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worried about economy in GW2

economy gold sink

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#1 TegidVeol

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Posted 19 August 2012 - 01:34 PM

Good day,

I was just asking myself if Guild Wars 2 will have enough gold sinks to have a stable economy in the long run.

Seing that the auction house was cluttered and filled with stuff already in the BWE's I am actually a bit worried of oversaturation of items too.

What is your opinion about this topic?

Thanks

#2 dd790

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Posted 19 August 2012 - 01:55 PM

Waypoints, armour repairs, gathering tools, crafting recipes/ingredients, salvage kits, siege blueprints, fort upgrades....

I think there are enough gold sinks

#3 Jonin

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Posted 19 August 2012 - 05:18 PM

I have no opinion since the game hasn't launched and we haven't been able to play long enough to see how it shakes out.

#4 Manzana

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Posted 19 August 2012 - 05:20 PM

And this Obam-

Oh, GW2 economy.  Oooh.

I don't think the economy will be too bad in GW2.  There are plenty more gold sinks in this game than the previous, and GW1's economy was stable for the most part.  Except those times all hell broke loose.

#5 hanwinting

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Posted 19 August 2012 - 05:21 PM

View Postdd790, on 19 August 2012 - 01:55 PM, said:

Waypoints, armour repairs, gathering tools, crafting recipes/ingredients, salvage kits, siege blueprints, fort upgrades....

I think there are enough gold sinks
.

and gold -> gems trading will be a good gold sink also

#6 elmprotector

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Posted 19 August 2012 - 05:40 PM

Quote

a bit worried of oversaturation of items too.

Code word for someone who wants to abuse people thru the AH.  Said this before... I have did this in other games because it was this or farm your life away to have enough gold... but I love the fact that this "oversaturation" is a good thing that will keep prices lower because there will always be someone who will underbid the AH players.  And with so much product in the AH no way for anyone to just buy out a item so you can own that part of the market.

Look with no trading between chars (from what I have heard never tried) it will be super easy for ArenaNet to catch gold sellers purely with a small program that keeps a eye on all gold sent thru the mail.  If you can trade easy another program that watches gold transfers from char to char.  And unlike other games where gold sales doesnt effect the bottom line of the game devs... you can  buy gems here so it will effect the game devs so they will make sure to catch the sellers.  And banning gold sellers will be extra income till they stop buying copies of GW2 over and over and see its a loss to keep trying to sell gold in GW2.

So if the global AH keeps prices of items low.. and ArenaNet has every reason to keep gold sellers out of the loop.  Then if we have to much gold who cares?  And like other posters have said, buy gems with the gold to get other stuff.  Or WvW stuff with the gold.  Nothing wrong with making a game so casual players have enough gold and not have to grind gold or play the AH for profit just to play the game.

Lets say people have tons of spare gold, why should we care?

#7 Deyadissa

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Posted 19 August 2012 - 05:41 PM

There are way too many uses for gold to be concerned about.
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#8 Reduxe

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Posted 19 August 2012 - 05:46 PM

Just give it time and the action house will stable. Gold sinks are everywhere in GW2. Not to mention anyone who wants "free" gems can buy them with gold.

#9 DrunkenMadKing

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Posted 19 August 2012 - 05:48 PM

Not to mention, they can always add desired gold sinks to remove gold should they need to.

#10 The Comfy Chair

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Posted 19 August 2012 - 05:48 PM

We don't know how it'll work or not just yet.

It'll likely be just fine, but until the game has been out for 2-3 years, we wont know for sure.

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#11 pswendel

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Posted 19 August 2012 - 06:17 PM

View PostTegidVeol, on 19 August 2012 - 01:34 PM, said:

Good day,

I was just asking myself if Guild Wars 2 will have enough gold sinks to have a stable economy in the long run.

Seing that the auction house was cluttered and filled with stuff already in the BWE's I am actually a bit worried of oversaturation of items too.

What is your opinion about this topic?

Thanks

I didn't find it to be cluttered at all. In fact I found it extremely organized, orderly and helpful.

The fact that the economy is world and not server inspires even more confidence.

As for gold sinks, as everybody else has said - it's filled with gold sinks. Having 3 forms of currency helps, as well, where one is not tradeable. They've thought long and hard about this.

