Anyone else feel like Trahearne is a bit contrived? (Spoilers maybe?)
#1
Posted 04 September 2012 - 06:00 PM
The thing I don't get his how he arbitrarily appoints himself in charge of the new "trinity" order, literally self-proclaims himself the Marshal, and you as second in command. It seems like his character went from timid/shy and somewhat conservative scholar, to a war hero - experienced leader of nations.
I just feel like his character got warped a little bit, when you first meet him you don't think "Oh yeah, he's going to be the one". If anything you'd think it'd be...well...yourself.
I don't know, maybe I'm over thinking it, it just personally bothers me (lore-wise) how he is literally completely self-proclaimed, and never struck me nor was meant to strike anyone as a combat-ready and battle hardened "Marshal" ready to lead the races to freedom from Zhaitan.
#2
Posted 04 September 2012 - 06:50 PM
#3
Posted 04 September 2012 - 07:03 PM
#4
Posted 04 September 2012 - 07:26 PM
And then he was largely useless in combat. He had no useful insights to offer anytime, and he did little to nothing when my npc buddy did his whole heroic thing.
Yeah, we needed a guy who wasn't affiliated with any of the orders, but Trahearne? Who, as a human, I hadn't even heard or before? Who had a reputation as a scholar (and by his own acknowledgement later had been running away from fighting by burying himself in studying), and had no reputation as a leader? I dunno, I just didn't buy into him at all.
If I wasn't going to be leader as the player character, I would've expected some other big name to step in. Maybe one of Destiny's Edge. Or one of the Lion Guard. But not some no-name that I barely met a moment ago. And especially not since it seems like I'm making most of the big decisions anyways.
Maybe it's better as a Sylvari, I wouldn't know since my Sylvari is still level 2. But as a human at least, Trahearne just didn't sit well with me.
#5
Posted 04 September 2012 - 07:30 PM
#6
Posted 04 September 2012 - 08:26 PM
Only... they didn't show us any of that. You're right. He went from useless NPC informant to leader. I don't know. I definitely think they could've worked on that. Plus, the bond between you two. When he appointed me second in command I couldn't see why...
But... We expect a little too much. Compared to other MMO's, the story telling is pretty good. I guess if we wanted an engaging personal storyline we really should be playing those singleplayer games
#7
Posted 04 September 2012 - 08:56 PM
Edited by FoxBat, 04 September 2012 - 08:58 PM.
#8
Posted 04 September 2012 - 08:58 PM
Lareem, on 04 September 2012 - 06:50 PM, said:
I can vouch for this. It didn't feel abrupt or contrived at all, but this is from the perspective of a Sylvari who met Trahearne at level 11 and then again at Claw Island. I don't know how similar or different it is for other races, but I do agree with the quoted poster, and not the OP. :\
#9
Posted 04 September 2012 - 09:02 PM
FoxBat, on 04 September 2012 - 08:56 PM, said:
I would fight behind Sieran.
#10
Posted 04 September 2012 - 09:09 PM
I agree with the sentiment of our plant-friend. It's hard to care about a character too much when you get introduced to him and he doesn't really stand out and then goes to superstar status. It's an odd decision IMO. Oh well. I don't love guild wars for the stories. Heck, one of my fave stories in gw1 is factions because it is so bad. The unintentional comic relief is amazing like a bad b-rated movie.
#11
Posted 04 September 2012 - 09:24 PM
Isarien, on 04 September 2012 - 08:58 PM, said:
If you can at least understand why any other race other than Sylvari may feel this way...then that's progress.
#12
Posted 04 September 2012 - 09:32 PM
#13
Posted 04 September 2012 - 09:42 PM
nilzardo, on 04 September 2012 - 09:32 PM, said:
Edited by Zipzo, 04 September 2012 - 09:43 PM.
#14
Posted 04 September 2012 - 09:45 PM
Edited by deathfoox, 04 September 2012 - 09:47 PM.
#15
Posted 04 September 2012 - 09:58 PM
Durmand Priory|Library of Whispers|GuildMag
"...I received a 400-page bible document for the world..." - J.Robert King
I want. I want bad.
#16
Posted 04 September 2012 - 10:19 PM
"It's seems that you're the primary focus of these attacks, but it's clear that I'm the real target"
Grr...he just gets on my nerves. It's almost self-centered in a way.
#17
Posted 04 September 2012 - 10:28 PM
TL;DR: Being "just" the Commander gives you a lot of flexibility to save the rest of the world at the same time.
#18
Posted 04 September 2012 - 11:12 PM
#19
Posted 05 September 2012 - 02:06 AM
Helliion, on 04 September 2012 - 11:12 PM, said:
Yep that is also how I understood it. He never forced people to accept him as a leader. We the hero elected him.
