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#1 coehl

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Posted 26 July 2010 - 06:16 PM

I don't wanna make a new thread every time, so this is where it starts. :)

Relics of Orr Episode 7 is up. Autonomy Bots Roll Out!
Tigerfeet from www.secretagentcat.com is with us, so is Chas.

We have John Vinson from www.guildwars2forum.com with us, and there was a substantial amount of knee slapping.

Come check it out on the site or in iTunes.
www.relicsoforr.com

#2 bigwig

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Posted 26 July 2010 - 06:26 PM

I endorse this product and or service.

#3 Eragon Zarroc

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Posted 26 July 2010 - 06:42 PM

sweet :)  listening ;)

#4 Greibach

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Posted 26 July 2010 - 08:26 PM

Just FYI- on the Cost of Persistance vs Instanced, I don't recall where, but they have expressly said that the reason that GW1 was instanced had little to do with cost.  They indicated that they have developed a model that is much easier on servers than most people think, and that the difference in maintenance cost will be minimal, which is why they can stay with a no-subscription model.  I will try to look for the source, but I know they have explained it somewhat.


EDIT-
from http://internetgames...ildwarsqa_2.htm

Quote

Are you considering subscription fees, or will Guild Wars 2 offer free online play?

Jeff: We get asked about this a lot, because no matter how many times we say it, the question continues to come up, I think some people have a hard time believing it, but Guild Wars 2 will maintain the existing business model - buy the game, take it home and play it, no subscription fees.

Mike: It's kinda funny for us because people are always looking for why we don't charge subscription fees, and with Guild Wars 1 there were all sorts of wild theories, like because it's not a persistent world, you're not really playing on ArenaNet servers, or you're not really using our bandwidth, but it's just not true. In Guild Wars you are playing on our servers, it's a fully hosted, secure game. And now with Guild Wars 2 we'll have a persistent world, and still no monthly fee.

I am pretty sure they have said it elsewhere, but just thought I would point that out =)

Edited by Greibach, 26 July 2010 - 08:30 PM.


#5 coehl

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Posted 26 July 2010 - 08:28 PM

I will quote you on episode 8 Greibach, and if you can land that source,

Well

I'll quote you still! Aha! (I know, I got nothing)
I'm glad to hear this.

#6 Greibach

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Posted 26 July 2010 - 08:31 PM

Cool!  I also wrote a review on iTunes :)

#7 coehl

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Posted 26 July 2010 - 08:33 PM

That's terribly pro. :D

#8 Jonny10

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Posted 26 July 2010 - 08:45 PM

Awesome! Going to listen to it on my iPod while I make nappy nappy time. Apple <3
<Insert ambiguous quote here>

#9 coehl

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Posted 26 July 2010 - 08:48 PM

Yes Jonny, I think you'll enjoy this one.

#10 Kityn

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Posted 26 July 2010 - 09:33 PM

Excellent show.

#11 IDarko

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Posted 26 July 2010 - 11:06 PM

Greibach said:

Just FYI- on the Cost of Persistance vs Instanced, I don't recall where, but they have expressly said that the reason that GW1 was instanced had little to do with cost.  They indicated that they have developed a model that is much easier on servers than most people think, and that the difference in maintenance cost will be minimal, which is why they can stay with a no-subscription model.  I will try to look for the source, but I know they have explained it somewhat.


EDIT-
from http://internetgames...ildwarsqa_2.htm



I am pretty sure they have said it elsewhere, but just thought I would point that out =)

Yeh, i also made a thread about it long ago. Here is what they said btw:

Quote

Interview with Jeff Strain, founding member of ArenaNet
PC Games: "How do you plan to do this? Building such a complex world which is shared by all players without having monthly fees?"
Strain: (laughing) "A very good question! Interestingly many people believe that the completely instantiated world was the reason for Guild Wars 1 to not need monthly fees. This is completely wrong! The existence or lack of a persistent world is totally unrelated to the running expenses which are needed to maintain an online roleplaying game."
PC Games: "What do you mean by that?"
Strain: "Really important are the innovative technologies which we developed for Guild Wars 1. They allow us to keep the running costs very low which then results in the huge advantage for the player: the absence of fees. We continue with that principle for Guild Wars 2: as soon as the game is available, we will begin our work on new content. Such content for which the player is free to decide if he wants to have it or not. Maybe that will be add-ons or complete campaigns or online-extensions with costs, we don't know. But one thing is very certain: we will again have in Guild Wars 2 the comprehensive support our fans are already familiar with!" (source: gw2 wiki)


#12 Darcy

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Posted 27 July 2010 - 12:21 AM

Very entertaining, keep it up.