View PostThe Comfy Chair, on 19 August 2012 - 05:48 PM, said:

We don't know how it'll work or not just yet.

It'll likely be just fine, but until the game has been out for 2-3 years, we wont know for sure.

I suppose 2-3 would be best, but I'm sure a 6 month time span would give us a good enough view of how the market will operate.

#12 Sebyos

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Posted 19 August 2012 - 06:23 PM

It's way too early to be worried.

#13 Lysander

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Posted 19 August 2012 - 06:29 PM

I have a solution: Anyone who feels that have too much gold, can send it to me. :D

But seriously, i think it's too early to tell.

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#14 Shamadamun

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Posted 19 August 2012 - 06:31 PM

View Posthanwinting, on 19 August 2012 - 05:21 PM, said:

.

and gold -> gems trading will be a good gold sink also

Which is awesome because it means no matter how rich you get, there's always going to be something to sink all your gold into.

#15 jezuitx

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Posted 19 August 2012 - 06:44 PM

You guys can spend all your money buying the food I'm going to making and the gems I'll be crafting.  Seriously though there's one thing I've never had trouble doing in an MMO and that's spending in game gold.  I personally can't wait to see how the economy plays out.  Back in Star Wars Galaxies and Final Fantasy XI I use to try my hand at "playing the market".  That was pretty fun and I imagine it'll be fun in GW2 as well.

#16 xphenox123

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Posted 19 August 2012 - 06:46 PM

i am a bit worried too because the market is the whole game not only the server

#17 Flavvor

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Posted 19 August 2012 - 06:46 PM

With all the alts People may have I think they will be buying gear and crafting items for them instead of gathering them. That's my opinion on tha matter.

#18 Bloodtau

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Posted 19 August 2012 - 06:48 PM

When I sell things in Auction houses I ALWAYS undercut the lowest price currently in there.
Gold isn't as important in this game as others so a majorly imbalanced economy won't be so much of a problem.

Skill points and Karma are your most important things and those cannot be traded or bought. (except by cash shop boosts)

#19 Rytlock Bigpaw

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Posted 19 August 2012 - 06:49 PM

Plenty of gold sinks, at least you don´t make much profit from low level areas.

#20 Flavvor

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Posted 19 August 2012 - 06:51 PM

View PostThe Comfy Chair, on 19 August 2012 - 05:48 PM, said:

We don't know how it'll work or not just yet.

It'll likely be just fine, but until the game has been out for 2-3 years, we wont know for sure.

2-3 years is way to long. The market will be stable long before then. Unless people like Freelancer manipulates the market( need to see his video on how he made 200 GOLD on one weekend).

#21 The Comfy Chair

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Posted 19 August 2012 - 07:26 PM

View PostFlavvor, on 19 August 2012 - 06:51 PM, said:

2-3 years is way to long. The market will be stable long before then. Unless people like Freelancer manipulates the market( need to see his video on how he made 200 GOLD on one weekend).

Those shenanigans wont really affect the long term prices of items though :)

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#22 Corvindi

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Posted 19 August 2012 - 07:29 PM

View PostFlavvor, on 19 August 2012 - 06:46 PM, said:

With all the alts People may have I think they will be buying gear and crafting items for them instead of gathering them. That's my opinion on tha matter.

I agree.  Some people will do this, especially since, last I heard, you could level an alt solely through crafting.

#23 Flavvor

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Posted 19 August 2012 - 07:40 PM

View PostThe Comfy Chair, on 19 August 2012 - 07:26 PM, said:

Those shenanigans wont really affect the long term prices of items though :)

Ya i agree with you but spending money to making money on a weekend bing will mess up the market for a bit. I'm sure you know what I'm talking about how to do this. It does take a lot of gold to do it though.

#24 The Comfy Chair

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Posted 19 August 2012 - 07:44 PM

View PostFlavvor, on 19 August 2012 - 07:40 PM, said:

Ya i agree with you but spending money to making money on a weekend bing will mess up the market for a bit. I'm sure you know what I'm talking about how to do this. It does take a lot of gold to do it though.

Indeed. I'm going to make my money simply selling higher tier materials while the prices are high early on. I'm staying away fromt he whole 'manipulating the AH' because there are more than enough people who enjoy doing that who'll be constantly screwing each other over.

