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Guild Wars 2 is not a revolution

guild wars crap

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#1 thesnakes

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Posted 16 August 2012 - 12:48 AM

By the end of the beta/stress tests its clear here that it won't live up to the hype like the 1,000 other MMOs that GW2 fanboys have bashed for not being "revolutionary".

http://www.examiner....ut-a-renovation

#2 Nedra

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Posted 16 August 2012 - 12:51 AM

I want this game to be underground so we're free of this casualization

It won't happen though :(

Edited by Nedra, 16 August 2012 - 12:51 AM.


#3 kitanas

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Posted 16 August 2012 - 12:52 AM

I don't think any fair-minded person has called GW2 "revolutionary" in a while now, if ever. Personally, I call it an evolution, that is, it is the next step in what MMO's will be. there will always be fanboy hype, just have to tune it out

#4 Dark

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Posted 16 August 2012 - 12:52 AM

Who cares what other people think? you like it, you play it

#5 Helliion

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Posted 16 August 2012 - 12:56 AM

It is pretty revolutionary compares to the other MMOs that is released for last 10 years or so. Who the hell cares? I don't care if it is revolutionary or not. I want to have fun playing a good game, and gw2 can give me that fun.

#6 Little Bird

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Posted 16 August 2012 - 12:57 AM

It's a nice article actually.

#7 Pipples

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Posted 16 August 2012 - 12:57 AM

Downleveling
Cross-server guilds
Cross-server groups
Ability to be in multiple guilds
3-team WvWvW
Cosmetics enabled on release
Confirmed housing in the works
Wide crafting base
Skill changes based on weapons being used (making weapon choice matter)
Puzzles
Multiple viable ways of leveling
Customizable character histories

That's off the top of my head

Please go elsewhere and complain. Negative threads like this with no basis other than opinion get very old very fast

#8 Izardoz

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Posted 16 August 2012 - 01:00 AM

hmm...a rather supportive article, should one happen to read it:

Quote

But with all things considered, Guild Wars 2 is an overall unique and fun experience, and should have little trouble gaining and maintaining an active player base. It may not be the re-imagining of MMO gaming that Arena.net wants it to be, but it's certainly a bold and positive step forward.

not sure what the purpose of this thread is, exactly...maybe 'read past the title?'

#9 DetectiveJohnKimble

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Posted 16 August 2012 - 01:00 AM

View PostPipples, on 16 August 2012 - 12:57 AM, said:

Downleveling
Cross-server guilds
Cross-server groups
Ability to be in multiple guilds
3-team WvWvW
Cosmetics enabled on release
Confirmed housing in the works
Wide crafting base
Skill changes based on weapons being used (making weapon choice matter)
Puzzles
Multiple viable ways of leveling
Customizable character histories

That's off the top of my head

Please go elsewhere and complain. Negative threads like this with no basis other than opinion get very old very fast

If anything is getting old, it's people listing some good qualities about GW2 (many of which are already present in other MMOs), while claiming others are merely expressing their 'opinion' and not giving facts.

Edited by DetectiveJohnKimble, 16 August 2012 - 01:00 AM.


#10 Alaroxr

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Posted 16 August 2012 - 01:01 AM

Does it really matter? The game is fun, that's the only thing that matters.

Plus, apparently the OP doesn't realize that many of us have had 100+ hours to play the game and make our minds up. It lives up to the "hype" for me, so speak for yourself.

You criticize "fanboys" and then you basically do the same thing in reverse.

Edited by Alaroxr, 16 August 2012 - 01:06 AM.


#11 Vorch

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Posted 16 August 2012 - 01:01 AM

I don't like the OP's tone. He seems to be trying to provoke a response.

However, the article is very good.

From the end of the article that you posted:

Quote

with all things considered, Guild Wars 2 is an overall unique and fun experience, and should have little trouble gaining and maintaining an active player base. It may not be the re-imagining of MMO gaming that Arena.net wants it to be, but it's certainly a bold and positive step forward.

IMO, there is little "revolutionary" about many of the mechanics in GW2; the majority have been done before. ANet simply has tried to take what people like from other games and do away with the stuff that sucks:

Quote

...it copies many elements of those games and really doesn't change the game the way that Arena.net would like you to believe. What it does do however, is a remodeling of what MMOs could be in the future. Guild Wars 2 takes what “traditional” MMOs do well, while at the same time removes or alters elements that they don't; hopefully in a way that players will embrace as welcome changes.

You wanna know what's revolutionary about GW2? A developer final had the balls to move the damn genre forward.

THAT is why GW2 has so much hype.

Edited by Vorch, 16 August 2012 - 01:02 AM.


#12 Generic Fantasy Name

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Posted 16 August 2012 - 01:01 AM

OP seems more concerned with "Is my game winning against other games?" than with "Am I having fun when I play the games I play?" I got bored a long time back with WoW, TOR and Rift got stale fast (though I'm hearing Rift is a bit better now?), while I'm having fun playing GW2 so far.

