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Either cooking is completly overpowered or the wiki need a serious update

cooking food buff

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#1 Seraphine

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Posted 24 August 2012 - 02:04 AM

Look at the stats from this simple mid level pizza:

http://wiki.guildwar.../Mushroom_Pizza

24% condition duration bonus? really? W T F?

Hopefully they haven't done their balancing pass en food buff and this is just a placeholder.

#2 RabidusIncendia

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Posted 24 August 2012 - 02:21 AM

Heh, I like how there's basically a "cooking is extremely OP' and "cooking is worthless" on the same page of this forum.

But yeah I'm surprised... that's not even a level 80 item, it's a level 35 one O.O
Fun while it lasted.  I guess.

#3 ensoriki

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Posted 24 August 2012 - 02:26 AM

Pseudo level 80+ content requiring buffs?
Eh that's one way to get around the level cap.

#4 Jaehan

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Posted 24 August 2012 - 02:28 AM

Cooking is one of the best, and most undervalued, of the crafting categories you can get into. The thing that makes it a bit more rough than the others is the sheer volumne of materials needed.

#5 heatzzz

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Posted 24 August 2012 - 02:29 AM

View PostSeraphine, on 24 August 2012 - 02:04 AM, said:

Look at the stats from this simple mid level pizza:

http://wiki.guildwar.../Mushroom_Pizza

24% condition duration bonus? really? W T F?

Hopefully they haven't done their balancing pass en food buff and this is just a placeholder.

24% condition duration is not OP, 24% increase in condition damage is.

#6 Sebastian Star

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Posted 24 August 2012 - 02:30 AM

as far as I know you can't use food in PvP; WvW I believe you can and of course PvE you can as well

#7 Elricht Kaltwind

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Posted 24 August 2012 - 02:40 AM

Oh boo hoo, PvE enemies will bleed for 5 seconds instead of 4, effective for a few minutes after eating this item which probably costs several silver coins on the marketplace. Who cares? It's cool, yes, in fact it's awesome and really makes me want to be a cook so I can keep my friends and guildies nourished and well-fed while we party up, but I really don't see how it's overpowered. To make it you need literally almost a dozen different ingredients, some rare and/or expensive, and you need to be a level 175 cook on top of that. You have to be level 35 to eat the thing to begin with, and by that level, slightly longer condition effects is not exactly God mode..

#8 Saturn226

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Posted 24 August 2012 - 03:55 AM

Well look at the ingredients it requires

Mushroom
Portabello
Cheese Pizza

lets look at the ingredients in the cheese pizza

Cheese
Tomato Sauce
dough

the ingrediants for dough

flour
water
butter

the ingredients for sauce

tomato
onion
basil
garlic

thats quite a lot of ingredients so given the work you have to put into it, i dont think its too overpowered.

#9 Eternal Arcadia

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Posted 24 August 2012 - 03:57 AM

View Postheatzzz, on 24 August 2012 - 02:29 AM, said:

24% condition duration is not OP, 24% increase in condition damage is.

I agree. 24% condition duration is pretty much the equivalent of about 2 more tic's.

#10 Viscount St Alban

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Posted 24 August 2012 - 03:58 AM

Seems like too much work...is there a title involved?

#11 Draino

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Posted 24 August 2012 - 03:59 AM

Cooking here is kind of potions, in some of those other MMOs?

#12 Isarien

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Posted 24 August 2012 - 04:05 AM

View PostDraino, on 24 August 2012 - 03:59 AM, said:

Cooking here is kind of potions, in some of those other MMOs?

I'm not really sure what you're asking here. If you're asking if cooking creates potions in GW2, the answer is no, Artificers make potions in GW2.

#13 Draino

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Posted 24 August 2012 - 04:13 AM

Isarien, apologies for not being more clear; not asking, proposing. Functionally, food here functions similarly to some of the potions in games like WoW. Thus, the expense and benefit.

Edited by Draino, 24 August 2012 - 04:13 AM.


#14 RabidusIncendia

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Posted 24 August 2012 - 05:06 AM

But yeah, so basically cooking is going to be the new consets.  So good they're essentially needed for high level dungeons, but at the same time somewhat expensive?


View PostViscount St Alban, on 24 August 2012 - 03:58 AM, said:

Seems like too much work...is there a title involved?

Cooking is definitely only going to be worthwhile for stack crafters.  It looks bewildering but if you're making 255 of them, you can see how it's not all that bad, and the karma for those low level ingredients are very little, like 5 or so.

View PostEternal Arcadia, on 24 August 2012 - 03:57 AM, said:

I agree. 24% condition duration is pretty much the equivalent of about 2 more tic's.

It can be pretty powerful for burning in a 5 man dungeon.

Edited by RabidusIncendia, 24 August 2012 - 07:41 AM.

Fun while it lasted.  I guess.

#15 Seraphine

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Posted 24 August 2012 - 08:06 AM

View Postheatzzz, on 24 August 2012 - 02:29 AM, said:

24% condition duration is not OP, 24% increase in condition damage is.

Good job proving to everyone you don't know what you're talking about, condition are dot, more duration mean more damage,
Especially on stacking dot like bleed, there is virtualy no difference in the dps increase betwen stack that last longer on target and more damage per tick.

20% more duration is the difference betwen stacking 5 bleed and stacking 6 bleed on your target and that's a straight 20% more damage per sec.

And I am not even talking about the longer duration stun, the longer duration cripple, the longer duration weakness, the longer duration immobilize ....

