First and foremost I am no professional pvper. I can tell you that I have a-lot of pvp experience across many genres and games. I am also an avid theory crafter and like to make new builds in my spare time.
This one particular build is one that I am working on for my teams 5v5 comp. The general logic is to supply combo fields and condition damage to help the team. This is a very well rounded build and can be used to either defend or attack a point with the team. I made sure to put in plenty of condition removal since that seems to be the favorite build currently for most classes. I can kite most Direct Damage and since toughness only affects direct damage I didn't go overboard with it.
The guide that I post below goes into in-depth detail. I am always looking for criticism to better my build and play. I would like some feed back to hopefully make this a very competitive pvp build. I would like some specific help on choosing an optimal amulet/rune set.
Edited: http://www.gw2build....heory-1755.html
I just want to go ahead and say thanks to the people who do provide feedback.
Edited by Bashere, 16 August 2012 - 03:43 PM.










