Personally I think GW2 PvE will not hold me overly entertained for a very long time. I think I might actually be a bit spoiled by what I experienced from The Secret World Beta. While I still have the sense of wonder and all that right now, I am starting to get bored by the nearly non-existing challenge of my brain, compared to how much TSW asked it to work. I don't have to follow hidden clues on my own, I don't have to actually learn about ancient history to proceed.
GW2 drags you along by your hand (except for crafting Legendaries, which tbh is just random Mystic Forge discovery and not really brain-work) and shows you all the wonders (Puzzles are the exception here, but everyone can find those with a quick look at google). It's still a themepark MMO, it just hid it very clever. The game also has a very, very bad storyline, even when you compare it to the not-so-great one from GW1. It has it's few moments (as did GW1), but overall the story is weak (it doesn't even reach the basic quality of Nightfall). This is part of the issue for me, especially since the storyline basically is 70% the same for all characters.
Right now I am content with trying to craft Sunrise, exploring the world and playing a few other characters with friends/alone, but I don't see myself playing this for long aside from the occasional expansion content. Which is fine, since there is no sub fee, but it's also a bit sad.
GW2 PvP on the other hand will be my choice of fun for a long time, I think. It's a bit similar to MOBA and more balanced (aside from some cheese-builds) so it can actually take me in.
Maybe I should give TSW a real try after I run out of GW2 PvE stuff. For the brain-munching-quests.
Edited by Xaragoth, 06 September 2012 - 07:55 PM.