#20
Posted 05 September 2012 - 02:09 AM
Edited by Miteshu, 05 September 2012 - 02:10 AM.
#21
Posted 05 September 2012 - 02:22 AM
Khaz, on 04 September 2012 - 10:28 PM, said:
TL;DR: Being "just" the Commander gives you a lot of flexibility to save the rest of the world at the same time.
Or to TL;DR it: The PC is just too badass to fly a desk.
From what I'm reading, though, it does sound as if Trahearne could have used a little more leadup - possibly an arc (or even just one step) that shows he has a plan for Orr and that that plan just might work.
#22
Posted 05 September 2012 - 02:34 AM
I agree that Trahearne grabs a bit more than his share of the spotlight in the narrative (partially because he likes to talk a lot), but he couldn't be there without your support and guidance. At that stage in the story, you character's role is more parental, encouraging Trahearne to tap into his inner well of confidence and capability. It's an unusual role that rarely appears in games since common game plots are focused around the player's ascension to glory and stops once attained.
It's also an odd juxtaposition of a character totally beholden to destiny (Wyld Hunt, vision of leadership) who leads the mortal races to victory and the self-determined player who is there to nod his head in agreement and pick from a lottery of potential actions at various points.
#23
Posted 05 September 2012 - 02:51 AM
"You'll never succeed alone. I will accompany you." Yeah. The Vigil, a guild of professional soldiers is inadequate and needs the help of a single scholar with no military experience.
I might not even hate him so much if he didn't directly replace the best characters in the personal story. Salt in the wound.
#24
Posted 05 September 2012 - 05:05 AM
Lyall, on 05 September 2012 - 02:51 AM, said:
"You'll never succeed alone. I will accompany you." Yeah. The Vigil, a guild of professional soldiers is inadequate and needs the help of a single scholar with no military experience.
I might not even hate him so much if he didn't directly replace the best characters in the personal story. Salt in the wound.
Some of the things he says are so downright...I don't know...self flattering. So much so that it makes me outright think "Oh and who made you Goku?" and then I have to remind myself "Oh yeah, I did".
Like I said above...he makes another comment, "It's clear you are the primary focus of the attacks, but I am obviously the target". The statement is almost a flat out contradiction in and of itself in an effort to absolve a completely stuck-up comment of its woes of sounding mind-numbingly blowhard-ish.
They just gave him so many lines that are not necessarily out of place but are much too easy to un-pack as being self-centered, or overly self-confident.
It makes me feel the opposite of proud (which is what I assume the game wants me to feel for him?), it makes me want to tell him to get off his high horse (which again, sucks because I had to put him there from my characters POV) and stafoo.
Top all of this off to a cake that was made under a story where he played very little role leading up to his actual first appearance in my gameplay...it all feels exactly as I said, contrived.
Edited by Zipzo, 05 September 2012 - 05:10 AM.
#25
Posted 05 September 2012 - 05:45 AM
Zipzo, on 05 September 2012 - 05:05 AM, said:
Some of the things he says are so downright...I don't know...self flattering. So much so that it makes me outright think "Oh and who made you Goku?" and then I have to remind myself "Oh yeah, I did".
Like I said above...he makes another comment, "It's clear you are the primary focus of the attacks, but I am obviously the target". The statement is almost a flat out contradiction in and of itself in an effort to absolve a completely stuck-up comment of its woes of sounding mind-numbingly blowhard-ish.
They just gave him so many lines that are not necessarily out of place but are much too easy to un-pack as being self-centered, or overly self-confident.
It makes me feel the opposite of proud (which is what I assume the game wants me to feel for him?), it makes me want to tell him to get off his high horse (which again, sucks because I had to put him there from my characters POV) and stafoo.
Top all of this off to a cake that was made under a story where he played very little role leading up to his actual first appearance in my gameplay...it all feels exactly as I said, contrived.
I have to agree with this as well, Trahearne's comes off as so infatuated with himself and his own supposed importance that he's borderline condescending at times. I can't tell you how many times I rolled my eyes at his comments, "I will bear this burden there is no one else", "This is well within MY abilities", "Commander I will accompany you to make sure you succeed" (will you hold my hand to make sure I don't get lost too? Come on). I'm sure my character really appreciates that coming from a guy who was introduced as a scholar and not much else. I mean in conversations where he, Forgal (an example of a good character btw) and the PC are speaking he is basically just along for the ride then we have a nice chat with the Pale Tree, he gets a new sword (with a backstory explaining it's importance but apparently we're never provided with that...) and boom he inexplicably becomes Mr badass-take-charge, savior of the world and you're his flunky.
