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Is it me or are there suddenly more warriors and guardians?


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#1 renroval

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Posted 11 September 2012 - 03:08 AM

I was just wondering if anyone else has noticed that there have been more warriors and guardians running around nowadays. Don't know why but...getting rather redundant seeing the same classes over and over.

#2 Mastagigs

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Posted 11 September 2012 - 04:11 AM

Warriors for one are the most forgiving class, not sure about guards guessing ele that are tired of being soft maybe.

Also just could be as someone said in another thread, its GTA Syndrome. The only time you see that sweet sports car is when your driving one.

#3 torrent57

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Posted 11 September 2012 - 04:13 AM

I quit my guardian mostly for this reason.  I noticed a huge increase in Theives once I got to the 30+ zones. Could just be less thieves rerolled.

#4 Xodiak

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Posted 11 September 2012 - 04:22 AM

I'll be honest.. I just want ANet to buff the less-played classes so I can enjoy them.. I (and it seems a LOT of others) do not enjoy those other classes.. to the point where I see the threads/polls/responses not only here, but other gaming sites not even related to GW2.
It can't be just a coincidence that most of us have noticed this disparity.

I'm being selfish, yes, I want those other classes buffed.. I'll admit it.

/Guardian

#5 Dabrixmgp

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Posted 11 September 2012 - 06:09 AM

View PostXodiak, on 11 September 2012 - 04:22 AM, said:

I'll be honest.. I just want ANet to buff the less-played classes so I can enjoy them

Since when does least played = a bad class that needs buffs?  Just using WoW as an example.  Rogues and Warlocks have always fought for the title of least played class yet both have done high DPS since Sunwell, like the past 4 years, and both can own at PvP.  People just dont like some classes for some reason.  Doesnt mean they are broken.

Edited by Dabrixmgp, 11 September 2012 - 06:11 AM.


#6 Nivrax

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Posted 11 September 2012 - 07:11 AM

From my experience, if I see plate class, 3 out of 4 times it's a Warrior. It has the most faceroll leveling in game (signet spec), the most dps of all classes, the most weapon choices and his ranged options are actually great instead of just fine (Guardian). No wonder people are playing them.

#7 greyarea

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Posted 11 September 2012 - 07:37 AM

I wouldn't say there's an excessive amount of guardians (warriors, on the other hand... :) ).

But, I think I can provide one reason people might like to play guardians. For myself, I usually play lots of different classes, because I enjoy many types of gameplay and usually you have to play different classes for different playstyles. Not so here.

On my guardian if I feel like kiting like a boss I'll just build for scepter/torch and run around in circles nuking 10+ monsies down. If I feel like playing in a totally leeroy fashion I'll just grab a greatsword and go to town. Feel like being the "healer" and going full support? Can do that as well. And so on, you get the point. Please note that there are other classes who perform some of these things better than the guardian (or are more suited for one of the playstyles). I don't care. What's important to me is that I can switch my character build/gear to fit the playstyle I currently feel like playing, and it's still at the very least effective enough to get the job done.

I don't see why I'd be the only one who feels like this about the guardian. :)

Edited by greyarea, 11 September 2012 - 07:39 AM.


#8 Red_Falcon

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Posted 11 September 2012 - 07:57 AM

View PostNivrax, on 11 September 2012 - 07:11 AM, said:

From my experience, if I see plate class, 3 out of 4 times it's a Warrior. It has the most faceroll leveling in game (signet spec), the most dps of all classes, the most weapon choices and his ranged options are actually great instead of just fine (Guardian). No wonder people are playing them.

I actually find my Guardian to be easier to level.
Ok, it takes about 20 more buttons and 20 more things to manage than a Warrior, but it pays off that you can besiege a centaur DE town full of vets and mobs taking 10 at a time and win.

Warrior has the upper hand in the offense, but it's really squishy against hard situations and dungeons.
You basically get nothing else than 5s invul as a defensive tool, once that is gone you're dead.

