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Burst/Support build

warrior axe shield riffle

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#1 Krilce

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Posted 17 August 2012 - 05:20 PM

As I see, there is no more builds topic, so I had to open new one in order to get your opinion on it.

http://gw2skills.net...LbWuskZtCZwxMEA

Basically, it's burst/support build based on shouts and high burst damage weapons, like axe and rifle. As always, I was leaning towards balance, so instead of previous burst/control builds, I tried to make one more supportive, although not fully, since I've not invested into healing through amulets and stuff.

It has respectable power and crit chance, which should provide good amounts of damage (obviously not as good as full burst builds, but that was intentional), a lot of condition removal through Rune of Soldier, good survivability through more than reasonable vitality levels, great healing ability (healing skill, 3 shouts of 1k+ heals, Sigil of Leaching) and Defy Pain, and high amounts of adrenaline, which should give me the opportunity of using burst skills more often.

Constructive comments are more than welcome(even if you think this build is utter shit :D).

Edit: Edited to newer version. Thank you for advice guys!

Edited by Krilce, 18 August 2012 - 08:32 PM.


#2 Scruffy the Janitor

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Posted 17 August 2012 - 05:44 PM

I'd switch the "Heightened focus" trait with "Warriors sprint" trait. Yea you get 9% crit chance @ 3 stages but you do the axe burst skill anyway and it has 100% crit chance so bascily you only gain 6% crit chance from that trait.. "Warriors sprint" gives 10% speed bonus which is always nice.. Now I don't know wether you'll be running around allot with the axe or with the gun but 10% speed boost when wielding axe is pretty damn good, considering ur only mobility is the shield leap

#3 Krilce

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Posted 17 August 2012 - 05:52 PM

View PostScruffy the Janitor, on 17 August 2012 - 05:44 PM, said:

I'd switch the "Heightened focus" trait with "Warriors sprint" trait. Yea you get 9% crit chance @ 3 stages but you do the axe burst skill anyway and it has 100% crit chance so bascily you only gain 6% crit chance from that trait.. "Warriors sprint" gives 10% speed bonus which is always nice.. Now I don't know wether you'll be running around allot with the axe or with the gun but 10% speed boost when wielding axe is pretty damn good, considering ur only mobility is the shield leap

I was editing my build while you were posting it seems. instead od 20/30/20, I made 30/30/10, since fast weapon swapping won't be mandatory for this build, at least in my opinion, though I'll have your tips in mind if they prove more useful than what I did. Thanks :)

#4 Engel Jorgenson

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Posted 17 August 2012 - 06:21 PM

Yeah, very close to my build and I think it's very effective. :)

http://www.guildwars...434-earthquake/

Edited by Engel Jorgenson, 17 August 2012 - 06:22 PM.


#5 Krilce

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Posted 17 August 2012 - 06:33 PM

View PostEngel Jorgenson, on 17 August 2012 - 06:21 PM, said:

Yeah, very close to my build and I think it's very effective. :)

http://www.guildwars...434-earthquake/

I was actually thinking of rolling a hammer instead of rifle, but realized it wouldn't work very well in tournament matches, as it wouldn't be specialized enough for certain role. It would lose a lot of damage for a little bit of control, so it would become jack of all trades build, which isn't really desirable for tournaments, though it would probably be fun as hell in hot join matches. :D

#6 UssjTrunks

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Posted 17 August 2012 - 06:35 PM

View PostScruffy the Janitor, on 17 August 2012 - 05:44 PM, said:

I'd switch the "Heightened focus" trait with "Warriors sprint" trait. Yea you get 9% crit chance @ 3 stages but you do the axe burst skill anyway and it has 100% crit chance so bascily you only gain 6% crit chance from that trait.. "Warriors sprint" gives 10% speed bonus which is always nice.. Now I don't know wether you'll be running around allot with the axe or with the gun but 10% speed boost when wielding axe is pretty damn good, considering ur only mobility is the shield leap

+9% crit isn't just used for eviscerate. It helps with all of your damage. You aren't always popping off bursts. You want your sustained damage to have an increased crit% as well.

Edited by UssjTrunks, 17 August 2012 - 06:36 PM.


#7 Engel Jorgenson

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Posted 17 August 2012 - 06:39 PM

View PostKrilce, on 17 August 2012 - 06:33 PM, said:

I was actually thinking of rolling a hammer instead of rifle, but realized it wouldn't work very well in tournament matches, as it wouldn't be specialized enough for certain role. It would lose a lot of damage for a little bit of control, so it would become jack of all trades build, which isn't really desirable for tournaments, though it would probably be fun as hell in hot join matches. :D

Yes for sure, you're right. Rifle is better for tournaments but at first I planned my build in a dungeon perspective. The beauty of the warrior is we can do multiple jobs with the same build using different weapons. Rifle for PvP and levelling as a second weapon set. Longbow for tower defense in WvWvW and hammer for ground control.

