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Is it me or are there suddenly more warriors and guardians?


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#61 Uvirith

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Posted 27 September 2012 - 05:52 AM

View PostRed_Falcon, on 11 September 2012 - 07:57 AM, said:

I actually find my Guardian to be easier to level.
Ok, it takes about 20 more buttons and 20 more things to manage than a Warrior, but it pays off that you can besiege a centaur DE town full of vets and mobs taking 10 at a time and win.
It´s actually 2 buttons (F2/F3) difference. oO

#62 DessieDoo

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Posted 27 September 2012 - 06:22 AM

I started out thinking I'd love engis the most, but I tried a Guardian in BWE2 just for shits and giggles, and loved it.  Maybe folks just find em fun?

#63 Uvirith

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Posted 27 September 2012 - 06:25 AM

What is this thread here? meeting of the anonym lowskillers?
Every class can do everything in PvE equally, just in other ways.
<- 80 Warrior and 80 Necromancer here. Both didn´t break a sweat in PvE.

Edited by Uvirith, 28 September 2012 - 06:08 AM.


#64 kidawk

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Posted 27 September 2012 - 07:02 AM

Well, Guardians seem to have it easy in PvE. Can remove conditions and have passive hp regen, etc. Stack mobs with AoE pull, burst them down, etc.

Warriors are a different story. Class is fun, noob friendly, simple, and have high hp/armor. In addition to this, they can get passive hp regen and seemingly tank mobs without much to worry. In addition to all of this, they could get roughly 100% crit chance pretty early on without sacrifice a whole lot. All they have to do is go full signets and stack precision (zerker gear). They only really have trouble against champions and maybe more than two veterans.

Warriors along with Rangers belong in a subset of classes that no matter how good the player is I cannot acknowledge how good they are at it. Not all classes can require a high skill threshold but those two are on a lower level.

#65 Red_Falcon

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Posted 27 September 2012 - 05:52 PM

View PostUvirith, on 27 September 2012 - 05:52 AM, said:

It´s actually 2 buttons (F2/F3) difference. oO

I meant buttons you need to use not buttons you have.

#66 mrburny

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Posted 27 September 2012 - 09:00 PM

He mains a warrior. Don't expect too many brain cells from him :P

#67 Pipples

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Posted 28 September 2012 - 03:07 AM

I think Guardians are popular because they're more of the tank/support melee class. Warriors are good for DPS and plate armor can look nice, and yes they're easy to play. I shelved my Warrior at 51 and made a Guardian for survivability reasons. My current planned spec is very support and survivability-oriented and, IMO, would make it MUCH more group-friendly than a Warrior ever could be

#68 Uvirith

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Posted 28 September 2012 - 06:08 AM

View Postmrburny, on 27 September 2012 - 09:00 PM, said:

He mains a warrior. Don't expect too many brain cells from him :P
Main is Necromancer, Warrior is just a Puppet cause Heavy Armor looks that much better than light armor :)

Sure, you can play Warrior with Greatsword and 4 Sigils. You can also play Warrior with two Weaponsets, 4 active Abilities and Heavy Weaponswapping.

All Im saying is that you can play every class with two buttons if you want to. You can also play every class the way its intended.

#69 Extinction

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Posted 28 September 2012 - 06:13 AM

you guys must be playing on some very weird servers, I always see way more guardians than warriors on anvil rock.

#70 torrent57

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Posted 23 October 2012 - 04:13 AM

View Postkartana, on 12 September 2012 - 09:10 AM, said:


I don't understand why? If you liked the Guardian why do you care if other people play the class too?
The reason I play mmos and not FPSs, I like to feel more unique in a persistent world,. I dont understand how anyone couldnt understand this. *shrug*

#71 Naevius

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Posted 23 October 2012 - 06:36 PM

Define unique...even the rarest class/race combination has tens of thousands of players using it.

On the other hand, if you can play a warrior or guardian WELL, then you are already fairly rare...

BTW, the Arena Net graph is out of date. I think some classes have plunged in popularity because of dungeons.

#72 Black Autumn

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Posted 23 October 2012 - 07:16 PM

I play a L80 Warrior and you know what?  I like it.  I'm not ashamed to like it.  I'm not a talentless hack (faceroller, if you prefer) because I like it (I might be for other reasons, though).  You're not a better player just because you main a different profession.



Note: This post is meant generally and may not apply to you.  If it does not, please do not take umbrage with it.  I simply take issue with the idea that Warriors players are by nature worse than others.  If I have misunderstood the intent of the people this post does apply to, I apologize in advance for my overreaction.

:D

#73 ilr

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Posted 24 October 2012 - 05:44 AM

View PostXodiak, on 11 September 2012 - 04:22 AM, said:

I'll be honest.. I just want ANet to buff the less-played classes so I can enjoy them.. I (and it seems a LOT of others) do not enjoy those other classes.. to the point where I see the threads/polls/responses not only here, but other gaming sites not even related to GW2.
It can't be just a coincidence that most of us have noticed this disparity.