#16 ReddSquall

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Posted 24 August 2012 - 07:20 PM

View PostSeraphine, on 24 August 2012 - 08:06 AM, said:

Good job proving to everyone you don't know what you're talking about, condition are dot, more duration mean more damage,
Especially on stacking dot like bleed, there is virtualy no difference in the dps increase betwen stack that last longer on target and more damage per tick.

20% more duration is the difference betwen stacking 5 bleed and stacking 6 bleed on your target and that's a straight 20% more damage per sec.

And I am not even talking about the longer duration stun, the longer duration cripple, the longer duration weakness, the longer duration immobilize ....

There is a difference between 24% more condition damage and a 24% longer duration. Any half brain monkey would choose the first option, unless the DoT effect had a secondary effect like reduced movement speed or -33% healing.

EDIT: Obviously the damage is the same, that's why you go with the more bursty option. PvE mobs don't even last long enough for the dot effect to run out normally, I'd say 24% more condition damage is even better than 40% longer duration on conditions.

Edited by ReddSquall, 24 August 2012 - 07:22 PM.


#17 Bakelith

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Posted 24 August 2012 - 07:36 PM

If cooking works in WvW, it will probably be more rewarding than jewelry.

#18 Itharius

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Posted 24 August 2012 - 07:44 PM

View PostRabidusIncendia, on 24 August 2012 - 05:06 AM, said:

But yeah, so basically cooking is going to be the new consets.  So good they're essentially needed for high level dungeons, but at the same time somewhat expensive?
I wouldn't say they'll be NEEDED for high level dungeons. Flasks and potions were only needed in WoW to clear hard mode content while undergeared. All the normal mode stuff, even the normal mode raids, were often a breeze without any consumables.

#19 Eon Lilu

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Posted 24 August 2012 - 07:46 PM

Artificer has potions right? Can these be stacked with food buff's?

#20 Darch0n

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Posted 24 August 2012 - 07:49 PM

View PostReddSquall, on 24 August 2012 - 07:20 PM, said:

There is a difference between 24% more condition damage and a 24% longer duration. Any half brain monkey would choose the first option, unless the DoT effect had a secondary effect like reduced movement speed or -33% healing.

EDIT: Obviously the damage is the same, that's why you go with the more bursty option. PvE mobs don't even last long enough for the dot effect to run out normally, I'd say 24% more condition damage is even better than 40% longer duration on conditions.

I would tend to go for duration in PvE. Damage is only good for poison, burning, and bleeding.
Duration is good for all conditions. Having increased immobilized/chilled/crippled is amazing for any cloth armor profession.

#21 Xynth22

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Posted 24 August 2012 - 08:03 PM

So cooking isn't next to useless in this game like it is in most mmos? The horror!!!

#22 AndrewSX

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Posted 24 August 2012 - 08:06 PM

As long as everything like that stay away from pvp (ala GW1) i don't care too much.

Unless they become alike conset/pcons in GW1, but they have to be MUCH MORE OP to get at that level.

Also, cooking buffs do not stack.

#23 Lol Lol Lol Guy

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Posted 24 August 2012 - 08:07 PM

IS wiki even working at the moment? I can not get on it at all.

#24 chukky

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Posted 24 August 2012 - 08:20 PM

View PostSaturn226, on 24 August 2012 - 03:55 AM, said:

Well look at the ingredients it requires

Mushroom
Portabello
Cheese Pizza

lets look at the ingredients in the cheese pizza

Cheese
Tomato Sauce
dough

the ingrediants for dough

flour
water
butter

the ingredients for sauce

tomato
onion
basil
garlic

thats quite a lot of ingredients so given the work you have to put into it, i dont think its too overpowered.


#25 Thoran23

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Posted 27 August 2012 - 04:57 AM

View PostReddSquall, on 24 August 2012 - 07:20 PM, said:

There is a difference between 24% more condition damage and a 24% longer duration. Any half brain monkey would choose the first option, unless the DoT effect had a secondary effect like reduced movement speed or -33% healing.

EDIT: Obviously the damage is the same, that's why you go with the more bursty option. PvE mobs don't even last long enough for the dot effect to run out normally, I'd say 24% more condition damage is even better than 40% longer duration on conditions.

That half brained monkey perhaps, but everyone that have a full brain would take the duration.
Just take look how seldom conditition duration on items is. Just think about the impact it has on every condtion unlike + condition damage which affects only 4.

Edited by Thoran23, 27 August 2012 - 05:02 AM.


#26 Linfang

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Posted 27 August 2012 - 11:41 AM

View PostSaturn226, on 24 August 2012 - 03:55 AM, said:

Well look at the ingredients it requires

Mushroom
Portabello
Cheese Pizza

lets look at the ingredients in the cheese pizza

Cheese
Tomato Sauce
dough

the ingrediants for dough

flour
water
butter

the ingredients for sauce

tomato
onion
basil
garlic

thats quite a lot of ingredients so given the work you have to put into it, i dont think its too overpowered.

What if I decide thats too much work and I order a pizza to be delivered to me. Is that P2W? :)

#27 Lady Rhonwyn

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Posted 27 August 2012 - 12:39 PM

View PostLinfang, on 27 August 2012 - 11:41 AM, said:

What if I decide thats too much work and I order a pizza to be delivered to me. Is that P2W? :)

I sent a whole dinner to a guildie yesterday!  By mail, so I hope the dove didn't poop all over it...





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