So they came with the idea of waypoints... teleports xD. (So it doesn't take the scale of the world, wierd decision).
But also they said it would cost something to the players to travel through this waypoints, "a player that decides to walk to the objective instead of teleporting will be rewarded"
I think you have already played in BWE and stress tests, and 5copper is ridiculous.(Minimum i've found)
Do you guys think it was just in beta?
Anet did an awesome job in world immersion , and in my opinion they should had come with other transport system, or at least make an animation for teleporting to waypoints using an asura device or something.
I'm not saying that transportation must be slow, because thats a way to games with montlhy fees gain money.
EDIT: I really like Trei's idea:
I feel way points should in fact decrease in cost the further distance taken, but have near ones increased to the average value of intermediate distances.
This would encourage players to walk instead of porting for silly short distances while making it more economical for far travels.
Edited by jx1590, 19 August 2012 - 07:35 PM.