Let's say over a two minute period, whats the fastest we can create illusions, phantasms, and clones?
0
Has anyone crunched the numbers on illusion making speed yet?
Started by OldCrow, Sep 05 2012 05:44 AM
mesmer illusions phantasms theory crafting clones
6 replies to this topic
#1
Posted 05 September 2012  05:44 AM
#2
Posted 05 September 2012  08:01 AM
Everything except Scepter #1 is pretty easy to compute (how do I get the Scepter attack speed?).
The unit of this will be C/s, Clones per second.
Nonweapon abilities
Decoy (40s CD)  0,025 C/s
Mirror Images (45s CD)  0,044 C/s
Phantasmal Disenchanter (20s CD)  0,05 C/s
Phantasmal Defender (30s CD)  0,03... C/s
Maximum: ~0,12 C/s, or 7,2 Clones per minute.
Downed
Deception (15s CD)  0,06... C/s
Phantasmal Rogue (20s CD)  0,05 C/s
Total: ~0,12 C/s, or 7 Clones per minute.
Greatsword
Mirror Blade (8s CD)  0,125 C/s
Phantasmal Berserker (20s CD)  0,05 C/s
Total: 0,175 C/s or 10,5 Clones per minute.
Staff
Phase Retreat (10s CD)  0,1 C/s
Phantasmal Warlock (18s CD)  0,05... C/s
Total: 0,15 C/s or ~9 Clones per minute.
Scepter
Ether Clone (roughly 3,6s per clone)  0,27... C/s
Illusionary Counter (12s CD)  assuming 500ms until block happens, 0,08 C/s
Total: ~0,35 C/s, or 21 Clones per minute.
Sword
Illusionary Leap (12s CD)  0,083... C/s
Illusionary Riposte (15s CD)  again assuming 500ms, 0,065 C/S
Phantasmal Swordsman (15s CD)  0,06... C/s
Total: Assuming you block a whole lot, 0,21 C/s or 13 Clones per minute.
Focus
Phantasmal Warden (25s CD)  0,04 C/s
Total: 2,4 Clones per minute.
Pistol
Phantasmal Duelist (15s CD)  0,06... C/s
Total: 4 Clones per minute.
Torch
Phantasmal Mage (30s CD) 0,03... C/s
Total: 2 Clones per minute.
Spear
Feigned Surge (8s CD)  0,125 C/s
Illusionary Mariner (why the hell is this not called Phantasmal... ?!  20s CD)  0,05 C/s
Total: 0,175 C/s or 10,5 Clones per minute. Due to the way surge works, usually much less than this, however.
Trident
Spinning Revenge (15s CD)  0,06... C/s
Illusionary Whaler (*breaks something*  20s CD)  0,05 C/s
Total: 7 Clones per minute.
Traits
I won't calculate the dodge one, that's not really a stable number.
We can get 20% Illusion CD from 5Illusions, this results in +25% C/s.
We can get another 20% CD on Phantasms only, again granting those another +25% C/s.
Potential maximum would then be Scepter + OH Sword, resulting in 35,88 Clones per minute baseline.
This is increased by 25% total once (= 44,85) and once again by 25% just for the Phantasms (= 47,1).
So, 47,1 Clones per minute or ~0,785 C/s.
This is without Dodging or triggering Clones on 25% HP.
Interesting problem here is that we can only drain 12 + 6 + 4 + 3 = 25 Clones per minute with Shatters. If you use the Signet of Illusions on CD that'd go up to ~41,6 Clones per minute used, so you can nearly match it. But it'd still take the trait to reset your shatter skills on HPloss to really keep up with the speed, as the above number was without any traitgenerated clones.
The unit of this will be C/s, Clones per second.
Nonweapon abilities
Decoy (40s CD)  0,025 C/s
Mirror Images (45s CD)  0,044 C/s
Phantasmal Disenchanter (20s CD)  0,05 C/s
Phantasmal Defender (30s CD)  0,03... C/s
Maximum: ~0,12 C/s, or 7,2 Clones per minute.
