#1
Posted 23 August 2012 - 08:46 AM
I see players who dislike that once you hit the level 80 plateau, the weapons you find will all have the same damage but a different skin. I can see why that can be a problem for many people, especially those who are used to different MMO's where each weapon may have all around different stats. Personally, I like the idea that all weapons have the same range of damage, of course there are tiers of weapons too (common, rare, legendary, etc.) but the general idea is to keep everyone balanced and to not focus so much on how OP their gear is but rather how well they can play their characters with the builds they've composed using their ability and understanding of game play through experience whether it's downing a player in PvP or an elite mob while roaming around the hills of Tyria.
If you haven't already noticed, I praise GW2 to no end. But with no intention of bashing on any other games, I was into WoW for a while and it was fun (yes, I did hit level 85 on more than three characters), playing with close friends made my gaming experience significantly better, but we all quit around the same time because it felt a bit pointless when a new season hit. We were all new to the game so we weren't expecting that the gear we had earned by investing time into PvP would be trash as soon as a new season started and made all of our gear outdated. That kind of system wasn't appealing to us at all, we want something that is more consistent. The gear in GW2 won't affect PvE/PvP as much as it did in WoW and other games, so I see it as one of the main attractions of the game where I can take a load of stress off knowing that my gear is already at the best it can be, I can focus on more important things while I PvP/PvE.
End game for me, is definitely the variety of things to do in the game. I'm into the cosmetic-side of the game, gearing my character to be the most epic looking is my kind of thing so maybe that will be my main focus. But there are many other things that interest me, different professions, crafting, gathering, exploring, pursuing different titles, discovering secret jumping puzzles and even PvPing. I'm not even a bit worried about the end game keeping my interest in GW2.
So, if you're worried about the end game content, what kind of end game do you fancy?
#2
Posted 23 August 2012 - 08:53 AM
So i think my end game will be zone completions and maybe alts. I'm sure i will do dungeons too, just not with pug groups for a while.
#3
Posted 23 August 2012 - 09:01 AM
I also insanely enjoyed low-end PvP in GW1 - so PvP might also be an option in GW2, but given what I have seen, I have a bit of doubts. It certainly don't expect it to give me the same 1k+ hours it gave me in GW1 though.
Most of all though - I think my endgame will be about making new characters and helping/playing with my friends.
#4
Posted 23 August 2012 - 09:02 AM
#5
Posted 23 August 2012 - 09:05 AM
lokiie1984, on 23 August 2012 - 08:53 AM, said:
So i think my end game will be zone completions and maybe alts. I'm sure i will do dungeons too, just not with pug groups for a while.
Yeah, didn't have a good experience with raids either, I'm never the class groups were looking for
Protoss, on 23 August 2012 - 09:01 AM, said:
I also insanely enjoyed low-end PvP in GW1 - so PvP might also be an option in GW2, but given what I have seen, I have a bit of doubts. It certainly don't expect it to give me the same 1k+ hours it gave me in GW1 though.
Most of all though - I think my endgame will be about making new characters and helping/playing with my friends.
I didn't expect GW1 to take more than a thousand hours of my life either, but I guess as time went on the game really grew on me. I'm hoping GW2 will be an even better experience, I don't mind losing another thousand hours.
#6
Posted 23 August 2012 - 09:10 AM
saitens, on 23 August 2012 - 09:05 AM, said:
I didn't expect GW1 to take more than a thousand hours of my life either, but I guess as time went on the game really grew on me. I'm hoping GW2 will be an even better experience, I don't mind losing another thousand hours.
My problem with raids was all the stress, i felt like if i blinked i would some how wipe the raid and get yelled at by these super elitist ass hats lol. Plus i couldn't stand vent (one person was loud and clear the next was so soft i couldn't understand a word they said. or it would be garbled ) So i just avoided all raids, i didn't see the BC (WoW) raids for the first time until a couple months ago when i could either solo them for get a guild group to do em for transmog gear.
Here however i like that raiding wont be a focus, i can get armor multiple ways and I'm not locked into either one. And of course the armor all being just for looks with the same stats means i can make my character look how i want with out sacrificing anything.
