 – VI – Mighty Swap
20 – VII – Rending Attacks
20 – VIII – Stability Training
20 – IX – Intimidation Training
20 – X – Vigorous Training
30 – XI – Instinctual Bond
30 – XII – Natural Healing

Nature Magic
10 – II – Concentration Training
15 – Fortifying Bond
20 – X – Enlargement
25 – Bountiful Hunter

Wilderness Survival
10 – III – Master Trapper changed to incoming Disables are transferred to your pet. (90secs)
10 – V – Expertise Training
15 – Companion’s Defense
30 – XI – Empathic Bond
30 – XII – Bark Skin

Skirmishing
10 – I – Pet’s Prowess
10 – V – Companion’s Might
10 – VI – Agility Training
20 – VII – Carnivorous Appetite

Marksmanship
10 – II – Malice Training - Increased Condition Duration of your pet's attacks
10 – VI – Beastmaster’s Bond
15 – Alpha Training
30 – XI – Signet of the BeastmasterAffects you more than our pet but it’s still beast.


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A comprehensive Location Guide - http://www.guildwars...-pet-locations/

Ranger Pets & Locations – MMORPG GW2 - http://gw2.mmorpg-li...om/ranger-pets/

Ranger Pet Locations in Video form - http://www.youtube.c...feature=mh_lolz

Wiki Page - http://wiki.guildwars2.com/wiki/Pet




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Is there any tricks I can use with my pets?
Why yes there is, according to Misterdevious on the Guru forums, we can do these;

Birdspeed F1+F3 (or F1+Behavior Cycling) Tell your bird to attack a ranged opponent, causing it to use Quickening Screech, then cancel the attack. 10s of Swiftness every 20s is nice. Range should be between 130 and 1200.

Pocket Moa Keep a Moa on passive near you at the start of a fight. After it gets injured, it is ready to use. Order it to attack a target between range 130 and 1500 to force it to stop where it is and do a Harmonic Cry (immobile pulsing Heal over 3 seconds that heals 1340 per second, 1398 with Compassion Training). A 4k AoE heal on-demand, where you want, when you want.

Bear Traps F1+F1+F1+F1+F1+F3 Order a tanky pet to attack multiple NPC's at range, wait until they are clustered up nicely aroud him, and then order him to run straight towards you, directly over a pile of traps and/or AOE barrage you have waiting. A PvE tactic.

Bear Baiting F1+F1+F1+F1+F1+F4 Order a tanky pet to attack multiple NPC's at range, and then order him to attack the thing you want to kill. Then swap pets leaving you and your new pet at a safe distance from the chaos you caused. Your victim is now surrounded by NPCs. If they are naturally hostile, then proximity will get them to aggro on your target. If they are naturally neutral, then you may need to call your pet straight back from your target to you to encourage your opponent to hit them and aggro them on himself. A WvW tactic.

Three-Tailed Devourer Once your ranged pet has decided where to set up shop to fire ranged projectiles, you position yourself behind it. You can shoot through your pet, but your opponent can't (and your Devourer has 3k Toughness.) When the opponent reaches your pet, it will either retreat (meaning you should move) or do a knockback (moving your opponent). You may have to repeatedly reposition yourself and your pet during combat against some enemies.

Running Interference F1+F3+F1+F3... By sending a tanky melee pet in and pulling it back out repeatedly, you are attempting to keep the pet between yourself and your target to absorb some projectiles shot at you. Won't work if there is not a straight line path to your target.

(insert questions here)



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Well I would like to thank the mass amount of information on many websites regarding the stats and general features of the Pets and the hard work ANet has put in to their game; there are still a few things that need to be worked on like Pet way pointing and responsiveness but I am sure things will be ironed out within a month or two.

The Ranger is such a large and complex profession and I hope I can shed some light onto the profession.

I will leave you with a funny image i found on Reddit.
http://imgur.com/RaXvC

Thanks
Sycthrex

Changelog:
13/08/12 - Added 'To Do' list

To Do:
- In depth Trait explanation

Edited by Sycthrex, 13 September 2012 - 01:12 PM.

