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Suggestion for my main profession?

profession main RP character human

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#1 Ibari


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Posted 10 August 2012 - 02:42 PM

Well, I don't even know where to start, sorry if it's not the correct spot to place my question...

I've participated in all the BWEs, Stress Tests and whatever comes after (I even have the 3-day headstart!). I've tried almost every profession I was interested in, yet I haven't found that "sweet spot" that I thought I would easily find. I just played content like from levels 1 to 10, so my experience isn't very deep; my apologies if any of my statements seems wrong or biased.

I'm very interested to roleplay as a Human, that's settled in stone, but alas the profession seems to be more elusive. I don't like magic characters, so Guardian and the three scholars are ruled out.

From the pool I have, here are their pros and cons from within my head:

- Warrior was very fun to play with, yet I haven't found many attractive armors and they use to revolve around the Me-Smash! theme. Too easy maybe?

- Thief; I love medium armor, but the whole Assasinesque and Thievery isn't for me. I loved their Shortbow and Sword/Dagger, though.

- Engineer; I loved the concept of Steampunk Alchemist and their armor, but at the beginning of the game they seem very boring, yet I know that in the future they have so many options that they kind of overwhelm me. Also, they don't seem very mobile, don't they?

- Ranger; again I love the armor and the Strider/Forest Guardian theme and the versatility of their weapons. I'm not specially fond of pets, but they don't bother me either. The problem with this one is that I'm going to travel with a Ranger already. Wouldn't it be a tad repetitive?

I know that I don't give too much information, but I feel a bit dizzy whenever I think too much about this. I take this very seriously, as I plan to roleplay as much as I can. Any opinions or suggestions?

I thank everyone who is kind enough to lend me a hand (:

#2 tey_game


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Posted 10 August 2012 - 03:52 PM

Might I suggest trying out the structured PVP? It might give you a little better feeling of how the toons play in combat at level 80. While it won't be the same as PVE, it will probably give you a better feel than playing at lvl 10 since you'll have all the traits and skills unlocked.

As far as two Rangers travelling together, not sure what you mean by repetitive. And don't forget that you can play two drastically different Rangers through weapon choice and skill/trait selection.

#3 Bobby Sox

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Posted 10 August 2012 - 03:53 PM

From reading your post, it sounds like you enjoy the Ranger, but are afraid that two won't synergize together.  I will put that fear to rest by pointing out a couple of things from a gameplay perspective (though I really don't see why two Rangers playing together would be any more "repetitive" than any class paired with any other):

- Flame Trap, Frost Trap, Healing Spring, and Bonfire, along with several pet F2 abilities (the Murellow's PBAoE poision field, for example) are all combo fields that you both will benefit from.  Rangers can make quite a bit of use out of these fields, so the more the merrier, right?

- Two pets are better than one!  Quite literally.  With two Rangers around, either one of you wouldn't have to feel as reliant on having a bear for a pet through PvE content.  Whether one sticks to bears to soak up damage and "tank" and another goes for party buffing with moas, or you combine your efforts to have plenty of crowd control, etc., your options only expand.

#4 Xrux


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Posted 10 August 2012 - 04:55 PM

Hehe. Depends a bit the theme you like to roleplay....
Also magic isnot like in other games. Guardian is nice flavour of a soldier. More then just a fighter or paladin type. You can play it in different ways.

Also the necromancer Minionmaster playstyle is interesting roleplay wise. The switch between dagger/dagger and range is also interesting play wise. Even mesmer isnot really magic but more a trickster type.

Dont be afraid to be ranger as your companion in the fields of battle and glory. Could even give you interesting RP options.
A greatsword f.e.... who woudl have taught Rangers are the type wielding a greatsword. Dont they always hide behind bows and run away...err. kite

#5 mazut


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Posted 10 August 2012 - 05:18 PM

Engi is indeed kind of boring at first with only pistol and rifle as weapons. Useful skills, but so few. Played to about lvl16 and got more kits and other utilities. It become much more interesting and versatile later. After to say 20lvl.

#6 xphenox123


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Posted 10 August 2012 - 05:18 PM

try the other proffesions i was fkin not interested in the mesmer and now hes going whit my main

#7 Ibari


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Posted 10 August 2012 - 05:54 PM

By repetitive I mean... well, I like variety. There are only -for now- two people that are going to play consistently with me: a Guardian and a Ranger. That's why I thought that a team of Ranger-Guardian-Ranger doesn't add much variety.

Probably I'll try sPvP tonight (if I sleep early today, I'm European...) to see whether I can defend myself a little or not with the Engineer or the Warrior. Also I'll expand the post later so people can suggest even further.

I'm really grateful for your collaboration so far!

#8 indure


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Posted 10 August 2012 - 09:36 PM

Definitly try entering the mist and trying each character at lvl 80 to get a better feel for how all their utilities and traits work.

#9 Alex Dimitri

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Posted 10 August 2012 - 09:53 PM

From your list, Engineer is most versatile and fun class to play....you said they look boring on start....believe me they are not and what`s best almost every single build/spec on Engineer works you can do anything you want....and it`s all cool....PvP/PvE/WvWvW wise !!!

#10 Ibari


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Posted 11 August 2012 - 03:11 AM

I've just finished testing both Warrior and Engineer in sPvP and they rock! Although turret-based Engineer seemed static, I definitely had fun defending the capture points with my lil' steam-powered army. The problem would be PvE when you're on the run all the time, any suggestions on that?

Warrior on the other hand was also impressive, yet a little squishy (Engineer had cloacking device and Drink S potion at 25% health, that saved my steam-powered butt many times) because I was specced for Longbow.

If someone has any suggestions about a more mobile version of the Engineer for PvE -without using grenades, I hate em'- I'm sold (:

#11 Xrux


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Posted 11 August 2012 - 07:20 AM

Look at the traits! You can build every class to a certain playstyle. The warrior isnot squisy at all with the right builds for your needs of play. Traits is also the key for every class to be versatile... rebuild ...

There is tool out there which let you see and try builds.

The engineer with bombs it and or mine kit isnot static at all ... even turrets are not as you can 'kite' your munsies towards it.
Put in a flamethrower kit and you can be versatile as you want in pve ...

Yes we all have a path of fun ahead to discover all ......

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