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ArenaNet: After Con Report: ArenaNet at Comic Con 2010 l ArenaNet Blog


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#1 Jexx

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Posted 28 July 2010 - 01:33 AM

http://www.arena.net...-2010#more-2809

An overview of Comi-Con 2010.

#2 Eragon Zarroc

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Posted 28 July 2010 - 01:43 AM

sweeeet :D reading :) can't wait for gamescom :D

Edited by Eragon Zarroc, 28 July 2010 - 01:49 AM.


#3 Tall

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Posted 28 July 2010 - 01:43 AM

"The penultimate question was “Will Guild Wars 2 be fully voiced?” Jeff Grubb fielded this question, explaining that the game will be extensively voiced, and that so far we’ve completed several months of voiceover recording sessions. The voice and sound design are heavily integrated into the fabric of the game experience."

Very excited to hear a more vocal game. Really adds to the immersion factor.

#4 Jexx

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Posted 28 July 2010 - 01:47 AM

Yay for GW2 successfully having everything SWTOR has boasted about (well, except for possibly being seamless) and more.

#5 Regina Buenaobra

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Posted 28 July 2010 - 01:51 AM

I believe I covered the majority of the questions asked. I was trying really hard to capture the questions and the answers accurately, because I knew that we would not get any audio recording in time for the blog post. I wanted to get that recap out for you all as soon as I could. :) (I need to follow up with our NCsoft folks to see how the audio turned out, and to see whether it's in a usable state.)

#6 Renegade26

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Posted 28 July 2010 - 01:59 AM

This blog post has got me really excited about the Germany even next month, but as i live in the UK with very little money i dont see any reasonable way of making it there to watch/ even play gw2 in action for the first public time.

Ignoring travel/sleep/food costs how much is the event to get access?

#7 Jexx

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Posted 28 July 2010 - 01:59 AM

Regina Buenaobra said:

I believe I covered the majority of the questions asked. I was trying really hard to capture the questions and the answers accurately, because I knew that we would not get any audio recording in time for the blog post. I wanted to get that recap out for you all as soon as I could. :) (I need to follow up with our NCsoft folks to see how the audio turned out, and to see whether it's in a usable state.)

Thanks Regina, and nice pictures at Comi-Con! I wish I was there with my GW2 art book to get some nice Asura and Sylvari doodles.

#8 Darcy

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Posted 28 July 2010 - 02:02 AM

We need a full transcription of the panel, although we are grateful for your thoughtfulness, Regina. And, lol at the person who got the little girl to ask for the release date.

Renegade26 said:

Ignoring travel/sleep/food costs how much is the event to get access?

Here is a link to ticket price page. http://www.gamescom-...rittskarten.php

reg day ticket for Thurs/Fri are 10 euros for advance sale and 13,50 for box office, but they have reduced prices for students and military with valid ID.

Edited by Darcy, 28 July 2010 - 02:08 AM.


#9 Tearsdale

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Posted 28 July 2010 - 02:04 AM

Renegade26 said:

This blog post has got me really excited about the Germany even next month, but as i live in the UK with very little money i dont see any reasonable way of making it there to watch/ even play gw2 in action for the first public time.

Ignoring travel/sleep/food costs how much is the event to get access?
Depending on the day it's around 11€-13€, I think.

#10 razor39999

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Posted 28 July 2010 - 02:15 AM

Catherine Tearsdale said:

Depending on the day it's around 11€-13€, I think.

That's pretty cheap actually. Tickets for crappy local conventions in my home country cost about 5-7 euros. So that's wow awesomely cheap.

#11 Tearsdale

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Posted 28 July 2010 - 02:21 AM

Yup. Wouldn't I get an exhibitor ticket anyway I'd immediately invest the money for a season ticket and be there from Thursday till Sunday. 29-31€ are perfectly reasonable for four days.

#12 Death By An Arrow

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Posted 28 July 2010 - 03:48 AM

Kristen Perry Dye Part said:

The dye system has greatly improved from Guild Wars, with up to three dye channels on articles of clothing or armor. There are more meaningful patterns on clothing, and with that in mind, Kristen wanted to make sure the effort to obtain certain dyes was worth it.

so two things:
What is a "dye channel"? is it like the dye slots we have, where you can combine any 4 dyes togethor in a window?

we once again have to obtain dyes.

#13 Jexx

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Posted 28 July 2010 - 03:57 AM

Death By An Arrow said:

so two things:
What is a "dye channel"? is it like the dye slots we have, where you can combine any 4 dyes togethor in a window?

we once again have to obtain dyes.

There are now 3 dye-able areas on armor/clothes.

And yes, it's normal to have to buy/obtain dyes. Duh, not like we'll get them for free >.>

Wouldn't be surprised if you can craft them.

#14 Death By An Arrow

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Posted 28 July 2010 - 04:01 AM

AsuranSylvari21 said:

There are now 3 dye-able areas on armor/clothes.

ohhhhhh, so for example:
You've got an elementalists robe; its got a lining, the main fabric, and perhaps so intricate details. The new dye setup would let you pick a colour for each?