#7
Posted 23 August 2012 - 09:15 AM
saitens, on 23 August 2012 - 08:46 AM, said:
I see players who dislike that once you hit the level 80 plateau, the weapons you find will all have the same damage but a different skin. I can see why that can be a problem for many people, especially those who are used to different MMO's where each weapon may have all around different stats. Personally, I like the idea that all weapons have the same range of damage, of course there are tiers of weapons too (common, rare, legendary, etc.) but the general idea is to keep everyone balanced and to not focus so much on how OP their gear is but rather how well they can play their characters with the builds they've composed using their ability and understanding of game play through experience whether it's downing a player in PvP or an elite mob while roaming around the hills of Tyria.
If you haven't already noticed, I praise GW2 to no end. But with no intention of bashing on any other games, I was into WoW for a while and it was fun (yes, I did hit level 85 on more than three characters), playing with close friends made my gaming experience significantly better, but we all quit around the same time because it felt a bit pointless when a new season hit. We were all new to the game so we weren't expecting that the gear we had earned by investing time into PvP would be trash as soon as a new season started and made all of our gear outdated. That kind of system wasn't appealing to us at all, we want something that is more consistent. The gear in GW2 won't affect PvE/PvP as much as it did in WoW and other games, so I see it as one of the main attractions of the game where I can take a load of stress off knowing that my gear is already at the best it can be, I can focus on more important things while I PvP/PvE.
End game for me, is definitely the variety of things to do in the game. I'm into the cosmetic-side of the game, gearing my character to be the most epic looking is my kind of thing so maybe that will be my main focus. But there are many other things that interest me, different professions, crafting, gathering, exploring, pursuing different titles, discovering secret jumping puzzles and even PvPing. I'm not even a bit worried about the end game keeping my interest in GW2.
So, if you're worried about the end game content, what kind of end game do you fancy?
Leveling is my endgame. My goal is to get all 8 of my characters to level 80. I'll take my time with my main - savoring the juicy story and environments as I go. Then I will speed level the remaining characters and try to improve on my time-to-max level each on each character. In wow I maxed all 10 classes with an averaged of 2days3hrs /played each character. On d3 I did all characters to 60 at a 13hrs /played average.
Gear doesn't interest me because a majority of loot becomes obsolete each time RPGs raise level cap. I dunno, I just get a thrill from leveling fast. It's addictive
#8
Posted 23 August 2012 - 09:16 AM
#9
Posted 23 August 2012 - 09:20 AM
So trying for all the dungeon, Order, Karma stuff on any character I like the look on.... farming skill points for the end game rewards, crafting legendary weapons. Of course the DE's in Orr sound awesome too
I will dabble in PvP at times and I'll be getting 100% map completion etc as well, but "end-game" for me is about legendaries/other cool stuff to buy with skill points and farming awesome looking skins.
Edited by Sheepski, 23 August 2012 - 09:21 AM.
Question, feedback or issue? Pm me!
#10
Posted 23 August 2012 - 09:22 AM
First, we will be able to try a game where it's not stuff that matters only team coordination and the likes, i cant wait to try that.
For me it's exactly the same, the variety of things to do is the endgame.
I dont usually reroll but i will probably do it in this game. I usually dont do it because I think that as a Guild Leader I have to be top level to organize and take part in everything.
The fact that there is no raid will make it a lot easier to me. I think people will be able to organize 5 man dungeons on their own. And to make it even easier i setup an external event planner based on EQDKP+. I have already created 25 different events to choose from in GW2 and this list is far from over, because we dont even know yet about the minigames (they said there will be dozens of them but we dont know much about them so far).
And as we usually have pleasure in playing in groups, who knows some of the guildies may even come play with me while rerolling. This level scaling is just a great idea.
Edited by Fugazi, 23 August 2012 - 09:36 AM.
#11
Posted 23 August 2012 - 09:28 AM
My end game is the social aspect of the game, helping others, running rampant in different zones, while being swallowed up by the DE's and Meta events, running dungeons, obtaining the legendary weapons, completing the game with all 8 professions, working on titles, exploration, jumping puzzles, completely fleshing out my characters with multiple armour sets/weapons, enjoying some WvW, sPvP and generally just having a laugh and enjoying my time in game.
Edited by Dream Catcher, 23 August 2012 - 09:29 AM.
Skill > Time = Reality
#12
Posted 23 August 2012 - 09:30 AM
#13
Posted 23 August 2012 - 09:30 AM
Not that i can´t try sPvP or WvW sooner, but that's not what i have in mind right now.