#13 coehl

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Posted 02 August 2010 - 03:06 PM

Episode 8 is up. Zombie Togo Dings 80

http://www.relicsoforr.com/

#14 Greibach

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Posted 02 August 2010 - 07:01 PM

Excellent as always =)

#15 coehl

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Posted 02 August 2010 - 07:05 PM

Did I say your name right? Lol.

#16 Greibach

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Posted 02 August 2010 - 07:14 PM

Haha, pretty much.  I am American though, so I am lazy and just take the shortcut and say it like grei-"bock".  But you are actually probably correct in the "real" pronunciation.  Keep up the awesome work =)

#17 Volkon

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Posted 02 August 2010 - 07:17 PM

Hey, enjoyed the podcast! Actually never listened to one until these forums.

#18 Tigerfeet

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Posted 02 August 2010 - 07:23 PM

I'm waiting for the lore die-hards to come down on me. Charr getting their magic from dragons...

What was that I don't even...

dunno why I said that. I know they got it from titans. Psht.

#19 Greibach

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Posted 02 August 2010 - 07:24 PM

I wasn't going to nitpick =P

#20 coehl

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Posted 02 August 2010 - 07:30 PM

It's okay. I think Hunter would've nailed you hard but I performed a classic taunt on him.

#21 BBQman

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Posted 02 August 2010 - 07:46 PM

Love the podcast. Good production values.

Why all the hate for Togo, though? :(

#22 Volkon

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Posted 02 August 2010 - 08:12 PM

BBQman said:

Love the podcast. Good production values.

Why all the hate for Togo, though? :(

You mean... you haven't heard?

Come closer.

Closer.

Some people say (meaning I'm completely making this up) that when the first expansion is released we'll be getting both Cantha and Elona in a single pack and find out why they were cut off. Rumor is... they've both been conquered by the illegitimate love child of two iconic figures in GW original. (Kissing up to the pod-people.)

Yes, it's true... tremble before the might of:

Palawa Togo!

#23 coehl

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Posted 02 August 2010 - 08:14 PM

Turai! We need your help again.

Yeah sure guys, just let me know when he's done talkin'. I'll just be over here serving an entire afterlife.

#24 Tigerfeet

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Posted 02 August 2010 - 08:26 PM

Volkon said:

Rumor is... they've both been conquered by the illegitimate love child of two iconic figures in GW classic.

fix't

*shiftyeyes*

#25 coehl

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Posted 02 August 2010 - 08:33 PM

Right, good. I'll allow it.

#26 BBQman

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Posted 02 August 2010 - 08:36 PM

Ooooh, you guys!

Just reading that made me burst out in laughter. Thank you, you made my day.

Leave Togo alone!
Posted Image

#27 coehl

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Posted 02 August 2010 - 08:38 PM

Haha that is so choice. I lawled.

#28 bigwig

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Posted 03 August 2010 - 12:06 AM

Tigerfeet said:

fix't

*shiftyeyes*

stop forcing your newspeak on us Mrs. Orwell.  If the people want to say Guild Wars Original, they can say Guild Wars Original.

#29 Nox

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Posted 03 August 2010 - 01:27 AM

I just can't get into podcasts... they take too much time to consume, with no guarantee of interesting content. The spare time I have for GW-related activities feels better spent by interacting on forums. The same thing goes for SabreWolf's videos.

Am I alone in thinking this?

Can someone explain the appeal of podcasts?

#30 BBQman

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Posted 03 August 2010 - 07:04 AM

Nox said:

I just can't get into podcasts... they take too much time to consume, with no guarantee of interesting content. The spare time I have for GW-related activities feels better spent by interacting on forums. The same thing goes for SabreWolf's videos.

Am I alone in thinking this?

Can someone explain the appeal of podcasts?

I'm afraid you are alone. :/

If you sit in front of the PC just listening to a podcast, you're doing it wrong.

I only listen to podcasts when painting. It helps me concentrate. So essentially I don't waste any time listening to podcasts.
I listen to about 20 podcasts/week.




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