you obviously are no where near 80 and don't know what you're talking about. melee dps drops off in many boss fights in many dungeons because they don't have strong ranged attacks.
Really? Would you like screenshots, would that make you feel better (Or worse) when you see that I actually know what I am talking about?
This post is so full of people from WoW and other MMOs it's not even funny. There is no denying it, either, because nearly all the people going for the "melee is useless!" opinion throw out the same stuff you see in other MMO forums: "You aren't max level so you aren't allowed to post/have an opinion!" "It's my opinion, and everyone else is wrong and we're going to constantly post with our opinions to make it seem like there's more of us than there really are!" etc etc
I'd like to remind everyone here that fights and dungeons in this game aren't based around gearscore or getting the maximum DPS in as fast as possible because you only have 3-5 minutes to "try" the fight before you all die. There's a ton of things you can do to avoid damage as long as these bosses clearly telegraph their attacks. I will agree that if bosses throw out lightning fast attacks with little to no windup that oneshot everyone that there IS a problem, but if a boss sits there charging up for 3-5 seconds and people still get oneshot by it, that is their own problem because they were probably too focused on "Gotta do as much DPS as possible!"
There are a few things in the options menu that seem counter-productive to some professions and weapon choices more than others. These are options such as auto target on skill use, which you don't want on if you want a lot of leap abilities. That way you can use one of those abilities for movement if you don't have anything targeted.
Then it might just be that some people are more comfortable in range where they don't have to worry about paying attention 100% of the time during a boss fight, and the times where they did try out melee without a lot of practice (Sure, you can go into the mists or play around on normal enemies for a few minutes/hour to get a feel for melee, but that's nowhere near the amount of practice as someone who spent level 1-80 with a melee centric weapon) it was harder to adapt, so their first thoughts were "melee sucks!"
Really hoping this discussion doesn't dishearten people, as I know a ton of people are still unsure of what they want to be. If you like melee, then go with it. You'll learn to adapt and how to dodge stuff from a melee perspective. If you're ranged, you have your own perspective on what to do and when to dodge.
I couldn't agree with this post more, I honestly couldn't. All this thread is doing is making people stray from Melee classes because of disinformation by a few who think that DPS matters in this game like it Does in a WoW-Esque game, or try to pass Melee off as being a "Chore" to bring along.
Edited by Xellial, 31 August 2012 - 07:10 PM.