#14
Posted 23 August 2012 - 09:30 AM
#15
Posted 23 August 2012 - 09:35 AM
Scyfex, on 23 August 2012 - 09:02 AM, said:
I am a Pve player mostly but maybe we will be pvping because it looks interesting in GW2.
... But your comment is quite stupid i think. GW1 guys have to understand that it's not GW1 v2.0 that is about to come out. It's GW2.
I think a few of you may be very disapointed in the next months. I tried to play Gw1 but i could not get into it. But I do love GW2. GW1 was no MMO and kinda hardcore. GW2 may be that also but for now it is also a AAA Themepark PVE MMO.
I think the gathering of these 2 communities will be an interesting thing to follow.
#16
Posted 23 August 2012 - 09:38 AM
It's all about the getting together with your mates to settle down for a night doing something together, something everyone of us can get involved in.
Friday night, a few beers chilling, a bowl of popcorn, pizza guy on speed dial. Log in on the VoIP chat of choice... And go raiding in wow (for example).
When you boil it down, one of the main reasons for raiding...
There's usually about 7 of us. Party size doing pretty much everything else is 5.
You do the math.
So yeah, I don't really have any concerns about GW2 "end game". As it looks right now, 2 days before the floodgates open, there's going to be plenty of things we can do on Friday is games night.
And first on my list is that hidden Thaumanova boss in Metrica Province.
#17
Posted 23 August 2012 - 09:40 AM
#18
Posted 23 August 2012 - 09:41 AM
sinisterpink, on 23 August 2012 - 09:15 AM, said:
You must be a very solitary person not to say lonely.
I cant understand that as for me the only pleasure in these games is to share the adventure.
Edited by Fugazi, 23 August 2012 - 09:45 AM.
#19
Posted 23 August 2012 - 09:43 AM
sPvP - self explanatory
WvWvW- well...it is end game by itself.
#20
Posted 23 August 2012 - 10:02 AM
Fugazi, on 23 August 2012 - 09:41 AM, said:
You must be a very solitary person not to say lonely.
I cant understand that as for me the only pleasure in these games is to share the adventure.
I actually have an active social life, married with 2 kids and doing an MBA while working full time. I'm a little offended that you make those sort of assumptions just based on how I said I like to play. I could turn around and assume you are a nerd, and spend most of your weekend gaming with your nerd friends. Or you enjoy raidin and spending time in a virtual space with people you have never met, more so than you do with your friends and family.
But I wouldn't and won't assume that, because everyone will have their own way of enjoying GW2 and it's kind of the whole point of MMOs: to provide multiple paths to enjoy the game for a wide variety of people
#21
Posted 23 August 2012 - 10:03 AM
#22
Posted 23 August 2012 - 10:10 AM
#23
Posted 23 August 2012 - 10:14 AM
#24
Posted 23 August 2012 - 10:16 AM
#25
Posted 23 August 2012 - 10:19 AM
As long as it does everything different to SWTOR it will be fine.
#26
Posted 23 August 2012 - 10:21 AM
#27
Posted 23 August 2012 - 10:31 AM
I wish more games would concentrate on an expansive dynamic world - an adventure if you will, and less on a means to get to the end.
#28
Posted 23 August 2012 - 10:33 AM
stonelead, on 23 August 2012 - 10:19 AM, said:
As long as it does everything different to SWTOR it will be fine.
#29
Posted 23 August 2012 - 10:35 AM
#30
Posted 23 August 2012 - 10:41 AM
WvW
Alt rolling
Crafting
sPvP
Also:
Exploring and taking lots of video and screenshots (I have a low end system, but the game still looks really good).
I'm always broke in games, especially since my main usually spends massive amounts of gold to spoils my alts. So making gold for the sake of making it kind of interests me. Plus markets in games are a new challenge for me, in the past I've only dabbled.
My biggest ambition is to grow a primarily WvW guild with the help of a family member. Probably a small scale one concentrating on guerrilla-type tactics.
I get the feeling I'm leaving some out, so I have plenty to do in this game for a good long time.
Edit: Oh yeah, open world raids sound fun. I'll try that, too. Even though I hate regular raiding.
Edited by Corvindi, 23 August 2012 - 10:43 AM.
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