Downed
Deception (15s CD)  0,06... C/s
Phantasmal Rogue (20s CD)  0,05 C/s
Total: ~0,12 C/s, or 7 Clones per minute.
Greatsword
Mirror Blade (8s CD)  0,125 C/s
Phantasmal Berserker (20s CD)  0,05 C/s
Total: 0,175 C/s or 10,5 Clones per minute.
Staff
Phase Retreat (10s CD)  0,1 C/s
Phantasmal Warlock (18s CD)  0,05... C/s
Total: 0,15 C/s or ~9 Clones per minute.
Scepter
Ether Clone (roughly 3,6s per clone)  0,27... C/s
Illusionary Counter (12s CD)  assuming 500ms until block happens, 0,08 C/s
Total: ~0,35 C/s, or 21 Clones per minute.
Sword
Illusionary Leap (12s CD)  0,083... C/s
Illusionary Riposte (15s CD)  again assuming 500ms, 0,065 C/S
Phantasmal Swordsman (15s CD)  0,06... C/s
Total: Assuming you block a whole lot, 0,21 C/s or 13 Clones per minute.
Focus
Phantasmal Warden (25s CD)  0,04 C/s
Total: 2,4 Clones per minute.
Pistol
Phantasmal Duelist (15s CD)  0,06... C/s
Total: 4 Clones per minute.
Torch
Phantasmal Mage (30s CD) 0,03... C/s
Total: 2 Clones per minute.
Spear
Feigned Surge (8s CD)  0,125 C/s
Illusionary Mariner (why the hell is this not called Phantasmal... ?!  20s CD)  0,05 C/s
Total: 0,175 C/s or 10,5 Clones per minute. Due to the way surge works, usually much less than this, however.
Trident
Spinning Revenge (15s CD)  0,06... C/s
Illusionary Whaler (*breaks something*  20s CD)  0,05 C/s
Total: 7 Clones per minute.
Traits
I won't calculate the dodge one, that's not really a stable number.
We can get 20% Illusion CD from 5Illusions, this results in +25% C/s.
We can get another 20% CD on Phantasms only, again granting those another +25% C/s.
Potential maximum would then be Scepter + OH Sword, resulting in 35,88 Clones per minute baseline.
This is increased by 25% total once (= 44,85) and once again by 25% just for the Phantasms (= 47,1).
So, 47,1 Clones per minute or ~0,785 C/s.
This is without Dodging or triggering Clones on 25% HP.
Interesting problem here is that we can only drain 12 + 6 + 4 + 3 = 25 Clones per minute with Shatters. If you use the Signet of Illusions on CD that'd go up to ~41,6 Clones per minute used, so you can nearly match it. But it'd still take the trait to reset your shatter skills on HPloss to really keep up with the speed, as the above number was without any traitgenerated clones.
Edited by Carighan, 05 September 2012  08:12 AM.
#3
Posted 05 September 2012  08:03 AM
The scepter 1 attack cycle is ~3.60 seconds.
#4
Posted 05 September 2012  08:08 AM
jesus christ i wish i could math
#5
Posted 05 September 2012  08:12 AM
Awesome, updated. Scepter wins out by a pretty big margin.
#6
Posted 05 September 2012  08:17 AM
Carighan, on 05 September 2012  08:01 AM, said:
We can get 20% Illusion CD from 5Illusions, this results in +25% C/s.
We can get another 20% CD on Phantasms only, again granting those another +25% C/s.
We can get another 20% CD on Phantasms only, again granting those another +25% C/s.
Confused about this part. Did you mean to say 20% Illusion CD, and 20% CD on weapon specific skills? What gives you 20% CD on generating phantoms?
#7
Posted 05 September 2012  09:44 AM
Argh, made a stupid mistake in figuring in our passives. The numbers per weapon are spoton, the maximum at the end isn't. I'll get that fixed later and make a spreadsheet from it, busy right now.
Also tagged with one or more of these keywords: mesmer, illusions, phantasms, theory crafting, clones
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