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#2 addis

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Posted 06 August 2012 - 08:02 PM

learned something new again. thanks for doing these guides

#3 Sycthrex

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Posted 06 August 2012 - 08:08 PM

View Postaddis, on 06 August 2012 - 08:02 PM, said:

learned something new again. thanks for doing these guides

It's my pleasure, just gonna tweak it as time goes on

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#4 addis

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Posted 06 August 2012 - 08:21 PM

I'll be checking it time to time to see the tweaks you make. hopefully i can learn more in the future

this might be a dumb question but what does stow do exactly?

#5 Sycthrex

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Posted 06 August 2012 - 08:24 PM

View Postaddis, on 06 August 2012 - 08:21 PM, said:

I'll be checking it time to time to see the tweaks you make. hopefully i can learn more in the future

this might be a dumb question but what does stow do exactly?

Ah yeah sorry, i will change it to be more clear, it is basically a 'Dismiss'

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#6 addis

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Posted 06 August 2012 - 08:36 PM

ohhhh ok thanks.

just to let you know lynx works great in sPvP especially if your going somewhat a glass cannon build and just want dmg. i believe its the only pet with 4 damaging skills and does a great amount of damage and bleed

#7 Miahkai

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Posted 07 August 2012 - 01:24 AM

Just a quick correction, Norn Rangers start with an Alpine wolf not with a normal wolf.

#8 Sycthrex

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Posted 07 August 2012 - 01:58 AM

View PostMiahkai, on 07 August 2012 - 01:24 AM, said:

Just a quick correction, Norn Rangers start with an Alpine wolf not with a normal wolf.


When was this since? The Guild Wars 2 Wiki states that the starting pet can be the Wolf as well?
The location, if commented is more on the 'Skin' of the pet, like some can only be gained through Bio selection or HoM, but the Wiki has not been updated for awhile, can you confirm this?

Edited by Sycthrex, 07 August 2012 - 01:58 AM.

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#9 Trei

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Posted 07 August 2012 - 02:12 AM

Just one thing that puzzles me:  

What is so funny about the image of "Imgur is over capacity!" and why would it be posted on reddit? :P

#10 kemf

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Posted 07 August 2012 - 03:58 AM

Just a thing you should point out about the HoM pets:

The pet rewards are unique creatures, but they share identical skills and attributes with another pet of the same family.
Black Moa → Flamingo
Black Widow Spider → Jungle Spider
Rainbow Jellyfish → Blue Jellyfish
White Raven → Raven

Just copied it from the wiki.

#11 Miahkai

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Posted 07 August 2012 - 05:29 AM

View PostSycthrex, on 07 August 2012 - 01:58 AM, said:

When was this since? The Guild Wars 2 Wiki states that the starting pet can be the Wolf as well?
The location, if commented is more on the 'Skin' of the pet, like some can only be gained through Bio selection or HoM, but the Wiki has not been updated for awhile, can you confirm this?

Since BWE1, rolling a Norn Ranger you can choose between 3 animals, Bear, Snow Leopard and Alpine Wolf which is just called 'Wolf' in the background options.

#12 Sycthrex

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Posted 07 August 2012 - 10:09 AM

View PostMiahkai, on 07 August 2012 - 05:29 AM, said:

Since BWE1, rolling a Norn Ranger you can choose between 3 animals, Bear, Snow Leopard and Alpine Wolf which is just called 'Wolf' in the background options.

Ah ok, i only played Sylvari as a Ranger so i didnt know.

Thanks for the info.

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#13 Lazmira

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Posted 07 August 2012 - 05:40 PM

Oh my god I love your guide! Especially with the pet tricks! I was trying to get Birdspeed to work but I never totally 100% got it, now that you showed me how to do it, it'll be a lot easier for me to pull this one off. Also fantastic job with the rest of the tricks! I'll have to try them sometime! ^^

#14 MikeT

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Posted 07 August 2012 - 06:08 PM

Wow! I'm just blown away by your comprehensive guide!
It's nice to read, very good layout and packed with valuable information and good advice.