#8 Kaylos21

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Posted 17 August 2012 - 07:15 PM

You can't stack sigils like that anymore.  Once used, they all put each other on cooldown for 9 seconds now.  So only one will go off on one switch, and the other won't go off if you switch again before 9 seconds.

#9 Krilce

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Posted 17 August 2012 - 07:48 PM

View PostKaylos21, on 17 August 2012 - 07:15 PM, said:

You can't stack sigils like that anymore.  Once used, they all put each other on cooldown for 9 seconds now.  So only one will go off on one switch, and the other won't go off if you switch again before 9 seconds.

Alright, thanks for the info!

#10 Takla0900

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Posted 18 August 2012 - 04:24 PM

edit: never mind was already said

Edited by Takla0900, 18 August 2012 - 04:24 PM.


#11 Time Traveller

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Posted 18 August 2012 - 04:38 PM

Looks really solid, I like how much healing you'll be doing with leaching sigils + shouts.

A few little nitpicky things that I would change are 1. You only have 1 banner, which is the elite, so I would swap out Inspiring Banners for Empower Allies, or maybe Empowered. Also, I might drop One My Mark for a different utility skill, maybe something like Throw Bolas or Endure Pain to give you some more control/survivability (2 shouts in a heal build seems like enough in most videos I've seen, especially with x6 soldier runes.

Otherwise, I'll probably run something almost completely identical to this (maybe with different weapons for melee) for WvW

#12 Krilce

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Posted 18 August 2012 - 08:31 PM

View PostTime Traveller, on 18 August 2012 - 04:38 PM, said:

Looks really solid, I like how much healing you'll be doing with leaching sigils + shouts.

A few little nitpicky things that I would change are 1. You only have 1 banner, which is the elite, so I would swap out Inspiring Banners for Empower Allies, or maybe Empowered. Also, I might drop One My Mark for a different utility skill, maybe something like Throw Bolas or Endure Pain to give you some more control/survivability (2 shouts in a heal build seems like enough in most videos I've seen, especially with x6 soldier runes.

Otherwise, I'll probably run something almost completely identical to this (maybe with different weapons for melee) for WvW

Great, I was thinking of swapping Inspiring Banners with something too. Instead of Empowered or Empower Allies, I've chosen Leg Specialist, as I already have 2 ranged cripples. That would give me some control over my opponents. Also changed OMM for Immobilize. It could be useful for easier landing of Kill Shot or Eviscerate, and for control is always nice in general. Thanks!

http://gw2skills.net...LbWuskZtCZwxMEA

#13 Time Traveller

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Posted 19 August 2012 - 09:31 PM

View PostKrilce, on 18 August 2012 - 08:31 PM, said:

Great, I was thinking of swapping Inspiring Banners with something too. Instead of Empowered or Empower Allies, I've chosen Leg Specialist, as I already have 2 ranged cripples. That would give me some control over my opponents. Also changed OMM for Immobilize. It could be useful for easier landing of Kill Shot or Eviscerate, and for control is always nice in general. Thanks!

http://gw2skills.net...LbWuskZtCZwxMEA
Good solid choices, actually better than what I originally recommended. This seems like a good build for both sPVP and WvW.

#14 Krilce

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Posted 20 August 2012 - 10:00 AM

Another variation

http://gw2skills.net...LbWuskZt4YQxmAA

It has higher toughness, though lower health, but I think it will be more than enough, when combined with decent toughness levels. Also, I've lost some of the power and passive crit chance, but I gained higher healing (384 instead of 300), higher prowess, and I also gained rather often fury buff (most of the time, I will be under effects of fury, so I'll have 37% crit chance instead of 31%(42% with axe)), so at the end of the day, my damage should go higher than in previous build. I had to switch sigils because of recent changes and shared cooldown, so I had to go for passive bonus. Also, I've changed Immobilize for Balanced Stance, so I shouldn't have problems with control builds, as I also have Battle Standard, which also gives stability. This build is still work in progress, and has to be tested, so any kind of suggestion is more than welcome. I was also thinking for going 0|20|0|30|20 instead of current one, but I'd loose a lot of healing for some damage and fast switch, which isn't really required for this build, tough I'll surely test it.





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