I'm being selfish, yes, I want those other classes buffed.. I'll admit it.

/Guardian

This
...we knew this crap would happen almost 2 years ago when they first revealed the guardian, pretty sure we still have threads on it here infact where everyone was like "OMG, they'll be required for dungeons!".  Not necessarily, but a competent one will shave 10-20 minutes off an average Pug's standard WP wipe-routine.  Even above average players don't have nearly the same effect on most of the other classes.  And for the baddies...Warrior has always had a pretty low skill floor.  (though just being a W/Mo in Gw1 was grounds for an Instant /kick).  Still don't know how Anet managed to make a class like that have among the highest potential skill ceilings. Is it really b/c all the other classes just had such gimmicky awful balance??

#74 Coren

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Posted 24 October 2012 - 08:32 AM

When I run dungeons I (engineer) often end up being with 2-3 warrs and one guardian.

I know guardian are much too powerful with GS and so are warriors, that's what I see most if the time.

#75 Liberis

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Posted 27 October 2012 - 11:34 PM

GW2:
Posted Image

Compared to WoW:
Posted Image

Edited by Liberis, 27 October 2012 - 11:34 PM.


#76 chuckles79

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Posted 30 October 2012 - 03:34 PM

The post beneath this one at the time of this writing says "I hate being squishy".  Obvious FTW

#77 Milennin

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Posted 30 October 2012 - 06:38 PM

View Postilr, on 24 October 2012 - 05:44 AM, said:

This
...we knew this crap would happen almost 2 years ago when they first revealed the guardian, pretty sure we still have threads on it here infact where everyone was like "OMG, they'll be required for dungeons!".  Not necessarily, but a competent one will shave 10-20 minutes off an average Pug's standard WP wipe-routine.  Even above average players don't have nearly the same effect on most of the other classes.  And for the baddies...Warrior has always had a pretty low skill floor.  (though just being a W/Mo in Gw1 was grounds for an Instant /kick).  Still don't know how Anet managed to make a class like that have among the highest potential skill ceilings. Is it really b/c all the other classes just had such gimmicky awful balance??

Not true at all. Warrior had a pretty high skill ceiling in GW1. They usually went in front to lead the party (a good Warrior must know what to do and where to go in an instance), had to manage aggro well, and always keep a look on the radar to make sure they don't over-aggro. If stuff went wrong, Warriors were often the ones to go down, because they're in the front and get no time to kite away.
As a backline caster (played Elementalist in GW1) all I had to do is follow the group like a braindead and cast burning stuff from a safe distance. Even if things would go wrong I could kite away and wait for mobs to retreat.

In GW2 I've played Warrior only up to level 20, so I can't say much about them yet, except that they seem extremely powerful and easy to play. Out of all the classes I've played they're the least complex, and probably the most easy. The only thing that'll take some time is to learn what every weapon does and where/when to use it, because there's so many to choose from.
I've played a Guardian up to level 73, and it's been pretty easy. He can take on more mobs than my Elementalist (level 80), and requires much less effort to play successfully. I do miss all the utility I have on Elementalist, though. Mostly the useful combo fields, splash heals, combo on dodge, boons upon Element swap etc etc.

Edited by Milennin, 30 October 2012 - 06:39 PM.


#78 ilr

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Posted 30 October 2012 - 07:26 PM

Lololol @ Worgens beating out dwarves  ...further proof that WoW has cancer

View PostMilennin, on 30 October 2012 - 06:38 PM, said:

Warrior had a pretty high skill ceiling in GW1
Look closer at my post b/c that's EXACTLY what I said.  They were my favorite class to watch in GvG's when they timed all their melee'rupts & pressure just perfectly.   ..that's just the kind of person I am infact, for instance I don't watch hockey games for the shooters & goaltending, I watch it for the shoving along the boards and the big hits that open up those scoring opportunities...

Edited by ilr, 30 October 2012 - 07:29 PM.


#79 Coren

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Posted 01 November 2012 - 10:10 AM

Basically we're facing a possible future where us non warriors/guardians will be shunned from dungeons.

#80 Alleji

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Posted 01 November 2012 - 11:00 AM

I rerolled warrior after playing an elementalist to 80 and about 65% map completion (including all the higher-level zones).

Ele was incredibly weak compared to warrior... lower damage, 40% less health (!!), much squishier. Other than group buffing, ele is severely disadvantaged in every area. But you know what? I enjoyed playing one. Solo completing Cursed Shore and Malchor's Leap was hell of a challenge. I would not enjoy the game as much if I got to faceroll them on my warrior the first time I saw those areas.

But now I enjoy being overpowered and getting 3x more loot from zerg DEs in Orr.

Edited by Alleji, 01 November 2012 - 11:01 AM.


#81 Tensa

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Posted 01 November 2012 - 11:11 AM

View PostLiberis, on 27 October 2012 - 11:34 PM, said:

GW2:
Posted Image

Personally I'd love to see an updated one of these once the 'bot' problem has been fixxed

#82 Coren

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Posted 01 November 2012 - 12:48 PM

View Postakwellen, on 01 November 2012 - 11:11 AM, said:



Personally I'd love to see an updated one of these once the 'bot' problem has been fixxed

What bot problem has been fixed? As far as I know nothing has changed with bots.