Excellent work!
Thanks a lot Sycthrex!

#15 antoninusthepious

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Posted 07 August 2012 - 10:32 PM

Nice guide! thank you for putting this out there!

#16 Sycthrex

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Posted 07 August 2012 - 11:44 PM

View PostMikeT, on 07 August 2012 - 06:08 PM, said:

Wow! I'm just blown away by your comprehensive guide!
It's nice to read, very good layout and packed with valuable information and good advice.

Excellent work!
Thanks a lot Sycthrex!

You're welcome!

View Postantoninusthepious, on 07 August 2012 - 10:32 PM, said:

Nice guide! thank you for putting this out there!

No worries :)

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#17 Tracker_X

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Posted 13 August 2012 - 07:41 PM

Can you discuss some syntax basics for me please? I get a little confused with some of the text of the pets abilities and who benefits from the pet casting.

1.  If pet abilty says "you", does that mean the pet or the ranger or both?  
     a.  eg.  Bear's Defy Pain:  "You take no damage for the next few seconds."  
     b.  Also, "yourself" is sometimes used instead of "you" in a pet ability like the Armor Fish chomp that says "chomp your foe to deal damage and heal yourself".

2.  Difference between pet abilities that says "nearby allies" and pet ability that says "yourself and nearby allies".

#2 seems straight  forward but might be a different meaning of "yourself" than in my #1 example; the Brown Bear F2 clearly states condition removal for "yourself and nearby allies", where as the Fern Wolf F2 regeneration only says "nearby allies", but you suggested the ranger gets the benefit as well (in the Synergy section).

Quite confusing to me.

Thank you so much for this awesome contribution to the Ranger forum and for indulging my noob questions.

Edited by Tracker_X, 13 August 2012 - 08:31 PM.


#18 Sycthrex

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Posted 13 August 2012 - 09:10 PM

View PostTracker_X, on 13 August 2012 - 07:41 PM, said:

Can you discuss some syntax basics for me please? I get a little confused with some of the text of the pets abilities and who benefits from the pet casting.

1.  If pet abilty says "you", does that mean the pet or the ranger or both?  
a.  eg.  Bear's Defy Pain:  "You take no damage for the next few seconds."  
b.  Also, "yourself" is sometimes used instead of "you" in a pet ability like the Armor Fish chomp that says "chomp your foe to deal damage and heal yourself".

2.  Difference between pet abilities that says "nearby allies" and pet ability that says "yourself and nearby allies".

#2 seems straight  forward but might be a different meaning of "yourself" than in my #1 example; the Brown Bear F2 clearly states condition removal for "yourself and nearby allies", where as the Fern Wolf F2 regeneration only says "nearby allies", but you suggested the ranger gets the benefit as well (in the Synergy section).

Quite confusing to me.

Thank you so much for this awesome contribution to the Ranger forum and for indulging my noob questions.

1.  That's a tough one, i have not had the chance to test this as i have mainly been running PvP but i do know what thing, ANet have a lot of clearing up to do as a lot of players are asking the same questions, i personally feel that ANet have worded them badly and would probably have to be looked at individually.

2. Again, i think ANet has messed things up with wording but in case of the Fern Hound if you activate the skill, the Fern will stand still and do its animation and if you run away from it you will not receive the regeneration whereas if it said yourself and nearby allies then you would deffo get it

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#19 Wolfmind Flamecrest

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Posted 29 August 2012 - 12:40 PM

Great guide! Thank you :)

#20 Cryshal

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Posted 31 August 2012 - 05:52 AM

One thing I'm not clear on, the pet abilities. Do they random use all four abilities? Is there a way to choose which I want the pet to use? That is, can I swap out F2 for another ability the pet has?

#21 Zendru

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Posted 01 September 2012 - 01:20 AM

Cave Spider found.  took a picture of the location.

https://www.dropbox....3enmt/gw034.jpg
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#22 Zendru

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Posted 04 September 2012 - 08:41 AM

Juvenile Salamander Drake found outside the battlegrounds in Bladeridge Steppes just below the word 'Canyon' in Relliatus Canyon.