That's in regard of hard PvE of course, normal PvE anyone can faceroll, I hope.

#9 Nivrax

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Posted 11 September 2012 - 08:40 AM

View PostRed_Falcon, on 11 September 2012 - 07:57 AM, said:

Ok, it takes about 20 more buttons and 20 more things to manage than a Warrior, but it pays off that you can besiege a centaur DE town full of vets and mobs taking 10 at a time and win.
That's why I'm playing Guardian, but what do you think matters more to average person, that you have better defense, or that you can melt down mob in 4 seconds instead of 5? Normal pve facerolling have it's meaning too, if I'm taking 3 times as long to kill mob as Mesmer than any other melee... yuck.

#10 Abishgal

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Posted 11 September 2012 - 08:59 AM

View PostMastagigs, on 11 September 2012 - 04:11 AM, said:

Warriors for one are the most forgiving class, not sure about guards guessing ele that are tired of being soft maybe.

My lvl55 warrior is just as soft as my necro. 3+ mobs of equal level means DPS race before they nuke you down.

I feel heavy armor doesent do anything at all to prevent damage. Warriors in this game is by no means beefy.

#11 synxx

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Posted 11 September 2012 - 09:29 AM

View PostMastagigs, on 11 September 2012 - 04:11 AM, said:

Warriors for one are the most forgiving class, not sure about guards guessing ele that are tired of being soft maybe.

Also just could be as someone said in another thread, its GTA Syndrome. The only time you see that sweet sports car is when your driving one.


Warriors more forgiving than thieves, mesmers, or elementalists who actually use earth attunment, or guardians?

What?


You can melt through equal level monsters, but if you overpull you're probably going to eat dirt. Level 80 warrior reporting in.

#12 Kylie Minogue

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Posted 11 September 2012 - 11:17 AM

Big numbers. Warriors have them. That is literally all.

#13 Dixa

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Posted 11 September 2012 - 12:39 PM

the only drawback to guardian is the fact their only really viable ranged is scepter. people say staff, but the range on staff is too short for the situations at level 80 you would need to be using a ranged weapon. you are still in range of the nasty stuff that caused you to need to be at ranged.

this would be ok if scepter had some form of utility outside of a root and whatever your long-recharge offhand brings.

on my new guardian i love the hell out of using hammer and greatsword. blast finishers make me all tingly.

#14 Zurgs

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Posted 11 September 2012 - 01:11 PM

There is a reason, in tPvP guardians are one of the OP FOTM classes, just as they are in dungeons, everyone is happy to see a guardian, they can also facetank virtually anything in the landscape, simply the most OP class in the game, hence bads re-roll.

Warriors are pretty OP in PvE, their damage in PvP is balanced in that they have same of the easiest attacks to avoid, but in PvE ,especially just levelling and events, you can just slice through everything much faster than any other class.

Sure a warrior is short on defensive skills, but gets the highest HP/armour in the game and possibly the best set of traits.

Furthermore with the very high damage you can afford to have some defensive traits/gear and still put out more damage than most classes that are havign to go glass cannon to even get near the effectiveness of a hybrid warrior in events/landscape.

And on top of that outside of dungeons, warriors are ezmode, the "design" of having fewer defensive cooldowns in exchange for top armour/HP bascially means it is the only class that handles your defence for you.

I don't know which numbnut is in charge of class design at Anet, but who ever thought making a class that basically only has one weak area (less defensive cooldowns) and several areas it is in fact the strongest class in the game at, needs ttheir head checking and as for guardians...

Edited by Zurgs, 11 September 2012 - 01:14 PM.


#15 renroval

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Posted 11 September 2012 - 02:38 PM

View PostAbishgal, on 11 September 2012 - 08:59 AM, said:

My lvl55 warrior is just as soft as my necro. 3+ mobs of equal level means DPS race before they nuke you down.