Another thing that puts me off about Trahearne is his voice actor, dear god he sounds like every boring teacher/professor you've ever had droning on about this or that, in fact moment he starts talking he just sucks the energy out of the conversation. I can't stand it, even in exciting moments he opens his mouth to speak and no matter what comes out it has the same effect as him chatting about starving children in africa, it just kills the moment.
P.S. Oh yea and his character model is kind of awful too, so yea I'm with you all he's a surprisingly off putting and grating character all in all.
Edited by Atticus, 05 September 2012 - 05:56 AM.
#26
Posted 05 September 2012 - 06:58 AM
I'm sure no one here would be complaining if they had said that Destiny's Edge was going to lead the Pact. The difference is that as players, we know about Destiny's Edge. There's a book out about them which has a physical copy. To the same extent that they're famous to us, Traehearne should be famous to our characters. He's the foremost scholar on Orr. All he's done for his entire life is study Orr. Better than anyone else, he knows how the Dragon thinks, how it acts, and what it does. Aside from that, he has a Divine Right of Kingship. His creator literally told him to lead. We were there to hear her. He's the same kind of natural choice that Joan of Arc was.
Could the story be handled a little better, though? Absolutely. It's said in this thread, though, that there's more details about him in the Sylvari story. If you want to learn more about him, that might be the place to go. However, the explanation from the Pale Tree and the description of his reputation really should be enough for most folks.
His dialogue is also something to be judged by taste. I'm not overly fond of it but I don't find it insulting, either. If you don't like it there's a next button so you can hear yourself talk.
#27
Posted 05 September 2012 - 07:06 AM
The fact that his voice acting was so monotonous and cheesy (seriously, most of the minor NPC voice acting was better than his) only contributed to this feeling.
#28
Posted 05 September 2012 - 07:41 AM
Edited by Edge, 05 September 2012 - 07:47 AM.
#29
Posted 05 September 2012 - 08:15 AM
BaconSoda, on 05 September 2012 - 06:58 AM, said:
I'm sure no one here would be complaining if they had said that Destiny's Edge was going to lead the Pact. The difference is that as players, we know about Destiny's Edge. There's a book out about them which has a physical copy. To the same extent that they're famous to us, Traehearne should be famous to our characters. He's the foremost scholar on Orr. All he's done for his entire life is study Orr. Better than anyone else, he knows how the Dragon thinks, how it acts, and what it does. Aside from that, he has a Divine Right of Kingship. His creator literally told him to lead. We were there to hear her. He's the same kind of natural choice that Joan of Arc was.
Could the story be handled a little better, though? Absolutely. It's said in this thread, though, that there's more details about him in the Sylvari story. If you want to learn more about him, that might be the place to go. However, the explanation from the Pale Tree and the description of his reputation really should be enough for most folks.
His dialogue is also something to be judged by taste. I'm not overly fond of it but I don't find it insulting, either. If you don't like it there's a next button so you can hear yourself talk.
I know why he became the Marshal. I'm paying attention to the story. That's not the complaint.
The complaint is that his character building leaves something to be desired for the Marshal of Pact...the one guy who's supposed to engineer and helm the defeat of Zhaitan...
He flips too quickly within the story in a way that makes his character seem to be too inverse to what little we've already learned of him.
This isn't about the in game reasons why he is what he is...it's past the 4th wall. His character was just poorly executed and they flipped him too suddenly. Too much too fast, and it basically achieves the opposite effect in terms of what the player probably is meant to feel for him. Instead of feeling proud of him, or respecting his rise to the position, or rooting for him...you're given the inclination to find him pompous or self-absorbed.
Personally, I don't mind the voice acting, I think that's another can of worms to open up, but why would I skip his dialogue when I'm interested in the story...? That seems rather counter-productive does it not...?
Edited by Zipzo, 05 September 2012 - 08:16 AM.
#30
Posted 05 September 2012 - 08:48 AM
Know what bothers me about Trahearne? I really dislike they never really talk about his being a necromancer. It's very easy to forget that he has his own undead minions. They really missed an opportunity to explore this juxtaposition of a necromancer being the voice of hope against Zhaitan and the Risen. And I mean, like, they missed it like whoa.
But since I can sort of imagine what they wanted to do with him, I can appreciate the character. And honestly? I don't want to be the pact marshal. Or a leader. Or a god. When did MMORPGs become less about feeling swallowed up in a big world with activity going on all around you to every NPC stroking your ego and calling you a hero? That trend has irritated me for years and I often have to grit my teeth when collecting my renown heart money.
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