If you think hitting three targets=AOE, maybe you haven't used DB... Alright, it hits multiple foes... Who are infront_of_you_and_adjacent. The range of DB is massive, but clearly there are a few misconception to how amazing sword/dagger is...
The sword's "autoattack", indeed, hits all foes directly in front of you, but the rest of the skills, including the dual attack, are easily lower DPS, no matter what size the mob you're fighting is. This is largely because as you progress through the game and are able to maintain a high Initiative regen-rate, you can spam Death Blossom to out damage both the sword's evasive, AoE damage and single-target capabilities.
The sword's dual skill has a nice evade, but it's damage is not as powerful as DB in terms of DPS, since while evading, you aren't actually dealing damage, as is the case for DB. Half the skill animation for the sword dual is wasted by running up to your target.
Speaking of waste... That random shadowstep on the sword bar couldn't be more redundant. There is no possible reason in PvE you would want to shadowstep away from an enemy without killing them beforehand. If you've killed it, you want to advance, not return.
Please, if you think I am wrong, by all means, show me your theorycraft as to why swords are better, because I am not seeing it in-game. I have now finished off my theory for level 80 traits and will edit the OP later.
FYI: Currently level 49, did Catacombs story mode at 36 and all went smooth. My survivability was higher than our ranger and elementalist, and they were ranged. It quickly became my job to simply spam dancing dagger on the melee foes before being able to get into melee range, because our team kept dropping apart from myself. Note to all; necros are a pretty cool guy for done-djinns.
Well, I am not saying swords are better, but I can point out at least a number of places where you are wrong or missing information.
You are right about DB doing more damage than Flanking Strike, but you focus all of your attention on the dual skills.
If you are using sword/dagger, the use of C&D+Tactical Strike and then your autoattacks is amazing for survivability because you can lock down all of your enemies big attacks for a huge percentage of the fight.
The shadow step does an immobilize, which is very handy, and also gives you the opportunity to remove a condition or gtfo if something goes wrong and you need to switch to your SB.
You have tunnel vision and are comparing the way you would play the S/D combo to the way you would play your D/D combo. They have to be played differently.
I don't deny that Flanking Strike is kind of a PoS dual skill.
Edited by Fayne, 31 August 2012 - 10:45 PM.