Why should I care if it's revolutionary, evolutionary, or just a damn fine game?

#13 grey_foxx082

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Posted 16 August 2012 - 01:02 AM

I keep hearing about this 'hype' but I really don't know what it is consisted of.  GW2, so far, does what I expected it to do.  It's fun, loads of content for the cost, and will keep me entertained for more than a month. :P

Also, I agree with almost everything said in the article.

Edited by grey_foxx082, 16 August 2012 - 01:06 AM.


#14 7thCylon

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Posted 16 August 2012 - 01:03 AM

of course its not revolutionary its evolutionary.. revolutionary is rebelling against evolutionary is a growth i feel evolutionary is far more important then being revolutionary at least your contributing to the genre your helping to evolve.

#15 The Trouble With Me

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Posted 16 August 2012 - 01:04 AM

Products rarely live up to the advertising hype; that's why it's known as hype. Whilst I agree that it's not a revolutionary game the article hinges on some fairly subjective terms and the negative criticism is likewise weak. Fairly mediocre review in any case.

#16 jdavet90

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Posted 16 August 2012 - 01:04 AM

While it may not be truly revolutionary, it will revolutionize the genre and force other companies to change or risk losing customers.

#17 Kreyl

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Posted 16 August 2012 - 01:05 AM

Your right it isn't revolutionary, it is an evolution. Honestly I'm glad that the genre can at the very least have some variety as opposed to the army of WoW clones.

#18 Majic

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Posted 16 August 2012 - 01:05 AM

Revolution Calling

A better article than I expected, and a pretty good assessment of the game, but the criticisms toward the end are wildly subjective and seem out of place within an otherwise sensible article.

Complaining about vistas, platform puzzles, the dodge timers and an apparent lack of understanding about the purpose of the Initiative system for thieves are all rather strange things to tack onto an otherwise broad analysis.

Also, the question of "revolution" versus "renovation" seems somewhat specious. Guild Wars 2 may, in fact, end up being both.

That said, not a bad piece overall, in my biased opinion. :)

#19 Sprinkles169

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Posted 16 August 2012 - 01:06 AM

Yeah, it won't live up to it's hype. Now, where do I go to see the exact level of hype were at again? Did the government of the internet escalate it from orange to orangy-red yet???

This is seriously the stupidest thing people talk about before games release. Personally, I've been wanting the game for a long time. And I'm 100% certain I am going to be playing it for quite a long time as well. People that go around attempting to judge everyone off the "general state" of hype just look like fools.

Edited by Sprinkles169, 16 August 2012 - 01:07 AM.


#20 Corvindi

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Posted 16 August 2012 - 01:07 AM

That's true.  It's not.  You know how I know?  I look outside and I don't see rioters, things on fire, and mace canisters going every which way.  Therefore, no revolution going on here.

#21 Wift

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Posted 16 August 2012 - 01:08 AM

View PostDetectiveJohnKimble, on 16 August 2012 - 01:00 AM, said:

If anything is getting old, it's people listing some good qualities about GW2 (many of which are already present in other MMOs), while claiming others are merely expressing their 'opinion' and not giving facts.

Many considered WoW to be revolutionary, even though all it really did was take the best things out of past MMO's and put it into one game. Guild Wars 2 is doing the same.

#22 Woutman

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Posted 16 August 2012 - 01:10 AM

View PostPipples, on 16 August 2012 - 12:57 AM, said:

Downleveling
Cross-server guilds
Cross-server groups
Ability to be in multiple guilds
3-team WvWvW
Cosmetics enabled on release
Confirmed housing in the works
Wide crafting base
Skill changes based on weapons being used (making weapon choice matter)
Puzzles
Multiple viable ways of leveling
Customizable character histories

That's off the top of my head

Please go elsewhere and complain. Negative threads like this with no basis other than opinion get very old very fast

Those are all evolutions of what already exist.

Nothing revolutionary about any of that.

#23 jdavet90

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Posted 16 August 2012 - 01:10 AM

Revolution-  a sudden, complete or marked change in something.

By that definition, it is indeed a revolution. Y'all do realize that words have more than one meaning right? :P Revolution doesn't always have to be a violent revolt or riot.

#24 Briar

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Posted 16 August 2012 - 01:12 AM

Quote

Some of the combat resource management seems unnecessary superfluous as well. While an elementalist need only focus on the cooldowns of their various skills, a thief has to watch those as well as an additional “initiative” resource as a tradeoff for having shorter cooldowns. While it does add to the “uniqueness” of the class, it feels like it is tacked on simply for that difference rather than a consequence of it.

Mistake here... Initiative is an actual replacement for cooldowns; the skills that use initiative have instant recharges. AKA its not somthing additional you have to look at ontop of cooldowns, its somthing you look at instead of cooldowns.

Edit: if you get past the title it's actually a fair assessment of the game. Nothing to get upset over.

Edited by Briar, 16 August 2012 - 01:16 AM.


