So I came up with this build that doesnt sacrifice Phantasm damage, at the same time lets me actually use abilities and deal some damage myself....
I present to you "What Happend tomyface111!!1!_?!O_O" build
This BUILD is Not for people that are new to Mesmers. This build is meant for mostly melee in your face* type of play.
Yes its all in Critical/Power build...
You might want to swap Mirror for Nullfield if you are oh so very fond of it. (this build is more about Melting face thought so be a man... )
*Nice damage (pretty numbers and things go BOOM)
*As long as you play perfectly you will dominate
*No toughness is a bitch (this is somewhat a Pro for me as it makes me play really well and react to everything fast)
Standart rotation goes something like:
Mirror, Sword3, Sword3, Sword2/Mind Wrack, change to Staff, evade, staff2, evade, CoF.
Then pretty much your standart Mesmer play, I like to Decoy early in the fight to * around with them... I still have blink to escape.....
Just put down Chaos Field, PWarlock, Swap to Swords, PSwordsman, sword3, sword3, sword2. And dont forget to run after them and stick that sword1 in their face and watch it melt to some nice Crit Damage.
Mirror on CD rotation:
Start with staff3, staff5, staff2, swap to swords, sword3, sword3, sword2/Mind Wrack, evade, evade, CoF, sword5, swap to staff, staff3.....
Again I like to go Decoy here to get them confused. Put down chaos field, phantasm and swap to swords ASAP for some sweet assown with sword2/sword1.
How the build is meant to be played:
Pretty straight forward, blow them up real fast. (you can refer to the rotations for this)
This is where Moa Bird should be used 50% of the time. Open on the squishiest guy with standard 1v1 rush em shatter em phantasm their ass play.
Throw Moa on the Tankiest guy when and if he gets annoying. (basically use your judgement)
Also its pretty risky to finish off lying opponents in 1v2+ (this is mainly due to lack of toughness on the build), so just run around evading shit and hang phantasms on the lying opponent. From time to time run up to them and sword2 for extra damage.
If their retarded friend is picking them up run up to both of them and just sword2, sword1+++ both of them at the same time.
Shatter if they manage to get the other guy up and rephantom the squishy.
This happens sometimes, most of the time you will just down both of them after they got their friend up....
Note about Moa:
Thieves can be killed much easier with Moa, so If you are fighting Thief+Guardian its easier to just Moa the thief and ignore the Guardian, their skills are very predictable and easy to dodge.
Only go in for the Shatter/sword2 combo then get out (depends quite a bit on the situation, sometimes I run around in blob swinging my sword. Most of the time I hang PSwordsman and go staff for range). Try to choose a priority target that you know you can down fast: thieves, elementalists, mesmers.
If someone is targeting you, commence 1v1 on his ass.
Be a little bit more carefull with CDs on Blink and Decoy in group fights. Sometimes things can turn for the worst in seconds and you need to haul ass real fast or get owned.
Opinions very welcome
Due to some very good points from EasymodeX, I came up with a new Build:
WARNING: ONLY USE THIS IF YOU ARE BATSHIT CRAZY!
With the added Trait Illusionary Persona you gain anytime anywhere Shatters, which Is pretty IMBA. As long as they are off CD that is.
You do loose a hefty amount of Illusion damage 15%....
Edited by Miss Sukha, 12 September 2012 - 07:15 AM.