#83 Liberis

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Posted 01 November 2012 - 02:31 PM

View PostCoren, on 01 November 2012 - 12:48 PM, said:

What bot problem has been fixed? As far as I know nothing has changed with bots.
I think he may be referring to the fact that many (most?) bots are Rangers because of the pets.

#84 NachyoChez

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Posted 02 November 2012 - 12:41 AM

View PostLiberis, on 01 November 2012 - 02:31 PM, said:

I think he may be referring to the fact that many (most?) bots are Rangers because of the pets.
Human Rangers, no less.

Once they're fixed I think the numbers are going to be very sad :-(

#85 dawdler

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Posted 02 November 2012 - 06:10 AM

I have seen a gazillion warrior bots as well.

Anyway, I find it strange that people would complain that Warrior is a common proffession. I mean, shouldnt it be the most common? Take any army and the most common ground unit is the soldier. That's what the Warrior is. If the Warrior wasnt common, what would take its place?

The only thing that would make other classes feel unique is having a common class. And there's nothing quite like seeing a wall of Warriors advance supported by a couple of Rangers, Necros, Mesmers or whatever. I would even go so far and say that there are too FEW Warriors in WvW, overall I prefer the medieval fantasy style instead of the magical fantasy style.

#86 sagasaint

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Posted 02 November 2012 - 10:18 AM

warriors and guardians are great at PvE
guardians are also a must have in PvP
thats why

#87 Coren

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Posted 02 November 2012 - 11:33 AM

View Postsagasaint, on 02 November 2012 - 10:18 AM, said:

warriors and guardians are great at PvE
guardians are also a must have in PvP
thats why

Too good that's the problem. I feel odd... And special when I run CoE, CoF or AC as my engineer and my other team mates are warrs or guards. I hope ANet balances things out because one day we may have a point where non soldiers will be shunned for dungeons.

#88 Vahkris

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Posted 02 November 2012 - 04:30 PM

View PostHatsee, on 12 September 2012 - 03:25 AM, said:

If you read here and listen to people in game these two are touted off as some of the easiest face roll classes around.

True or not that sort of information tends to attract people to those sorts of classes.  But really I thought I was running across more rangers than anything else.

Hmmm, this community mental manipulation intrigues me.  I need to bribe a large guild to start going onto forums complaining about how easy it is to play X profession.  If I can get people to start assuming it, then maybe we can harness this lack of brainpower in the community for good...

#89 hungryolred

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Posted 02 November 2012 - 09:37 PM

I think by this time people have made alts for specific tasks.
My guardian is exclusively a dungeon crawler and I love it.
Why wouldnt I want a smoother dungeon run? Have you ever had a 30 minute dungeon go past an hour? Its frustrating.. My guild is small so we always have to pick a few up. I can carry strangers alot better with this class. When I see another guardian im happy: less time rezzing people. Even a crummy guardian is useful to the group if they are using skills off cool down. Reminds me of gw1 paragon, just shout away and its gonna be alright.
Overpowered? Probably, but I am also the one that mobsand bosses are constantly chasing.
Everybody wants to be valuable on the team and its super obvious when a warrior melts mobs or a guardian is keeping buffs on you.
Its less obvious with some other classes, but I can say for sure that I love mesmers and eles in my dungeon runs as well.
Eles destroy burrows and fixtures, I know an ele who stacks might like a maniac... Its lovely.
That mesmer who teleports you out of a sticky spot or smacken things around in timewarp are awesome.
I have a hard time telling what the engy or necro are doing most of the time.
Lol tbh I only notice when they split up my aggro right before a whirl. Im obviously biased since I use both warrior and guard. I am working on mes soon but when you think about how some of the other classes cry so much, no wonder people arent trying squishies as much.

#90 Raemyi

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Posted 02 November 2012 - 10:48 PM

For my part, I'm drawn to the two because heavy armor is significantly more appealing to me, aesthetically.

In any case, looking at that graph of profession distribution, I feel like I may be missing something, here.  I mean, what that graph says to me is that, no matter how it "feels", the problem isn't really a big deal.  Warrior and guardian aren't the most common professions, they're the 1st and 4th.  What's more, they aren't significantly more populous than others -- thief is tied with guardian, and warrior isn't even twice as populous as the *least* populous profession.  Compared to elementalist and ranger, warrior barely has a 10% lead. :o

I don't know, maybe I have a weird way of looking at it, but, the way I see it, a 10-20% gap isn't imbalance; it's luck.  It's downright unnatural for the professions to be dead even across the board, so a relatively low range of variation like that seems like the optimal thing.  I'm inclined to trust the graph, and its hard numbers (or, well, bars), rather than the vague feeling of there being a bunch of warriors running around.  10-20% more is not a lot. :surprised:




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