kewlgui, on 24 September 2012 - 02:06 PM, said:
Oshef have you fought against a roaming D/D Basilisk Venom theif? It seems when I run D/D with BV I just insta kill their S/P theif before he can re-act. The combo is prepping BV, reving up Cnd, steal in ( proc'ing BV ), they Cnd will always land due to BV and then land a easy BS. Total about 14kish damage which is nearly unavoidable. Every tournament game that I run I will always single our their "Glass Cannon" and 90% one shot them, just shutting them out of the game. Oh and I still believe that S/P is a superior spec due to the utility but if you change your mind set I Think that BV and D/D will be the next Fotm.
I think you're right on all counts here. It really just comes down to if I see them first, or if they see me first. If I catch d/d glass backstab with an infiltrators strike they're usually dead. If they see me first and can prep their opener I'm dead. I think this is already FOTM - and I think it will be more attractive to newer players because of the absurdly huge numbers. 22k backstab's are super fun to see (for the thief, anyway).
I ran the glass basilisk D/D, and it's hilarious to one-shot people, but I think S/P is more survivable (in most situations) because of infiltrators strike - and S/P is AoE damage, where D/D is single target. I also feel like that build requires a 45ish second set of cooldowns to be up to do respectable damage - where S/P is still very good damage outside of haste, and godlike damage with haste up.
The number of tanky retal spec'd guardians has been increasing lately, and it's a huge problem for me. I don't know if d/d would have an easier time with them or not. I assume they would because their burst happens on 3-4 hits, and mine happens on 15-18 different hits.
I have a burning fiery hatred for retaliation in its current state - particularly on guardians that can keep it up infinitely.