I feel heavy armor doesent do anything at all to prevent damage. Warriors in this game is by no means beefy.

You are probably doing something wrong. A warrior can take on more than 3 enemies at once and kill them  twice as fast.

#16 ScottBroChill

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Posted 11 September 2012 - 03:46 PM

I was ele, then got bored of not being able to heap loads of damage which is supposed to be the attraction of ele. I switched to engi because to me its the most similar to the ritualist in gw1 in terms of damage/support it brings, and the auto attack of the pistol and rifle are just.... so strong compared to the damage ele's bring its sad. I've played a warrior in pve once and dude, like they are good. And since they are good, you can rely on your strategies to actually work and its totally fun with maces and hammers. I'm guessing guardian is the same with warrior. I think it's just because most of the other classes damage isn't brought up enough to deal with how powerful the defensive stats are in this game, yet. So hopefully anet sorta realizes the balance is sorta in a shit state.

#17 Exultation

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Posted 11 September 2012 - 10:07 PM

I think there were always a lot of Warriors/Guardians/Elementalists.

Even before the game was released, these three professions tended to poll the highest in popularity.  I believe it has more to do with the appeal of these archetypes as opposed to how powerful they actually are (yes they are regarded as 'strong' professions, but I think that's incidental - they'd be popular regardless).

#18 Destati

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Posted 11 September 2012 - 10:13 PM

Its most likely because these players can't dodge hits as a speedy class simply by standing still like in Korean MMOs. If you can't magically dodge the hits, you may as well absorb them. Who better to take hits than guardians and warriors.

#19 Garnatian

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Posted 12 September 2012 - 12:09 AM

Because everyone needs a Melee/Tank to take the mobs aggro. Just spend a few minutes in a zone with a Dungeon and you'll see:

"LF1M Warrior/Guardian Y Dungeon"

That and Warriors do a stupid amount of damage and Guardians are over-powered in PvP.

Edited by Garnatian, 12 September 2012 - 12:10 AM.


#20 Alberel

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Posted 12 September 2012 - 12:18 AM

View PostDestati, on 11 September 2012 - 10:13 PM, said:

Its most likely because these players can't dodge hits as a speedy class simply by standing still like in Korean MMOs. If you can't magically dodge the hits, you may as well absorb them. Who better to take hits than guardians and warriors.
I'd say it's more likely the fact that warriors are simply OP with the highest base stats and highest damage in the game currently. Their five signet build is absolutely stupid, and ANet are equally stupid if they don't nerf it soon because it defeats the entire point of the combat system they've created.

Guardians are only likely popular because of their aesthetics. They may have solid defenses but it takes a little effort to actually make them work. They don't really shine until the later levels in that regard...

#21 Hatsee

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Posted 12 September 2012 - 03:25 AM

If you read here and listen to people in game these two are touted off as some of the easiest face roll classes around.

True or not that sort of information tends to attract people to those sorts of classes.  But really I thought I was running across more rangers than anything else.

#22 Eliirae

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Posted 12 September 2012 - 03:42 AM

View PostAlberel, on 12 September 2012 - 12:18 AM, said:

I'd say it's more likely the fact that warriors are simply OP with the highest base stats and highest damage in the game currently. Their five signet build is absolutely stupid, and ANet are equally stupid if they don't nerf it soon because it defeats the entire point of the combat system they've created.

Guardians are only likely popular because of their aesthetics. They may have solid defenses but it takes a little effort to actually make them work. They don't really shine until the later levels in that regard...

And how are warriors OP?  By being to do lots of damage while being able to facetank enemies.  Hence, if people don't want to learn dodging, then they go to a class where they dont have to dodge.

#23 Nox_Aeterna

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Posted 12 September 2012 - 08:00 AM

Plain simple , atm , warriors face roll. Wonder if this will ever change since now the army of face rollers is all over the class and will cry over every nerf Anet does.

