I used to play a Necro/Monk Minion Master in GW1 and was looking for a similar style build in GW2.
Up to now ive been rolling with a condition based build and stacking condition damage on gear.
Got plague elite skill then got 10 more points and decided to get the elite minion I had most of the other minions from the buying the 5/5 to get to the next tier so decided to try out a minion build.
At first I thought ive only got well of blood that can aoe heal my minions to keep them up but then noticed Mark of Blood Staff skill bleeds foes and gives regen to allies.
In GW1 the idea of the build was the pets did all the damage mostly and you kept the pets up. This was a bit different as pets constantly lost health in GW1 so you have to keep them topped up or summon new ones on the fly etc.
I was wondering for a minion build using a staff for the mark of blood and well of blood for healing what would the best stat to stack be.
I currently have gear with +condition damage and precision but also a set with +power and precision, I was thinking earlier would it be better to stack +healing gear then the health regen and well of blood would be a lot more powerful and able to keep the minions up?
This would be roughly the build I would go for.
One thing ive found is sometimes minion work fine and other times the stand about looking lost.
The other benefit of this would be the aoe heals would be helping any party members or nearby allies other than the minions.
Any feedback on this would be most appreciated.
Edited by WildmanUK80, 04 September 2012 - 10:28 AM.