Like FL said in ToT, the people who lose out most are the greedy gits trying to play the system :P

Edited by The Comfy Chair, 19 August 2012 - 07:45 PM.

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#25 Salidin

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Posted 19 August 2012 - 07:48 PM

You do realize that the AH is across all servers right? Instead of it being server exclusive like most games are which is why you saw such a large amount of items in the BETA. Controlling and maintaining an stable economy will be a lot easier due to such instead of having to individually tweak things to get some right where others are not.

#26 Flavvor

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Posted 19 August 2012 - 07:53 PM

View PostThe Comfy Chair, on 19 August 2012 - 07:44 PM, said:

Indeed. I'm going to make my money simply selling higher tier materials while the prices are high early on. I'm staying away fromt he whole 'manipulating the AH' because there are more than enough people who enjoy doing that who'll be constantly screwing each other over.

Like FL said in ToT, the people who lose out most are the greedy gits trying to play the system :P

Ya I agree with you. It would be nice if they have the 5 day high and low on items. Just like they have on jems.  Just to show how much it swing. That would give you a good clue if someone is trying to manipulate the market for a bit.

Either way FL guild will make a crap load of Gold...lol

#27 Zhahz

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Posted 19 August 2012 - 07:58 PM

I'm not concerned.  I don't think I've ever seen an MMORPG where the market was truly stable since high level characters always end up potentially wealthy (only potentially since some players still manage to not accumlate wealth even when it's easy).

I don't think oversaturation will be a problem either.  Perhaps at first as people test the market.  With the ability to salvage gear and the better gear being bound, people will be making decisions and listing on trading post won't always be the answer.  Same as in most games, really.

What I'm interested in seeing (not concerned, interested) is how the global economy plays out vs server-based economies.  Player economy is like a minigame to me and I generally get rich with ease.  I never need the money I accumulate (although it's always nice to be able to buy anything you want in-game without cheating like a scumbag), I just like doing it, as do most of the people I play with - it's almost like a competition amongst us.

View PostJonin, on 19 August 2012 - 05:18 PM, said:

I have no opinion since the game hasn't launched and we haven't been able to play long enough to see how it shakes out.

I was surprised at how active the market was during BWE's, but for sure it wasn't reflective of live conditions since people were reckless with purchasing, listing, gems, etc.

#28 SamaelTheTwelveWingedAngel

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Posted 19 August 2012 - 09:00 PM

Just watch freelancers lecture about buying high and selling higher on yt.
You will soon understand why these people are no good for the economy.

#29 Corvindi

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Posted 19 August 2012 - 09:45 PM

View PostFlavvor, on 19 August 2012 - 06:51 PM, said:

2-3 years is way to long. The market will be stable long before then. Unless people like Freelancer manipulates the market( need to see his video on how he made 200 GOLD on one weekend).

I watched the video. I figured I was on top of it, good to go, ready to make my own gold rather than lazily buy it off some player with gems.  Then I realized that the way he describes people manipulating the market has yet another level to think about because of gems for gold/gold for gems.

For example, he mentioned one way to make money that involves buying dye packs and minipets in the cash shop by buying gems for gold, then using the gems to buy minipets and dye packs, and then selling the minipets and dye packs back on the market for more gold than he paid for the gems.

But if gem sellers want people to buy their gems for gold, couldn't they buy out the dyes and minipets, relist them for ridiculous prices so that people think they can make money off them, then put them back on the market for more than they paid but less than the people who bought their gems trying to turn a profit are now trying to sell them for?  

Then market manipulators will make money off both market manipulation of the minipets and dyes, and also off the rising price of gems (since there will be more demand because people incorrectly believe they will be able to play the market to make more than they paid for the gems.

Am I missing something here?

Edited by Corvindi, 19 August 2012 - 09:46 PM.


#30 Bahadur

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Posted 19 August 2012 - 09:56 PM

Remember, Anet does have a dedicated economist on staff, who will be constantly monitoring the economy, detecting any problems, any destabilisations ect ect.
I'm sure the economy will be fine, there's enough gold sinks in WvW to tear money away from thwe players, plus all the crafting equipment, repairs among others.

P.S. have i misunderstood something? I thought the only way to use gold to buy gems, was to buy the gems from players, meaning it is not a gold sink at all? Or can you actually buy gems from the Trading post for gold?





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