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A support engineer guild in pve or dungeons

engineeer dungeon support heal

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4 replies to this topic

#1 b92303008


    Pale Tree Seedling

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Posted 22 August 2012 - 03:04 PM

Hi everyone.

I am looking forward to play a support role in a dungeon group so I have come up with this build. Please leave your comments here and I will very much appreciate it.


OK, let's keep it short and simple.
The main ideas about this build are as follows:
1. I simply love the feeling of being kind of a buff machine, so I pick Elixir H and B and 30 trait points in Tool for shorter tool belt skills recharge rate and Kit Refinement.
2. Elixir gun for removing conditions, healing mist and super elixir, and finally some conditions and cc on enemies.
3. Bomb kit, obviously, for elixir infused bombs to boast spammable and targeted heals, some cc as well, and minimum damages perhaps.

That's all I can think of right now. Your thoughts would be welcome and appreciated.

Edited by b92303008, 22 August 2012 - 03:56 PM.

#2 jezuitx


    Asuran Acolyte

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Posted 22 August 2012 - 04:54 PM

Looks like a fun and useful build.  Seems viable to me in theory, and hopefully it'll be a blast to play.

#3 Xbuster231


    Asuran Acolyte

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Posted 22 August 2012 - 05:28 PM

If i wanted to play support engy i would play a more offensive support, i would use pistols for the aoe blindness/confusion, and switch to grenade for aoe chill/blind/poison, so i can still put out some damage

A diffrent type of support but both would work

#4 someppl


    Pale Tree Seedling

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Posted 29 August 2012 - 05:39 AM

I am new to game and I am thinking a similar support build, replacing elixir H with healing turret for more stable heal


Its a 20/0/30/10/10 build that utlizes switching kits between elixir gun and bomb kit, with CD reduction on bomb and elixirs

Main playstyle
1) Elixir gun for debuff and aoe heal
2) Healing turret for constant aoe heal
3) Mainly dps with with elixir infused bomb with lower CD
4) Elixirs CD reduction keeps self buff up and longer boons

Any constructive comments would be nice :)

#5 Thoran23


    Sylvari Specialist

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Posted 29 August 2012 - 08:38 AM

For a pure support:

60% buff duration makes your might buffs from HGH lasts 32 seconds.
You should be able to maintain alot of buffs and still be able to heal.
You also got more condition removal. But hell this sounds boring.

If you have another buffbot i would recomend this one:

You will actually do some damage, your conditions last longer and and especially the fast  aoe-vuln stacking could be nice.

Also tagged with one or more of these keywords: engineeer, dungeon, support, heal

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