#25 Nooblet

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Posted 16 August 2012 - 01:13 AM

Im not sure if im remembering this right but there is an ad that they have that says join the revolution and i guess thats why they compared it to one

#26 TKTindelible

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Posted 16 August 2012 - 01:14 AM

I wrote an article about this a long, long time ago.

You're right, and that article is right, in as much as Guild Wars 2 is not a revolution. It doesn't take the MMORPG genre and redefine every element of it from the ground up. It doesn't do away with fundamental components that have defined the genre since day 1, and it doesn't mitigate any of the lasting tropes from the RPG that were carried over from the offline RPGs that defined the basic premise of what an MMORPG is.

Does this mean that it's not going to "live up to the hype"? Not at all. That idea is precluded by the notion that what gamers want is someone to come along and totally redefine what an MMORPG is, which is an unrealistic prospect that misses the point entirely.

Star Wars: Knights of the Old Republic was considered a revolutionary RPG. It was the first title to truly bring modern Western RPG mechanics to consoles, and it went a great way to removing the "pen and paper nerdism" of the previous generation of RPGs. It was, however, firmly grounded in the formula that had defined what an RPG was for years before it. It still had dice roles, itemisation, an inventory system, level progression, skills and abilities, classes and everything else that one would expect to show up in an RPG. It clearly didn't totally redefine what an RPG was or could be, it simply changed the packaging in such a way that was interesting, and made those old mechanics fun and exciting. Call of Duty was "just another" World War 2 FPS, considered revolutionary for introducing new mechanics as well as changing the way old mechanics were presented to the player; it was still firmly and without shame a traditional FPS. Quake was the same, as was Unreal. Even far flung titles like Spore, The Sims and Tribes were still firmly rooted in the same formulas that had defined their respective genres well before those titles were even conceived. It is not to say that those titles are guilty of a lack of originality, but that a lot of what they are was well established before they came into existence.

So why do we expect a company like ArenaNet to take a genre as old and as large as the MMORPG genre and totally redefine it in one go? The truth is... I don't think we do, and suggesting we do is an utterly nonsensical prospect.

I don't think that we expect total originality from the next big MMO. What we expect is something interesting, something fresh, and something that is fun. That may well be something totally new, or it may simply be - like many of the great games in history - a slightly different presentation of an existing approach to the genre. I loved SWTOR, but I'm well aware that it's basically Baldur's Gate with a different camera angle, and some slight tweaks to the formula. I love Guild Wars 2, but I'm well aware that it's basically World of Warcraft with a different combat system, and some slight tweaks to the formula.

The vast majority of revolutionary titles within gaming AREN'T 100% unique or original.

Also, I couldn't disagree with this bit more:

Quote

"That's not to say that all is perfect within the game. The “vista” mechanic, while presenting players with some breathtaking views of this lush game world, is still very clunky and artificially difficult due to poor object collision mechanics, and overall is not a particularly welcome attempt to add a platforming element to a game that probably doesn't really need it in the first place."

Edited by TKTindelible, 16 August 2012 - 01:17 AM.


#27 Alaroxr

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Posted 16 August 2012 - 01:15 AM

View PostMajic, on 16 August 2012 - 01:05 AM, said:

Revolution Calling

A better article than I expected, and a pretty good assessment of the game, but the criticisms toward the end are wildly subjective and seem out of place within an otherwise sensible article.

Complaining about vistas, platform puzzles, the dodge timers and an apparent lack of understanding about the purpose of the Initiative system for thieves are all rather strange things to tack onto an otherwise broad analysis.

Also, the question of "revolution" versus "renovation" seems somewhat specious. Guild Wars 2 may, in fact, end up being both.

That said, not a bad piece overall, in my biased opinion. :)

The author is desperately trying to please everyone.

View PostWoutman, on 16 August 2012 - 01:10 AM, said:

Those are all evolutions of what already exist.

Nothing revolutionary about any of that.

We had the wheel for a long, long time.

We had engines for a long, long time.

Then the Automobile was invented.

A revolution isn't a small thing here and there, it's what happens when you combine innovations.

#28 Sleepdeprivation

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Posted 16 August 2012 - 01:15 AM

its nice that everyones reacting fairly evenhandedly with this but the articules tagged with "guild-wars-crap" and looks like little more than bad trolling to me.

./thread imo

edit: glad its not just me Tyridius

Edited by Sleepdeprivation, 16 August 2012 - 01:17 AM.


#29 ZudetGambeous

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Posted 16 August 2012 - 01:16 AM

The game is much more entertaining then any other MMO out there, so meh, I don't really care what you call it.

#30 Corvindi

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Posted 16 August 2012 - 01:16 AM

View Postjdavet90, on 16 August 2012 - 01:10 AM, said:

Revolution-  a sudden, complete or marked change in something.

By that definition, it is indeed a revolution. Y'all do realize that words have more than one meaning right? :P Revolution doesn't always have to be a violent revolt or riot.

Sorry, but if at the very least a helpless hippie isn't getting maced by some thug in uniform, it doesn't qualify as a revolution, and I don't care what the dictionary says!





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