Screenshot: http://img521.images...5141/gw040p.jpg
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#23 Areo

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Posted 07 September 2012 - 12:44 PM

View PostZendru, on 01 September 2012 - 01:20 AM, said:

Cave Spider found.  took a picture of the location.

https://www.dropbox....3enmt/gw034.jpg

ditto on the cave spider :D

#24 xyrm

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Posted 07 September 2012 - 01:36 PM

Wolf is located in Eternal Battlegrounds, just south of Umberglade forest.

Carrion Devourer is located in the Charr 15-25 area (forget the name) on the eastern side of the sub-area called "Champion's Shield" (right next to the friendly devourer broodmother...the enemy devourers in the area are of a different type, but I assure you the Juvenile Carrion Devourer is there).

#25 Neclord

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Posted 07 September 2012 - 03:44 PM

The Jaguar is not in Caledon Forest, I can only find the Jungle Stalker there.

#26 Sycthrex

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Posted 07 September 2012 - 05:25 PM

View PostZendru, on 01 September 2012 - 01:20 AM, said:

Cave Spider found.  took a picture of the location.

https://www.dropbox....3enmt/gw034.jpg

View PostZendru, on 04 September 2012 - 08:41 AM, said:

Juvenile Salamander Drake found outside the battlegrounds in Bladeridge Steppes just below the word 'Canyon' in Relliatus Canyon.

Screenshot: http://img521.images...5141/gw040p.jpg

View Postxyrm, on 07 September 2012 - 01:36 PM, said:

Wolf is located in Eternal Battlegrounds, just south of Umberglade forest.

Carrion Devourer is located in the Charr 15-25 area (forget the name) on the eastern side of the sub-area called "Champion's Shield" (right next to the friendly devourer broodmother...the enemy devourers in the area are of a different type, but I assure you the Juvenile Carrion Devourer is there).

Thank you all very much for contributing the this guide, it should help the Ranger Community out that little bit more :)

Starve the Trolls, Feed the Reports!

Need help with something? Feel free to PM me.

@Sycthrex

Guild: Darkveil


#27 xyrm

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Posted 09 September 2012 - 03:57 PM

View PostSycthrex, on 07 September 2012 - 05:25 PM, said:

Thank you all very much for contributing the this guide, it should help the Ranger Community out that little bit more :)

I was actually mistaken.  The subzone and directions were correct for the carrior devourer (still east side of champion's shield), but the zone is actually the 50-60 named "Iron Marches".

Sorry for the confusion, as a Sylvari all the charr zones look the same to me!

Edited by xyrm, 09 September 2012 - 03:57 PM.


#28 texhnolyze

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Posted 09 September 2012 - 04:44 PM

thanks, learned something new today :)

one quick question though..
how do you activate the second attack of your pet?
ex : tail swipe of drakes
is it automatic?

#29 Altha

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Posted 10 September 2012 - 03:18 AM

re Hawk location -

It's not hyperlinked, so I thought I'd post this quote from the old pet location thread, which is still somewhat active.
( I have been directing people here, ty for keeping things up to date )

View PostOnikillaz, on 04 September 2012 - 07:29 PM, said:

Hi I found ... the Hawk!

The Hawk is in Ebbing Heart Run, Iron Marches (All the way to the North East)
Screenies:
http://imgur.com/a/q3K8O


This location has been confirmed by several guildmates of mine, wanted to be certain before posting.

Edited by Altha, 10 September 2012 - 03:18 AM.


#30 Altha

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Posted 10 September 2012 - 03:25 AM

Blue Moa (one PVE location, anyway, for the non-Sylvari )

View PostZeorn, on 28 August 2012 - 03:21 AM, said:

I tamed a Blue Moa in the zone Bloodtide Coast which is just south of Lion's Arch. It is on the island Stormbluff Isle right around where the words "Stormbluff Isle" are

View PostDahk, on 28 August 2012 - 08:54 PM, said:

Found this on another thread:




Here's a pic of the location:
Posted Image

Edited by Altha, 10 September 2012 - 03:25 AM.






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