Is it me or are there suddenly more warriors and guardians?
#1
Posted 11 September 2012 - 03:08 AM
#2
Posted 11 September 2012 - 04:11 AM
Also just could be as someone said in another thread, its GTA Syndrome. The only time you see that sweet sports car is when your driving one.
#3
Posted 11 September 2012 - 04:13 AM
#4
Posted 11 September 2012 - 04:22 AM
It can't be just a coincidence that most of us have noticed this disparity.
I'm being selfish, yes, I want those other classes buffed.. I'll admit it.
/Guardian
#5
Posted 11 September 2012 - 06:09 AM
Xodiak, on 11 September 2012 - 04:22 AM, said:
Since when does least played = a bad class that needs buffs? Just using WoW as an example. Rogues and Warlocks have always fought for the title of least played class yet both have done high DPS since Sunwell, like the past 4 years, and both can own at PvP. People just dont like some classes for some reason. Doesnt mean they are broken.
Edited by Dabrixmgp, 11 September 2012 - 06:11 AM.
#6
Posted 11 September 2012 - 07:11 AM
#7
Posted 11 September 2012 - 07:37 AM
But, I think I can provide one reason people might like to play guardians. For myself, I usually play lots of different classes, because I enjoy many types of gameplay and usually you have to play different classes for different playstyles. Not so here.
On my guardian if I feel like kiting like a boss I'll just build for scepter/torch and run around in circles nuking 10+ monsies down. If I feel like playing in a totally leeroy fashion I'll just grab a greatsword and go to town. Feel like being the "healer" and going full support? Can do that as well. And so on, you get the point. Please note that there are other classes who perform some of these things better than the guardian (or are more suited for one of the playstyles). I don't care. What's important to me is that I can switch my character build/gear to fit the playstyle I currently feel like playing, and it's still at the very least effective enough to get the job done.
I don't see why I'd be the only one who feels like this about the guardian.
Edited by greyarea, 11 September 2012 - 07:39 AM.
#8
Posted 11 September 2012 - 07:57 AM
Nivrax, on 11 September 2012 - 07:11 AM, said:
I actually find my Guardian to be easier to level.
Ok, it takes about 20 more buttons and 20 more things to manage than a Warrior, but it pays off that you can besiege a centaur DE town full of vets and mobs taking 10 at a time and win.
Warrior has the upper hand in the offense, but it's really squishy against hard situations and dungeons.
You basically get nothing else than 5s invul as a defensive tool, once that is gone you're dead.
That's in regard of hard PvE of course, normal PvE anyone can faceroll, I hope.
#9
Posted 11 September 2012 - 08:40 AM
Red_Falcon, on 11 September 2012 - 07:57 AM, said:
#10
Posted 11 September 2012 - 08:59 AM
Mastagigs, on 11 September 2012 - 04:11 AM, said:
My lvl55 warrior is just as soft as my necro. 3+ mobs of equal level means DPS race before they nuke you down.
I feel heavy armor doesent do anything at all to prevent damage. Warriors in this game is by no means beefy.
#11
Posted 11 September 2012 - 09:29 AM
Mastagigs, on 11 September 2012 - 04:11 AM, said:
Also just could be as someone said in another thread, its GTA Syndrome. The only time you see that sweet sports car is when your driving one.
Warriors more forgiving than thieves, mesmers, or elementalists who actually use earth attunment, or guardians?
What?
You can melt through equal level monsters, but if you overpull you're probably going to eat dirt. Level 80 warrior reporting in.
#12
Posted 11 September 2012 - 11:17 AM
#13
Posted 11 September 2012 - 12:39 PM
this would be ok if scepter had some form of utility outside of a root and whatever your long-recharge offhand brings.
on my new guardian i love the hell out of using hammer and greatsword. blast finishers make me all tingly.
#14
Posted 11 September 2012 - 01:11 PM
Warriors are pretty OP in PvE, their damage in PvP is balanced in that they have same of the easiest attacks to avoid, but in PvE ,especially just levelling and events, you can just slice through everything much faster than any other class.
Sure a warrior is short on defensive skills, but gets the highest HP/armour in the game and possibly the best set of traits.
Furthermore with the very high damage you can afford to have some defensive traits/gear and still put out more damage than most classes that are havign to go glass cannon to even get near the effectiveness of a hybrid warrior in events/landscape.
And on top of that outside of dungeons, warriors are ezmode, the "design" of having fewer defensive cooldowns in exchange for top armour/HP bascially means it is the only class that handles your defence for you.
I don't know which numbnut is in charge of class design at Anet, but who ever thought making a class that basically only has one weak area (less defensive cooldowns) and several areas it is in fact the strongest class in the game at, needs ttheir head checking and as for guardians...