It would be simpler to buff the other classes to warrior level.

I do see guardians a lot , i also got one , but i think that is because i was at the norn area , there are less guardians when i play my asura.

#24 kartana

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Posted 12 September 2012 - 09:10 AM

View Posttorrent57, on 11 September 2012 - 04:13 AM, said:

I quit my guardian mostly for this reason.  I noticed a huge increase in Theives once I got to the 30+ zones. Could just be less thieves rerolled.
I don't understand why? If you liked the Guardian why do you care if other people play the class too?

#25 Chaos

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Posted 12 September 2012 - 10:18 AM

I just tend to notice Guardians more because most of their attacks/utilities are easy to spot due to the flashy blue animation they go with

#26 liutena

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Posted 12 September 2012 - 01:57 PM

Unlike other MMOs you don't roll for loot against others here, so just play the class you like instead of worrying about being 'common'.

#27 caveslug

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Posted 12 September 2012 - 06:12 PM

View Postliutena, on 12 September 2012 - 01:57 PM, said:

Unlike other MMOs you don't roll for loot against others here, so just play the class you like instead of worrying about being 'common'.

I started a warrior couple of days ago myself, and really enjoyed it. The large amount of weapon choices and ways to play warrior, really keep it fresh and hitting like a truck really send it over the top. What turned me off was when I noticed the countless warriors around me, and I see more and more everyday. Myself I could see the future doing explorable modes, and people wanting more then just warriors in the group.

I really do see them toning down warriors somehow, I'm sorry if that upsets some people but its just my opinion.

Its always fun watching new games and how people change professions. I can remember Ele's being #1, until people started playing them at release. Now I tend to see a lot less of them and a lot more warriors, same can be said for Engineers. Used to be a rare sight to see one, now I see a lot more of them leveling up last 5-6 days.

#28 Black Autumn

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Posted 12 September 2012 - 09:55 PM

View Postliutena, on 12 September 2012 - 01:57 PM, said:

Unlike other MMOs you don't roll for loot against others here, so just play the class you like instead of worrying about being 'common'.

Everyone likes to be a little unique, to stand out somehow, and there's not really anything wrong with that.  That said, with only 8 classes in the game and hundreds of thousands of players, your class isn't what's going to do that for you.  Also, there are only 2 heavy armor classes to 3 medium and 3 light.  If you want to wear heavy armor you have 33% fewer choices which seems to me to lead to more of each if you assume armor type as a decision-point (which it may not be, but I'm sure you all see what I'm getting at).  You could also say only 2 soldier classes to 3 adventurers and 3 scholars.

Then again with parties being limited to what, 5?  No matter your class you're likely to feel a *little* special.  Right?  =)

I have been leveling a Warrior of late in preference to my Elementalist.  She does most everything my Ele does, but better.  Then again, so does my Mesmer, my Guardian, my Ranger...poor Ele.

#29 MadRodian

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Posted 12 September 2012 - 10:36 PM

As people start to figure the game out more, you'll see the classes that are the one button wonders thin out.  It's already happening to some extent.  Some days all I'll see are Warriors and Guardians, other's it's Elementalists and Mezmer's, or some it's Thiefs and Rangers, etc.  You get the point.



I am not a huge melee fan.  But my Guardian is fun.  Just not in the same fashion as my Engineer is fun.  I've thought about rolling an Elementalist, but outside of my warlock in EQ2, I've never been a big fan of casters.

#30 Xom GW2

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Posted 12 September 2012 - 11:08 PM

Because they faceroll, no offense meant.

I have carefully planned positioning kiting running away on my necro in areas mulitple times playing because if I did not I would die... I thought I was playing at a normal skill level....... only to recently over and over lowers level war/gaurdians run into an area with no fear and just destroy everysingle mob.

Those two classes along with ranger are just easy to play very strong classes.... less effort greater/same rewards.   Cant fault people for re-roling.




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