#15 Jexx

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Posted 28 July 2010 - 04:04 AM

Death By An Arrow said:

ohhhhhh, so for example:
You've got an elementalists robe; its got a lining, the main fabric, and perhaps so intricate details. The new dye setup would let you pick a colour for each?

I'm thinking that's correct. They said there will be an upcoming blog post about it, so you can figure it out for sure then.

#16 Death By An Arrow

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Posted 28 July 2010 - 04:07 AM

AsuranSylvari21 said:

I'm thinking that's correct. They said there will be an upcoming blog post about it, so you can figure it out for sure then.

awesome, i look forward to it! thanks ^^

*update wednesday dye blogpost here we come? :D*

#17 Clobimon

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Posted 28 July 2010 - 04:07 AM

can you imagine how incredibly nervous they must be for the first public demo at gamescom? They've been working on this thing for years now and even with everything they've shared in the last few months we still really have no clue. In just a few weeks from now the public will finally get a taste of how it will play... I know it doesn't compare to the nerves and excitement of launch day, but still.............

#18 Corsair

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Posted 28 July 2010 - 04:25 AM

I think you've got it Clobimon, they are showing their baby to their fans for the first time. Up till now everything has been words, examples, and first hand information from the developers. It doesn't matter what the critics and journalists think, it matters what the consumers think. Hell, I know I would be a little nervous.

#19 Shayne Hawke

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Posted 28 July 2010 - 04:26 AM

Quote

And finally, the last question was whether characters from each of the five races would be able to play any profession. James answered that while this issue was the subject of much debate within the company, the outcome of that discussion was yes, every race will be able to play every profession.

Debated for what reason, exactly? I don't really see a point to restricting certain professions to only being played by certain races.

#20 Konig Des Todes

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Posted 28 July 2010 - 04:39 AM

It might have been to make professions like dervishes carry into GW2 - they would be a human-only race. On the other hand, sylvari asura norn and charr would get an equivalent scythe wielding profession but didn't focus on the prayers of the gods.

Essentially - how I see that was that the debate was over "shall we split skill names and in turn professions or shall we have all skills and all professions available to all races, forcing to go around lore a bit or to change according to lore a bit?" - they took the later.

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#21 Corsair

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Posted 28 July 2010 - 04:49 AM

Shayne Hawke said:

Debated for what reason, exactly? I don't really see a point to restricting certain professions to only being played by certain races.

Because there are professions that could be unique and work only for 1 race. Asuran Golemancer, charr engineer, norn storyteller, human dervish, sylvari... arbolmancer? Some racial skills may have sprung from the idea of unique classes per race. Its a fairly standard thing to do in most MMOs and does have its pluses and minuses, they went with all available for balance and fairness.

#22 Doctor Overlord

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Posted 28 July 2010 - 05:49 AM

Thanks for the blog, nice to hear the events at ComicCon!

I'm willing to bet the parents of the little girl who asked the first question were hoping her cuteness would melt through ArenaNet's resolve to remain stoic on the release date and you held firm! lol

Quote

every race will be able to play every profession.
Oo, nice little confirmation tidbit.

#23 Matthew Browne

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Posted 28 July 2010 - 08:53 AM

Cool blog post, still waiting for the audio, though :p

Overlord said:

I'm willing to bet the parents of the little girl who asked the first question were hoping her cuteness would melt through ArenaNet's resolve to remain stoic on the release date and you held firm! lol

but it didn't work :'(

#24 Ryuzaki

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Posted 28 July 2010 - 09:21 AM

Good post. Too bad they asked so many questions that were already answered loads of times...

Quote

Oo, nice little confirmation tidbit.

Was that sarcasm :P? Cause we've known that for months now.

#25 Elk

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Posted 28 July 2010 - 09:41 AM

I like how so many of the questions noted were already answered in the blog :o

#26 Stéphane Lo Presti

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Posted 28 July 2010 - 10:35 AM

Matthew Browne said:

but it didn't work :'(

Yes we have cute little kids too to help train us for these situations :D

#27 Raith

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Posted 28 July 2010 - 12:50 PM

Stéphane Lo Presti said:

Yes we have cute little kids too to help train us for these situations :D

ZOMG!! These guys are going to tell us almost nothing at gamecom and pax. They are too well trained!!! :D

#28 Tearsdale

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Posted 28 July 2010 - 01:02 PM

Raith said:

ZOMG!! These guys are going to tell us almost nothing at gamecom and pax. They are too well trained!!! :D
They're trained to resist both torture and mind tricks. And little girls.

#29 Amannelle

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Posted 28 July 2010 - 01:08 PM

Catherine Tearsdale said:

They're trained to resist both torture and mind tricks. And little girls.

I wonder what their training seminars are like :eek:

*imagines them locked up in jail cells over a flaming river of lava, with little girls reaching through the bars and tugging at their pantlegs, begging them for the release date*

#30 Corpsesarefun

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Posted 28 July 2010 - 01:18 PM

Amannelle said:

I wonder what their training seminars are like :eek:

*imagines them locked up in jail cells over a flaming river of lava, with little girls reaching through the bars and tugging at their pantlegs, begging them for the release date*

Dont forget the stripping tzu training simulation.





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