Edited by Zurgs, 11 September 2012 - 01:14 PM.
#15
Posted 11 September 2012 - 02:38 PM
Abishgal, on 11 September 2012 - 08:59 AM, said:
I feel heavy armor doesent do anything at all to prevent damage. Warriors in this game is by no means beefy.
You are probably doing something wrong. A warrior can take on more than 3 enemies at once and kill them twice as fast.
#16
Posted 11 September 2012 - 03:46 PM
#17
Posted 11 September 2012 - 10:07 PM
Even before the game was released, these three professions tended to poll the highest in popularity. I believe it has more to do with the appeal of these archetypes as opposed to how powerful they actually are (yes they are regarded as 'strong' professions, but I think that's incidental - they'd be popular regardless).
#18
Posted 11 September 2012 - 10:13 PM
#19
Posted 12 September 2012 - 12:09 AM
"LF1M Warrior/Guardian Y Dungeon"
That and Warriors do a stupid amount of damage and Guardians are over-powered in PvP.
Edited by Garnatian, 12 September 2012 - 12:10 AM.
#20
Posted 12 September 2012 - 12:18 AM
Destati, on 11 September 2012 - 10:13 PM, said:
Guardians are only likely popular because of their aesthetics. They may have solid defenses but it takes a little effort to actually make them work. They don't really shine until the later levels in that regard...
#21
Posted 12 September 2012 - 03:25 AM
True or not that sort of information tends to attract people to those sorts of classes. But really I thought I was running across more rangers than anything else.
#22
Posted 12 September 2012 - 03:42 AM
Alberel, on 12 September 2012 - 12:18 AM, said:
Guardians are only likely popular because of their aesthetics. They may have solid defenses but it takes a little effort to actually make them work. They don't really shine until the later levels in that regard...
And how are warriors OP? By being to do lots of damage while being able to facetank enemies. Hence, if people don't want to learn dodging, then they go to a class where they dont have to dodge.
#23
Posted 12 September 2012 - 08:00 AM
It would be simpler to buff the other classes to warrior level.
I do see guardians a lot , i also got one , but i think that is because i was at the norn area , there are less guardians when i play my asura.
#24
Posted 12 September 2012 - 09:10 AM
torrent57, on 11 September 2012 - 04:13 AM, said:
#25
Posted 12 September 2012 - 10:18 AM
#26
Posted 12 September 2012 - 01:57 PM
#27
Posted 12 September 2012 - 06:12 PM
liutena, on 12 September 2012 - 01:57 PM, said:
I started a warrior couple of days ago myself, and really enjoyed it. The large amount of weapon choices and ways to play warrior, really keep it fresh and hitting like a truck really send it over the top. What turned me off was when I noticed the countless warriors around me, and I see more and more everyday. Myself I could see the future doing explorable modes, and people wanting more then just warriors in the group.
I really do see them toning down warriors somehow, I'm sorry if that upsets some people but its just my opinion.
Its always fun watching new games and how people change professions. I can remember Ele's being #1, until people started playing them at release. Now I tend to see a lot less of them and a lot more warriors, same can be said for Engineers. Used to be a rare sight to see one, now I see a lot more of them leveling up last 5-6 days.
#28
Posted 12 September 2012 - 09:55 PM
liutena, on 12 September 2012 - 01:57 PM, said:
Everyone likes to be a little unique, to stand out somehow, and there's not really anything wrong with that. That said, with only 8 classes in the game and hundreds of thousands of players, your class isn't what's going to do that for you. Also, there are only 2 heavy armor classes to 3 medium and 3 light. If you want to wear heavy armor you have 33% fewer choices which seems to me to lead to more of each if you assume armor type as a decision-point (which it may not be, but I'm sure you all see what I'm getting at). You could also say only 2 soldier classes to 3 adventurers and 3 scholars.
Then again with parties being limited to what, 5? No matter your class you're likely to feel a *little* special. Right? =)
I have been leveling a Warrior of late in preference to my Elementalist. She does most everything my Ele does, but better. Then again, so does my Mesmer, my Guardian, my Ranger...poor Ele.
#29
Posted 12 September 2012 - 10:36 PM
I am not a huge melee fan. But my Guardian is fun. Just not in the same fashion as my Engineer is fun. I've thought about rolling an Elementalist, but outside of my warlock in EQ2, I've never been a big fan of casters.
#30
Posted 12 September 2012 - 11:08 PM
I have carefully planned positioning kiting running away on my necro in areas mulitple times playing because if I did not I would die... I thought I was playing at a normal skill level....... only to recently over and over lowers level war/gaurdians run into an area with no fear and just destroy everysingle mob.
Those two classes along with ranger are just easy to play very strong classes.... less effort greater/same rewards. Cant fault people for re-roling.
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